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Rec.Autos.Simulators Archive

mipmapping on TNT

2 posts by 2 people · 31 Mar 1999 - 31 Mar 1999

Tilus 31 Mar 1999#459255
Hello ! I have a problem...and it is a huge problem for me :( I am racing Grand Prix legends online, and i am a TNT user, GPL does support openGL, that is nice, BUT, mipmapping looks so bad, that i had to turn it off, that`s becouse it uses too many mipmapp levels, or something like that. The image is VERY blurry, i cant see the signs, road textures ect. I`d like to find a way to turn TNT openGL mipmapping down to a costum level, is there any way to do this ? Can you try and fisn a wat to modify mipmapping in openGL ? Please if you have the time, try to find a cure on my problem ! Thanks Tilus from Hungary
Scott Vel 31 Mar 1999#459256
I had an old Pure3d 3dfx card and now use the TNT with OpenGL drivers and it looks every bit as good as the Pure3d card. I have all my TNT options set for "highest performance - lowest quality" and the image is NOT blurry. Perhaps you should select a higher resolution or switch to another driver? The Hercules drivers are really good (and you can use them on any TNT card). Scott
Quoted text (17 lines)> Hello ! > I have a problem...and it is a huge problem for me :( > I am racing Grand Prix legends online, and i am a TNT user, GPL does support > openGL, that is nice, > BUT, mipmapping looks so bad, that i had to turn it off, that`s becouse it > uses too many mipmapp levels, or > something like that. The image is VERY blurry, i cant see the signs, road > textures ect. > I`d like to find a way to turn TNT openGL mipmapping down to a costum level, > is there any way to do this ? > Can you try and fisn a wat to modify mipmapping in openGL ? > Please if you have the time, try to find a cure on my problem ! > Thanks > Tilus from Hungary

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