Race Sim Central
Rec.Autos.Simulators Archive

SCGT SOUNDS

3 posts by 3 people · 23 Mar 1999 - 24 Mar 1999

Greg Hans 23 Mar 1999#457505
I thought there was something missing from this game besides not being able to use my wheel and pedals, We needed better sounds.Night driving with a joystick or keyboard really works great also.Can't wait for the next update. I think we need some animals running across the track.
DAVID 23 Mar 1999#457506
Well I have been playing around with sounds, but I think you will need someone much better with a PC then I am for animals. Dave
Raevyn_tw 24 Mar 1999#457767
hahaha I couldn't agree more. This new Sports Car game has been pretty fun to mess around with. I don't think I could add much, since most of the ups and downs have been adressed here already... I've had no problem at all using my T2 right from the start, which is quite a suprise for a new demo. I hear that a few things will be changed in this next update, but for now here are some random observations: --the sound could be a Lot better. I recently went to a SCGT real life race at Laguna Seca (and man was that cool!!!) and the cars are powerfully loud. The pops and revs were thundering. And needless to say GPL has raised the bar for in car sounds. I like the wind effects, though. -- the AI is okay, but I found the other drivers either trying to push me or another driver off of the road pretty regularly, or driving way over the shoulder, where usually you'd think they'd be more professional. Overall it was pretty good. --I really hope the in-car views rock in the final release. The new Rally99 game brags about having about 25 (?) different in car views, and for me it makes a difference. No matter how good a game is, I still hate to drive from the bumper (Gran Turismo). --I agree that the Porsche 911's were a bit tall, not sure if this can be changed so late, but hey.. --It;s just so cool to be able to drive these cars, and race them, can't wait to play the final. --On my P200, 64mb, it runs smooth as silk! --The automatic pitting, and no telemetry was weird. --I can see what people mean by saying it's 'arcadish',, but I think it's got promise nonetheless.. --definitely needs small animals crossing the road, though,, (see below) my cents Raevyn > I thought there was something missing from this > game besides not being able to use my wheel and pedals, > We needed better sounds.Night driving with a joystick or > keyboard really works great also.Can't wait for the next update. > I think we need some animals running across the track.

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