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Rec.Autos.Simulators Archive

SCGT "patch" - Thanks to the "friends of ISI"

4 posts by 2 people · 24 Mar 1999 - 26 Mar 1999

Wow, the latest "tweak" for the Demo car physics (found at: [link lost in import: /***.com/] ) shows that there are deffenetly some guys out there that have some "power in reserve" for this game! Now im really starting to get into SCGT! This is absolutly a step in the right direction....you cant go into the turns as fast anymore....and you can compensate understeer with the help of the throttle.... Speaking of the throttle....i think it still needs to be more sensitive, (responsive, powerful) to really feel youve got a beast under the hood...;) Anyway, check it out! Im so very pleased to see that there are "friends of ISI" out there who is trying to keep us more "***" simmers interessted in this product. Also, thanks to "GT1 Sportsar GT" for an exellent site! :) Thomas Heineman
Mann 26 Mar 1999#458391
The only thing I've noticed, which was not in the original demo, is the car tends to wander alot when driving in a straight line. I mean, when I'm in the Panoz going down the front straight, and I'm not moving the steering wheel at all, the car is pulling alot either to the left or to the right. Like I said, the first demo drove straight as an arrow. I'm not sure what's going on. And please don't tell me it's part of the more realistic physics. It pulls just like if the car was way out of alignment.
Are u sure you downloaded the right file? (demodat.zip) Try look at your laptimes, and see if u still can go as fast..... Another thing....enable "speed compensation" and race the AI. You most defenetly should notice a BIG difference.... Thomas

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