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Rec.Autos.Simulators Archive

SCGT, read, flame, whatever

8 posts by 7 people · 17 Mar 1999 - 18 Mar 1999

SteveBla 17 Mar 1999#456488
>>(thatsthe problem with being in Australia, slow connections, and cable thats overpriced and limited in downloads!)<< So THAT'S the problem with OZ. I always wondered what it was; everyone I know from there walks around grinning all the time. And I just thought it was the Foster's.:-) Steve B. remove "edy" from address for email
Dave Schw 17 Mar 1999#456489
> I mean, to catch up to, pass, and leave behind a GT1 >car using the GT3 BMW with Speed Compensation set to OFF is a complete >joke. I've seen you write this 3 times now and have yet to hear what difficulty setting you were running. If you're running your GT3 against the GT1 on a low difficulty level, then catching and passing it isn't all that remarkable.
Mann 17 Mar 1999#456490
Do you think I'd be making these claims if I wasn't doing with everything set to the absolute hardest settings? I've done this with Speed Compensation set to OFF, the Difficulty Level slider as far right as it'll go, Damage Dynamics ON, Manual Transmission, highest downforce setting. I'm trying everything possible to get some kind of challenge from these AI cars to no avail. Trust me, I want this game to be great and don't like having to express these negative opinions. I tell ya, some people you have to spell everything out for them..
Quoted text (8 lines)>> I mean, to catch up to, pass, and leave behind a GT1 >>car using the GT3 BMW with Speed Compensation set to OFF is a complete >>joke. >I've seen you write this 3 times now and have yet to hear what >difficulty setting you were running. If you're running your GT3 >against the GT1 on a low difficulty level, then catching and passing >it isn't all that remarkable.
Brett Resch 17 Mar 1999#456491
Hi Chris, No pits, short races, and fake fantasy tracks seem, to me, to be a preference that VR just doesn't fill for you. Understandable. What do you mean by lack of 'environment'? Just curious. I've heard people refer to the surroundings as "sparse", which is true. But hey, when I played N1 on my 486/50, there were times that I turned off all graphics but the track and walls to get a good frame rate. Talk about fantasy, I drove tracks suspended in space. ;) In spite of that fact, I had a great time with it. I don't really care what the surroundings look like, to be honest; that's way down at the bottom of my sim priority list. As for "hornball", "airplanes", etc., I guess I just don't get it. Why would these things ruin the game for you? They are optional. You turn them on, you turn them off. I have no desire to use them, or defend anyone else's use of them. But it surely doesn't bother me in any way, shape, or form that they are there. Heck I'm a wimp too -- I drive with auto clutch enabled. ;) Would you care if GPL had a "hornball"? I surely would not. Just as I do in VR, I would turn it off, and enjoy an excellent sim for what it is. Bottom line for me is, if the developer wants to put every gimmick, aid, cheat, or whatever in a sim, then fine. As long as I can drive the sim the way I wish, I couldn't care less how other people are getting their jollies from the same sim. Even as goofy as their methods may be. :) I understand your point that the sum of the quote below is what ruined VR for you, not any single weak point. But how can one consider an option as a weak point? I want all the options I can get in a sim. ...and in my computer, and car, and house, and life. Options, to me are a good thing, even if some of them aren't great options. Brett On Wed, 17 Mar 1999 09:40:52 -0600, "Chris Schletter" >No pits, short races, fake fantasy tracks, >lack of 'environment', inclusion of "hornball", "airplanes", etc just all >ruined the game for me.
Wosco 17 Mar 1999#456492
Try turning speed compensation on. I read somewhere that it makes the AI catch up to you, also try running your downforce at the lowest instead of highest, makes driving a little more challenging and can slow you in the turns so that the AI will be about the same speed there. Jesse
Quoted text (24 lines)|Do you think I'd be making these claims if I wasn't doing with |everything set to the absolute hardest settings? I've done this with |Speed Compensation set to OFF, the Difficulty Level slider as far |right as it'll go, Damage Dynamics ON, Manual Transmission, highest |downforce setting. I'm trying everything possible to get some kind of |challenge from these AI cars to no avail. Trust me, I want this |game to be great and don't like having to express these negative |opinions. | |I tell ya, some people you have to spell everything out for them.. | |> |>> I mean, to catch up to, pass, and leave behind a GT1 |>>car using the GT3 BMW with Speed Compensation set to OFF is a complete |>>joke. |>> |> |>I've seen you write this 3 times now and have yet to hear what |>difficulty setting you were running. If you're running your GT3 |>against the GT1 on a low difficulty level, then catching and passing |>it isn't all that remarkable. |> |
Nathan Wong 18 Mar 1999#456669
>>>(thatsthe problem with being in Australia, slow connections, and cable thats >overpriced and limited in downloads!)<< >So THAT'S the problem with OZ. I always wondered what it was; everyone I know >from there walks around grinning all the time. And I just thought it was the >Foster's.:-) Well, its that too.... :-) -- Nathan Wong http://www.nectar.com.au/~alfacors Alfa Romeo - Super Touring - Club Cars http://fullspeed.to/astc Australian Super Touring Championship News and Information
Mann 18 Mar 1999#456671
Trust me, I've tried everything to make the AI more challenging. Speed compensation helps a little, but it's on the straights where they try to catch up. Unfortunately, they're still slow in the corners.

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