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Rec.Autos.Simulators Archive

NR99: over/under steer

3 posts by 3 people · 30 Apr 1999 - 30 Apr 1999

Dominic Tus 30 Apr 1999#464712
I have play the NR series for a few years, and yet I am still unable how to tell is a car is loose or tight. I know in real life that if the car is pushing, the wheels are turned but the rear end of the car drives the frontwheels sideways. I also know that if the car is loose the rear wheels will start to slide sideways. But I am unable to get this 'feel' in NR. My stupid spotter/crewcheif doesn't offer any advice on this. What clues should I look for to help me determine what my car is doing? Please don't tell me if the backend hits the wall first, then its loose and if my front end hits the wall first, then its tight. -- Dom Tuso
5th Docto 30 Apr 1999#464713
Try this. When you enter a turn, try to hold a line close to the white line on the bottom. Steady gas and steering. If your car wants to continue turning to the bottom of the track, and you have to turn wheels of change gas to keep it up on the bank, thats a Loose condition. If your car moves up, away from the line, and you turn left some more and the car still slides up, thats Tight. These may be very subtle clues, so pay attention. Dover is a good place to feel loose/tight, but very difficult to setup the car right. Try Michigan. Lots of time it the turns to learn this feeling. You may also effect a car setting to induce a loose or tight condition, to better illustrate the feeling. Like lots of rear weight + little spoiler. 8O >I have play the NR series for a few years, and yet I am still unable how to >tell is a car is loose or tight. I know in real life that if the car is >pushing, the wheels are turned but the rear end of the car drives the >frontwheels sideways. I also know that if the car is loose the rear wheels >will start to slide sideways. But I am unable to get this 'feel' in NR. My
Quoted text (7 lines)>stupid spotter/crewcheif doesn't offer any advice on this. What clues >should I look for to help me determine what my car is doing? Please don't >tell me if the backend hits the wall first, then its loose and if my front >end hits the wall first, then its tight. >-- >Dom Tuso
mhear 30 Apr 1999#464714
Quoted text (12 lines)> I have play the NR series for a few years, and yet I am still unable how to > tell is a car is loose or tight. I know in real life that if the car is > pushing, the wheels are turned but the rear end of the car drives the > frontwheels sideways. I also know that if the car is loose the rear wheels > will start to slide sideways. But I am unable to get this 'feel' in NR. My > stupid spotter/crewcheif doesn't offer any advice on this. What clues > should I look for to help me determine what my car is doing? Please don't > tell me if the backend hits the wall first, then its loose and if my front > end hits the wall first, then its tight. > -- > Dom Tuso
Tire temps -- If the right front is 15 degrees or more warmer than the rear wheels then you are pushing. If the rear wheels are 15 degrees or more warmer than the right front then you are loose. I try to get the right front and the rears as close together as possible for a neutral car. Mike

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