Race Sim Central
Rec.Autos.Simulators Archive

Something screwy at Spa...

2 posts by 2 people · 29 Mar 1999 - 30 Mar 1999

Rbap 29 Mar 1999#458772
I've been running Joe Lafrite's (KOTR) 1967 patch for GPL and am enjoying it tremendously. However, I've been practicing at Spa and I was becoming increasingly annoyed with "non-competitive" lap times in the 3:29 range. I was just on the Pits site and saw that in real life the actual fast lap time by Clark was a 3:28. The patched GPL AI Clark is turning 3:18 and some of the others are also running up to 3:25s. Anyone else experiencing this unrealistic performance at Spa or elsewhere? How can this performance be adjusted to be more realistic without affecting other tracks?
Wosco 30 Mar 1999#458913
You can adjust the AI individually for each track with AI tweek, I know you can get it at gpl.gamestats.com. I wouldn't know WHY you would want the AI to reflect how fast the drivers were back then. You should adjust the AI to be just as fast as you are. I have posted my whole view on this subject about SCGT, and why sim times shouldn't necessarily reflect real times, many limitations. If you want the list, just request it, I will post it. Jesse |I've been running Joe Lafrite's (KOTR) 1967 patch for GPL and am enjoying it |tremendously. However, I've been practicing at Spa and I was becoming |increasingly annoyed with "non-competitive" lap times in the 3:29 range. I was |just on the Pits site and saw that in real life the actual fast lap time by |Clark was a 3:28. The patched GPL AI Clark is turning 3:18 and some of the |others are also running up to 3:25s. | |Anyone else experiencing this unrealistic performance at Spa or elsewhere? How |can this performance be adjusted to be more realistic without affecting other |tracks?

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