Race Sim Central
Rec.Autos.Simulators Archive

NR1999 AI at starts

3 posts by 3 people · 22 Mar 1999 - 23 Mar 1999

CPDRKITEKT 22 Mar 1999#457347
Has anyone managed to get the AI to stop jamming on the brakes when the green flag comes out? While it allows me to pass in the grass and pick up 10 spots, its not very realistic. Any sites out there with new lp files for the 99 version? ChrisP
Don Merpaw 22 Mar 1999#457348
I have had some success with this problem by editing the track.txt file like the Dover sample below. rem PACEA 2 31605000 48000 -48000 0 45 PACEA 2 31605000 118000 -23000 0 45 The default PACEA lap had the cars actually stopping sideways and in some instances causing a caution right off the start. By changing the values to the second line I was able to get a clean start. The altered line allows for a wider separation between the two lines of cars on pace laps. I have not experimented with all the track.txt files but in theory it should work for any track. A simple matter of trial and error should get the proper setting. Remember if you do any online racing on TEN then the altered .txt files will be considered illegal. I have N99 installed separately from my NROS N2 files and that would be my recommendation if you have the hard disk space. Otherwise ensure you keep an original track.txt file avail for online racing. Hope this info helps. Don Merpaw Netracer >Has anyone managed to get the AI to stop jamming on the brakes when the green >flag comes out? While it allows me to pass in the grass and pick up 10 spots, >its not very realistic. Any sites out there with new lp files for the 99 >version? >ChrisP
Tom Hansen 23 Mar 1999#457587
I have fixed some tracks along with new AI's. I have worked on Talladega, Rockingham and Las Vegas (although Vegas did not have the stopping on green problem - it had the AI cars running very unrealistic lines - low and fast on the track). In general, the fix must provide two distrinct grooves in the LP files that correlate closely with the deviations contained in the PACEA line in the track.txt file and the pace.lp file. It is quite some effort to get this right and modifying some AI lines is typically required. I hope to finish more tracks and get them posted on the pits. /TomH /TomH

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