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Rec.Autos.Simulators Archive

GPL Multiplayer with multiple network adapters

4 posts by 3 people · 28 Apr 1999 - 29 Apr 1999

Brad Morga 28 Apr 1999#464275
I have two computers connected together with a local ethernet. Each computer also has a modem. I've configured TCP/IP to run on both the ethernet adapter and the dialup connection because I want to use TCP/IP between the machines for some remote control software (Virtual Network Computing or pcAnywhere for instance). On one machine I will fire up as a GPL Multiplayer host on the local TCP/IP address. When I go to the second machine and try to join, the machine hangs. Killing GPL, I find a dialup networking connect to the internet prompt. As an experiment, I connected to my ISP first. Now GPL joins the local race just fine. How do I get rid of the attempt to connect to the network via dialup? Brad
Eric Busch 28 Apr 1999#464276
Are you selecting the LAN TCP/IP connection from the drop-down box on client's multiplayer screen before attempting to connect? If that doesn't help, try creating a core.ini with the following two lines: [ Communications ] alternate_ip_addr_lookup = 1 Eric
Eric Busch 28 Apr 1999#464277
Sorry, I misread your post. The easiest 'solution' would be to just disable the 'connect to the internet as needed' functionality of DUN. Eric
Jo 29 Apr 1999#464539
Brad, disable the automatic dialing of your connections. the "bad" part of the solution is that you always have start the dial-up network manually. if you need further information go to http://www.egroups.com/group/gpl-racing/ the question & solutions are under the topic "gpl, dun, lan" Joachim

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