Race Sim Central
Rec.Autos.Simulators Archive

NR 1999 Crashing...I haven't heard of this one before...

5 posts by 4 people · 01 Apr 1999 - 10 Apr 1999

Ben Farnema 01 Apr 1999#459443
Mine does this too, but not consistently. I run a C300a (at - don't pass out - 300mhz) with 64meg 100mhz RAM on a PC100 AT board. It happened more often at 450mhz, so I clocked it back to normal, but it still does it once in awhile. Heat is not the issue, BTW. Can't figure it out. - Ben
Quoted text (12 lines)>Hi, >Just to add to Papy's NR99 bug list, in case no one else has reported this, >my game completely crashes back to Windows if I pass someone in the line-up >before I cross the start line (at the beginning of a race). I know we want >to discourage unruly driving, but an in-game warning or message would >suffice :) >Marc. >-- >***************************************************************************
* >Marc Collins >"They couldn't hit an elephant at this dist---" > General John B. Sedgwick's last words, 1864 >*************************************************************************** *
Hi, Just to add to Papy's NR99 bug list, in case no one else has reported this, my game completely crashes back to Windows if I pass someone in the line-up before I cross the start line (at the beginning of a race). I know we want to discourage unruly driving, but an in-game warning or message would suffice :) Marc. -- **************************************************************************** Marc Collins "They couldn't hit an elephant at this dist---" General John B. Sedgwick's last words, 1864 ****************************************************************************
Don Hancock 02 Apr 1999#459666
On Fri, 02 Apr 1999 03:28:23 GMT, "Marc Collins"
Quoted text (7 lines)>Hi, >Just to add to Papy's NR99 bug list, in case no one else has reported this, >my game completely crashes back to Windows if I pass someone in the line-up >before I cross the start line (at the beginning of a race). I know we want >to discourage unruly driving, but an in-game warning or message would >suffice :)
Marc, mine never has. I don't get to race a LOT, but I do run in an offline league, so it's at least once a week. "Gunner" ORSA Bronze #78 Navy Dodge truck
Eric Busch 09 Apr 1999#461020
For tracks with 40 cars in the track.txt (i.e. 1 player, 1 pace car, and 38 opponents), using a cars drawn ahead setting of 39 will cause the game to crash in this situation. One work-around is to simply reduce the cars drawn ahead to 38. Eric
Ben Farnema 10 Apr 1999#461217
THANK YOU!!! I was begining to think my C300a was begining to melt. NR1999 crashed for the third time in a row this evening. After your fix, works flawlessly! - Ben www.hotyellow98.com/benfarneman The original Infantile Egomaniac
Quoted text (20 lines)>For tracks with 40 cars in the track.txt (i.e. 1 player, 1 pace car, >and 38 opponents), using a cars drawn ahead setting of 39 will cause >the game to crash in this situation. One work-around is to simply >reduce the cars drawn ahead to 38. >Eric >> Just to add to Papy's NR99 bug list, in case no one else has >reported this, >> my game completely crashes back to Windows if I pass someone in the >line-up >> before I cross the start line (at the beginning of a race). I know >we want >> to discourage unruly driving, but an in-game warning or message >would >> suffice :)

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