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Rec.Autos.Simulators Archive

TOCA2 - Artificial Idiocy?

9 posts by 9 people · 27 Apr 1999 - 02 May 1999

JSN, my suggestion is to either find someone with Speedvision, or find a place that sells/rents video tapes of the BTCC (TOCA) races and watch one. Then you will understand how I felt about the original TOCA. At first I thought it was an arcade game, the way the AI drivers were acting. But after watching my first video on the real races, WOW! They really DO act that way. And some (Alain Menu??? <G>), seem to do it with a vengeance when he is behind. Best advice: PUSH BACK HARDER! :)
jsn 28 Apr 1999#464293
GPL is easy (because I'm a good driver). Toca2 on the other hand is impossibly. This isn't because a greater level of skill is required, but is instead due to an unfair AI. Doesn't matter if you qualify for pole 3+ seconds quicker than the opposition, at some circuits you will be taken out in the first corner everytime. After 20+ attempts at Croft, each time cheated of a clean start, and sickened by watching 15 cars predictably pile past, I found the only option open was to cut the first corners to retain any position. Also, on another corner, if close enough the computer controlled cars consistently and deliberately try and knock you off. I'm not joking! If somehow you evade collision then they slide off by themselves. TOCA2 has just been one fustrating experience and no joy.
Mark C Dod 28 Apr 1999#464294
Their aggro is much reduced than TOCA 1. I have no great difficulty with them knocking me off the track because they are too slow to catch me.
Quoted text (15 lines)> GPL is easy (because I'm a good driver). Toca2 on the other hand is > impossibly. This isn't because a greater level of skill is required, but is > instead due to an unfair AI. Doesn't matter if you qualify for pole 3+ > seconds quicker than the opposition, at some circuits you will be taken out > in the first corner everytime. > After 20+ attempts at Croft, each time cheated of a clean start, and > sickened by watching 15 cars predictably pile past, I found the only option > open was to cut the first corners to retain any position. > Also, on another corner, if close enough the computer controlled cars > consistently and deliberately try and knock you off. I'm not joking! If > somehow you evade collision then they slide off by themselves. > TOCA2 has just been one fustrating experience and no joy.
Zonky 28 Apr 1999#464295
Quoted text (15 lines)>Their aggro is much reduced than TOCA 1. I have no great difficulty with them >knocking me off the track because they are too slow to catch me. >> GPL is easy (because I'm a good driver). Toca2 on the other hand is >> impossibly. This isn't because a greater level of skill is required, but is >> instead due to an unfair AI. Doesn't matter if you qualify for pole 3+ >> seconds quicker than the opposition, at some circuits you will be taken out >> in the first corner everytime. >> After 20+ attempts at Croft, each time cheated of a clean start, and >> sickened by watching 15 cars predictably pile past, I found the only option >> open was to cut the first corners to retain any position.
Croft's first corner is pretty damn *** IRL. Just be patient and not so aggressive. No point do or dying in the first corner, is there? Z. Please remove NOSPAM from my email address when replying.
: GPL is easy (because I'm a good driver). Toca2 on the other hand is : impossibly. This isn't because a greater level of skill is required, but is : instead due to an unfair AI. Doesn't matter if you qualify for pole 3+ : seconds quicker than the opposition, at some circuits you will be taken out : in the first corner everytime. TOCA 2 is a racing sim not a driving sim - you have to learn to mix it in traffic rather than just hoping that the other guys will swerve to avoid you. I don't think the AI is unfair - it's just pretty damn hard. After a few weeks of practice I can mix it in traffic in TOCA 2 without being punted off - you just need to know how the car will respond when other cars "lean" on it round corners. In some ways it's better in TOCA2 to know how to race in traffic than how to do a really good hot-lap. It's also much more _fun_ to win from 10th having raced your way through traffic and made use of a good pit stop - as opposed to qualifying pole and reeling off 20 hot-laps. Where's the fun in that? -- Richard G. Clegg Only the mind is waving Dept. of Mathematics (Network Control group) Uni. of York. www: http://manor.york.ac.uk/top.html
Jeroe 28 Apr 1999#464297
I usually start at the back of the grid and let the other cars fight it out in the first corner :-) When things have settled down, I overtake them all (and usually win the race, at expert level; not because I'm so good, but because the AI is a bit week (if you have the good setup, that is). This is the most enjoying way to play the most enjoying driving game available today (IMHO). I like the rough AI: I'm just as rough to them :-) When I'm in the mood, I'm the first to smash the others out of the very same first corner! Anyway, about the starts: before the lights go green, give full throttle. As soon as you're off, wiggle your input device (joystick, wheel) quickly left and right. Change to 2nd gear quickly too. This way you won't spin as much and you won't be overtaken anymore when you've got a pole position. Well, maybe by 1 or 2 cars, but certainly not 10! Have fun. Stick to it. It really is a great game when you get the hang of it!!! Jeroen van Engelenhoven
regg 28 Apr 1999#464298
One way to gain traction at the start, is to go side to side (slightly) through the first few gears. If done right, you should be able to hold your own, even at Croft. I think it takes a little time for this sim to grow on you. I found it frustrating at first and almost gave up, but now I can't leave it alone. Im looking forward to the upcoming patch that increases the AI, as its gotten to the point where its to easy. My only complaint is that I can't seem to find any online racing here in North America, they all seem to be in the UK, and as much as I like it, racing at 4 am just doesnt cut reg
> GPL is easy (because I'm a good driver). Toca2 on the other hand is > impossibly. This isn't because a greater level of skill is required, but is > instead due to an unfair AI. Doesn't matter if you qualify for pole 3+ > seconds quicker than the opposition, at some circuits you will be taken out > in the first corner everytime. How long have you been playing? Do you ram the other cars? They seem to learn and demand revenge. When I first started playing it I just used to wham into the cars... which is great, until they get behind you on a hairpin and think nothing of barreling into you. If you take it steady and avoid the cars though, they don't seem so eager to take you out. I'm just about to finish it on expert level with a fair number of golds. No, I can get pole and stay first through the first corner at Croft. It's not impossible. OTOH, I reckon it's one of the best games there is. Stick with it. Chris -- Chris Appleton | Experience is that marvellous thing Coming soon - Pure Amiga II, the Revenge: http://www.pureamiga.org
pyt.. 02 May 1999#465118
On Fri, 30 Apr 1999 20:36:26 +0100, Chris Appleton >> After 20+ attempts at Croft, each time cheated of a clean start, and >> sickened by watching 15 cars predictably pile past, I found the only option >> open was to cut the first corners to retain any position. >No, I can get pole and stay first through the first corner at Croft. It's >not impossible. Other people have posted this, but: Hold revs on about half power for red. Floor it on green, and jiggle your wheel a bit. Shift up /really/ soon. I've only had TOCA2 a couple a days, but it does work. -- SJKH, Ipswich, UK "I have several test post replies listed on e-bay. Contact me if you are interested." - Randy Smith.

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