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Rec.Autos.Simulators Archive

SCGT Fun

9 posts by 8 people · 22 Mar 1999 - 24 Mar 1999

SteveBla 22 Mar 1999#457281
Just thought I'd throw this one out for all who find the AI far too slow to have fun with. I've been driving the GT3 M3 in mixed class races and duking it out with the GT1's. They'll out-qualify you and are faster in the straights, but are right there come race time. With the AI at max and speed comp off, this is Much Better! You can also go to hard compound tires and drop the tire pressure to reduce your grip further, if needed. With lower psi in the rears than the fronts, it's easy to hang the tail out and have fun drifting the Beemer around. Give it a try! Cheers, Steve B. remove "edy" from address for email
Mik 22 Mar 1999#457283
I had to lower GPL standards with GPLtweak just to make it fun. Just like the people complaining that the AI is too easy in SCGT, its just as bad or worse when the AI pull away in GPL never to be seen again. Like Steve, I've been racing the BMW against the GT1s and having a blast. I know its not "realistic" or "sim" like.... but it is FUN! Mike
DAVID 22 Mar 1999#457284
That is the key to any sim or game. I played SCGT online Friday and had a blast. With all the disconnects with GPL and my slow PC. Also it does get old to sit down and practise a 1/2 hour before getting online to race with GPL. My time is getting tighter every day. I just hope SCGT gets the small stuff fixed. I love playing it. Dave
SteveBla 22 Mar 1999#457285
theirs? I rather have to increase my preformance to be able to race them.<< Agreed! I want it to be better AND more difficult as well, and have expanded on that at length. I only meant the tip as a way to enjoy the demo NOW. I hope and expect the final product will have a number of our concerns sorted out. They certainly haven't been shy about soliciting input. But a peek in the dat\vehicle.mas file will show you the sort of data being modeled in the game, and it doesn't require much imagination to see what's achievable there, whether by original CD, patch, or hack. So I'm not quite ready to give up on ISI, or SCGT, yet. Cheers, Steve B. remove "edy" from address for email
Greg Hans 22 Mar 1999#457286
Driving with a joystick because you can't get the pedals to work doesn't interest me either
Rich Koehle 22 Mar 1999#457287
Had no trouble with video, sound, or pedals. Worked perfectly with the same setup I use for Viper Racing. Just installed the demo, clicked on the .exe and she was fine. > Driving with a joystick because you can't get > the pedals to work doesn't interest me either -- Rich Koehler rgkoehler(at)lucent(dot)com killerk(at)home(dot)com
Dino 22 Mar 1999#457288
Rich, You must be using combined pedals which is the default and *only* configuration the demo or gold version supports. I hope IMI addresses the lack of split pedal axis *among a few other things* in their first patch. Dino
Quoted text (7 lines)>Rich, >You must be using combined pedals which is the default and *only* >configuration the demo or gold version supports. >I hope IMI addresses the lack of split pedal axis *among a few other things* >in their first patch. >Dino
Actually it's a TSW with the optional switch which allows that setup. Same setup is passed from Win98 to Viper, NR1999, and the SCGT Demo. When I run NR1999 or N2 through DOS I do have to flip the switch the other way to get the split configuration. Forgot that the switch wasn't normally part of a system. Rich K. Rich Koehler (Anti-spam: Change the 0 to an "o")

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