FWIW I've yet to see one that isn't complete and utter crap, however IHO
of those you mention the Microsoft was probably the least awful. It's
kind of like asking which horseman of the apocalypse is your favorite...
Eric
Opinions on Microsoft, Logitech and other force-feedback wheels
A UK buyer asked which force-feedback wheel to choose. Opinions ranged from Eric Busch's view that every FF wheel on the market felt poor mechanically to strong recommendations of the Logitech wheel, with the Microsoft wheel described as accurate but notchy and the Saitek R4 offered cheaply refurbished. Most agreed only Viper Racing currently used FF well, and a side argument arose over whether GPL's steering is oversensitive.
With Eric Busch (Papyrus)
Automated summary.
Am considering buying a FF wheel, any observations on relative merits.
Readily available in the UK are Microsoft, Thrustmaster and Logitech.
I would be grateful for any opinions, do they enhance the game, are they
reliable?
Or can anyone direct me to a website where they are reviewed and compared.
Thanks
Terry
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On Sun, 4 Apr 1999 00:43:17 +0100, "Terry Winstone"
Hi Terry,
The following is a (slightly edited) quote from a post I wrote earlier
regarding the Logitech wheel. I've reused it because my opinions
haven't changed much since the original post. Good Luck!
I have the Logitech, and I would recommend it.
Understanding that the pedals are, easily, the biggest drawback, I
never thought they were as horrible as some say. The travel is short,
the resistance is light, but man, I've tried a lot of wheels out
there, and these pedals, off the shelf, felt as good as any to me.
Whoever reviewed them and used the term "almost digital," was
exaggerating, close to the point of a lie, IMHO. Also, the Logitech
control utility allows for sensitivity adjustment through software.
In GPL, I run the brake pedal somewhere near 50% sensitivity, with
very nice results. I can mash the brake to just a hint of locking and
release, and I do exactly this when driving, repeatedly. I think
spring tension could help me here, so I might go for a heavier brake
spring. (more below)
I really liked the distance of travel of the MS wheel's pedals, but
they slipped around on me, and the whole base felt a little "top
heavy," for lack of a better description. By this, I mean, if I were
to mash the accelerator "vigorously", the base would tip. Not
acceptable to me. The downward motion of the Logitech pedals allow me
to go ape on the accelerator if I so choose, with no problem.
I run decent lap times in GPL, and I feel I have very acceptable
control of the accel/brake with the Logitech pedals. In running
various Thrustmaster models, and the Saitek FF wheel(especially), it
seemed to me that the pedal travel was much shorter and harder to
control precisely. Maybe that's just me, everyone else in RAS seems
happy with their Thrustmasters, and I know TM makes a decent product,
and supports it.
The FF of the MS wheel was *much* stronger than the Logitech, but the
MS wheel itself - on the uncoated parts - felt too cheaply built;
reminiscent of my old Interact V3. (which I still think was a great
wheel for $60. :) So, for the price that they are asking for these
things, I was not ready to accept a cheap feel.
The Logitech is a keeper for me, mainly because the pedal travel is
the only complaint I have with it; everything else about the wheel I
really do like. The pedal travel was still good enough to not be a
deal breaker. The wheel itself has a heavy, quality feel,
the paddles are excellent, and the wheel performs flawlessly in
everything that I use it for, which is mainly GPL and Viper Racing.
It does not work with one of the Papy NASCAR sims that run in DOS
mode, but I don't run it. Be aware of it, though.
I am actually using the serial port in spite of the USB, purely for
the fact that I don't feel like patching Win95 OSR2 to support it, and
I really don't want Win98. I have run it on 98 with USB, and either
way, I have absolutely no jitters in GPL. None.
Lastly (finally!), I have had no problem with the Logitech's stock
resistance, but lately, I've been entertaining the idea of heavier
springs, just to make sure I'm not missing something good. :) AFAIK,
no one has tried the tennis ball trick with these pedals (anyone?),
because the springs are easily replaceable with heavier springs.
Good Luck!
Brett
Quoted text (19 lines)
>Am considering buying a FF wheel, any observations on relative merits. >Readily available in the UK are Microsoft, Thrustmaster and Logitech. >I would be grateful for any opinions, do they enhance the game, are they >reliable? >Or can anyone direct me to a website where they are reviewed and compared. >Thanks >Terry >remove nospam for reply ><^> <^> <^> <^> <^> > <^> <^> <^> <^> > <^> <^> <^> > " <^> > " > " >__/\___________Nice attitude. I'm sure we can expect FF support from
Papyrus real soon.
--
------------------------------------------------------
IMPACT Motorsports
http://www.impactmotorsports.com/pd.html
------------------------------------------------------
Quoted text (14 lines)
> FWIW I've yet to see one that isn't complete and utter crap, however IHO > of those you mention the Microsoft was probably the least awful. It's > kind of like asking which horseman of the apocalypse is your favorite... > Eric > > Am considering buying a FF wheel, any observations on relative merits. > > Readily available in the UK are Microsoft, Thrustmaster and Logitech. > > I would be grateful for any opinions, do they enhance the game, are > they > > reliable?You can get your hands on a refurbished Saitek R4 Force wheel direct
from Saitek for $99 US. A lot of people have mixed feelings about the
Saitek wheel, but I really like mine -- it's great for Viper Racing,
IMO.
If you'd like to find out more about the $99 offer and see my full
review, go here:
http://irlinsider.adnetweb.com/sims/saitek/
Enjoy!
-- John Bodin
On Sun, 4 Apr 1999 00:43:17 +0100, "Terry Winstone"
Quoted text (19 lines)
>Am considering buying a FF wheel, any observations on relative merits. >Readily available in the UK are Microsoft, Thrustmaster and Logitech. >I would be grateful for any opinions, do they enhance the game, are they >reliable? >Or can anyone direct me to a website where they are reviewed and compared. >Thanks >Terry >remove nospam for reply ><^> <^> <^> <^> <^> > <^> <^> <^> <^> > <^> <^> <^> > " <^> > " > " >__/\___________I have a MSFF wheel, its good for most games, but I find that its slightly
notchy, which is a disadvantage in GPL which requires very small movements
around centre. The wheel seems to be well made and I have had no problems
with it.
The biggest advantage to non FF games is the absolute accuracy of the
optical sensors over analogue pots.
The wheel seems very good with some FF games (Viper Racing being the best at
the moment), while not so good in others such as CPR (which just gives
arcadey effects IMO )
The pedals have a good range of movement and don't move around.
The wheel has 270 degrees of movement (or thereabouts) and I like the
paddles on the back though they may not suit someone with small hands,
they're a bit far in.
Another good point is that you can change from split to combined pedals
using the sidewinder software, so there is no messing with the Windows game
controllers and moving switches on the hardware, you can also setup each of
the buttons on the wheel to do different functions in each game.
If I could just eliminate the notchiness (is that a word ?), the wheel would
be everything I need, but I feel it's just enough of a problem with GPL to
stick with non FF at the moment, or have a non FF for use with GPL.
--
Ian Parker
ICQ 21772592
>Am considering buying a FF wheel, any observations on relative merits.
>Readily available in the UK are Microsoft, Thrustmaster and Logitech.
>I would be grateful for any opinions, do they enhance the game, are they
>reliable?
>Or can anyone direct me to a website where they are reviewed and compared.
>Thanks
>Terry
>remove nospam for reply
><^> <^> <^> <^> <^>
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> <^> <^> <^>
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> "
>__/\___________
> Am considering buying a FF wheel, any observations on relative merits.
Be sure and "test drive" the wheel if you can.
The ergonomics vary widely for me, in terms of
how easy it is to grip for long periods, the angle
of the wheel's axis to my table, etc. You can also compare
how easy it is to inadvertently unplug it
(cord arrangement), how easy it is to slide the
foot pedals on your carpet, the strength of default
centering forces, how easy is it to clamp and unclamp
to the desk, and how much rigamarole you have to
go through each reboot to calibrate it.
After seeing some good and also some rather
annoying wheels, these "little" ergonomic issues
have become much more important to me than the
more obvious ones of button arrangement, etc.
--
Matthew V. Jessick Motorsims
Vehicle Dynamics Engineer (972)910-8866, Fax: (972)910-8216
I would echo most of what you say about the Logitech wheel. I got one last
week and find that the pedals are a weak point, as they seem to be with just
about everything else. Force effects seemed to be stronger and improved
after I downloaded the latest Profiler software and drivers, compared with
what came with the wheel. My solution to the pedal problem is pretty
simple--I take my shoes off and use the pedals barefoot. The pedals fit a
big toe just fine, and the light springs are then just about right. I've
been happy as a clam with them ever since. OK, OK, after you stop laughing,
try it and see. <g>
BTW, I see now what rrevved has been raving about with the FF in Viper
racing. Bad thing is I'm having to learn how to drive in that sim all over
again--but I'm loving it!
Jerry Morelock
< snip>
Time for a pill... :-)
>FWIW I've yet to see one that isn't complete and utter crap, however IHO
>of those you mention the Microsoft was probably the least awful. It's
>kind of like asking which horseman of the apocalypse is your favorite...
>Eric
LOL. FWIW, i agree with you Eric. I would much prefer a decent
non-ff wheel to any of the current crop of ff models available at the
moment.
They are poorly designed for the present technology levels, and the
build and workmanship of all of them, still leaves a lot to be desired.
If Microsoft put out a non-ff version of their optical pick-up wheel,
and put a bit more love and care, (see Thomas or ECCI), into it, i
would probably look at it, but at the moment the current crop of arcade
wigglers doesn't do much for me...
Not to mention the software, (or lack of it), implementation of these
wiggly things. AT present they act like a deformed ***...
Disclaimer: This is my opinion only guys/gals... :-)
The future can only look brighter. :-)
Cheers,
Ron
> FWIW I've yet to see one that isn't complete and utter crap, however IHO
> of those you mention the Microsoft was probably the least awful. It's
> kind of like asking which horseman of the apocalypse is your favorite...
> Eric
message
> > Am considering buying a FF wheel, any observations on relative merits.
> > Readily available in the UK are Microsoft, Thrustmaster and Logitech.
> > I would be grateful for any opinions, do they enhance the game, are
> they
> > reliable?
I've tried Viper with just about every FF wheel on the market (the only
notable exception being the Saitek, but I doubt it would be
significantly different). No matter how well implemented FF effects my
be, it doesn't change the fact that the wheels themselves just don't
feel right. The internal mechanics of these wheels have a LONG way to
go as each and everyone I've tried feels very cheap and mechanical (you
can actually feel the gears, belts, servos, whatever as you turn). I'll
stick with a non-FF wheel until things dramatically improve.
Eric
It has nothing to do with Papy, just my personal take on the current
crop of FF wheels. Nothing more, nothing less.
Eric
Quoted text (8 lines)
> I've tried Viper with just about every FF wheel on the market (the only > notable exception being the Saitek, but I doubt it would be > significantly different). No matter how well implemented FF effects my > be, it doesn't change the fact that the wheels themselves just don't > feel right. The internal mechanics of these wheels have a LONG way to > go as each and everyone I've tried feels very cheap and mechanical (you > can actually feel the gears, belts, servos, whatever as you turn). I'll > stick with a non-FF wheel until things dramatically improve.The super sensitivity in the steering of GPL is what's wrong, not the wheel.
No one drove those '67 cars the way we do in GPL.
David G Fisher
GPL is an excellent sim.
>I have a MSFF wheel, its good for most games, but I find that its slightly
>notchy, which is a disadvantage in GPL which requires very small movements
>around centre.
No?
http://www.allamericanracers.com/gallery/galf105.html
--Dave
--
Dave Schwabe
The Aussie Toad -- Grand Prix Legends & Brabham site
http://users.wi.net/~schwabe
Quoted text (12 lines)
> The super sensitivity in the steering of GPL is what's wrong, not the wheel. > No one drove those '67 cars the way we do in GPL. > David G Fisher > GPL is an excellent sim. > >I have a MSFF wheel, its good for most games, but I find that its slightly > >notchy, which is a disadvantage in GPL which requires very small movements > >around centre.> No?
> [link lost in import]
> --Dave
I could find almost any picture of any motorsport with a picture like
that. But it doesn't mean that the cars ALWAYS reacted like that. I do
like GPL and the ovals have given me good look into N3. Which gives me
some good vibes because if you set up the GPL cars properly they don't
feel much different than a good N2 car. N3 setups will just put more
premium on good setups. I am NOT involved hardly at all in the GPL
community, BUT I can say that many people are "Spoiled" by a LOT of the
best "Fastlaps" being readily available. You probably will NOT see that
with N3 because of NROS. How many people would have given up early
without those setups being available? How many people DID quit early
because they didn't even know where to look? SHAME in my book. ALL for
the silly reason some "Sim" head could think they really are a 1967 F1
driver.
But ultimately the question needs to be asked... Is it REALLY realistic
or just a game? Is it realistic to have 1 inch ride heights and no
bumper? Is it realistic to have a "Chase" view? Is it realistic to be
able to drive with a joystick? There are a TON of things that make the
game unrealistic. I am just not sure making the game difficult to even
drive in a straight line is what will make it "successful" in the long
run. When I say these things I am thinking more of N3 and how it
can/could relate to GPL since they are using the same physics engine.
My background:
NROS Pro Division Finalist ([link lost in import]
NROS Daytona Race Champion
Ranked #6 on NROS with over 1,500 race and 500 wins
Team Captain of Team Brickyard ([link lost in import]
Team Members Include:
Fastkev (NROS Pro Division Champion - Check his picture out at
www.nros.com)
Superles (Ranked #1 on NROS and NROS Pro Division Member) over 2,000
races and 1,000 wins
Bucc (NROS Pro Division Member)
BradleyGTP
Barnrazn
T_Bambergr
Some would ask WHY wouldn't I want it to be as difficult as possible?
We could EASILY dominate with a tougher game. The reason is because it
is NOT better for the long term success of our series and the Sim IMHO.
Bill / Amish on TEN
Yes, I agree that the steering in GPL is sensitive, but that is a limit of
desktop simulator controllers which only have between 170 and 280 degrees of
movement, whereas a real racecar would have (I'm guessing) about 540 degrees
? So we must therefore compensate for it by using non linear steering or
speed sensitive steering ( which I think GPL does model at very low speeds
to increase steering lock in very tight turns).
None of this though describes what I feel while using the MS wheel with it,
the actual turning of the motor commutator past the magnets is what is
causing the notchy feel, and when I use a non FF wheel I find the steering
in GPL very good. Other sims IMO dont seem to be affected as much, maybe
because GPL's steering requires so many small inputs, such as a real car
does when driven quite hard.
I'm not knocking the wheel, it's very good although doesn't seem to suit the
style of driving I require for GPL.
--
Ian Parker
ICQ 21772592
>The super sensitivity in the steering of GPL is what's wrong, not the
wheel.
>No one drove those '67 cars the way we do in GPL.
>David G Fisher
>GPL is an excellent sim.
% The super sensitivity in the steering of GPL is what's wrong, not the wheel.
% No one drove those '67 cars the way we do in GPL.
% David G Fisher
% GPL is an excellent sim.
% >I have a MSFF wheel, its good for most games, but I find that its slightly
% >notchy, which is a disadvantage in GPL which requires very small movements
% >around centre.
I beg your pardon. I think I drive my simulated '67 mount like they did
in real life. But, then again, I am not one of the super hot shoes of
GPL-dom. However, my times are respectable and I almost always finish
in the points (and even win a few -- very few). I know that it is your
opinion that noone can drive the simulated cars in GPL like they were
driven in real life. But, it is my opinion that is possible and that
there a quite a few folks out there that do.
"There are two things which cannot be attacked in front: ignorance and
narrow-mindedness. They can only be shaken by the simple development of
the contrary qualities. They will not bear discussion."
Lord Acton (1834-1902), English historian. Letter, 23 Jan. 1861
(published in Lord Acton and his Circle, Letter 74, ed. by Abbot
Gasquet, 1906).
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
>Am considering buying a FF wheel, any observations on relative merits.
>Readily available in the UK are Microsoft, Thrustmaster and Logitech.
>I would be grateful for any opinions, do they enhance the game, are they
>reliable?
I'm very happy with the Logitech. The pedals are a bit weak
(spring-wise) but the wheel is just superb. It does enhance the
driving games that are properly programmed to support FF - but IMO the
only game that currently works well is Viper racing. If you don't like
that game I wouldn't bother with a FF wheel at this point.
Joe
Oh you dirty rotten monster Nazi kitten-killing son of a ...
... just kidding Dave! ;-)
Joe
>simple--I take my shoes off and use the pedals barefoot. The pedals fit a
>big toe just fine, and the light springs are then just about right.
This is a actually good point. If you try and use these pedals with
your *foot*, you're leg will get very tired because there's not enough
sprint-resistance to hold the weight of your leg. You need to rest
your foot on the pedal base and operate the gas with your toes.
Joe
>(there you may want an act lab). But try the Logitech on Viper Racing, and
>you will be hooked!
Agreed. And while it's non-FF software, I also find it works very well
with GPL. I believe this is because I am using the Logitech's USB
connection, and thus getting very clean/stable wheel position reading.
Joe
Also have the Logitech, would buy again.
I fell in love with MGPRS2 (patch including).
Allotta fun now.
Jens
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Quoted text (7 lines)
>I'm very happy with the Logitech. The pedals are a bit weak >(spring-wise) but the wheel is just superb. It does enhance the >driving games that are properly programmed to support FF - but IMO the >only game that currently works well is Viper racing. If you don't like >that game I wouldn't bother with a FF wheel at this point. >JoeAlso have the Logitech, would buy again.
I fell in love with MGPRS2 (patch including).
Allotta fun now.
Jens
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