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Rec.Autos.Simulators Archive

Another thing...

5 posts by 4 people · 17 Mar 1999 - 19 Mar 1999

Wosco 17 Mar 1999#456474
I guess all I can say is that golf is almost a complete game about grass and rolling resistance on it. Racing is about asphalt and racing on it, so I would think that getting it right would be a higher priority. I know the grass is not the greatest but I kinda like people being punished for running off the road for once. Jesse |% I wish people wouldn't flame me cause I like a game, that is just dumb, but |% they do it, they go, why the heck (edited) do you like this game, and I give |% a reason why I do, and they go, "well the grass is unrealistic", and I'm |% saying, why would I drive in the grass when the asphalt is faster and has a |% higher lateral friction coefficient (wow spelling is bad) than grass. I |% personally feel the grass is ok, just a little catchy at some places. When
Quoted text (18 lines)|<snip> | |Well you shouldn't be "flamed" for your statements, but after the stink |about the grass in F1RS, one would think that sim creators would know |that we don't appreciate sticky grass. While ICR2, GP2, may not have |grass down to the blade, they certainly didn't make it act like a sand |trap. Speaking of such, if they can get grass down right in a golf sim, |why can't they get it right in a race sim? Besides, real racers get on |the grass all the time, so if we are going to simulate real racing, try |to get the grass right.... | |I guess the grass isn't always greener on the other side.... | |-- |**************************** Michael E. Carver ************************* | Upside out, or inside down...False alarm the only game in town. |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
If grass and everything else is even remotely realistic, you will be punished for driving on it. It should never act like sand or glue, however. Marc. >I guess all I can say is that golf is almost a complete game about grass and >rolling resistance on it. Racing is about asphalt and racing on it, so I >would think that getting it right would be a higher priority. I know the >grass is not the greatest but I kinda like people being punished for running
Quoted text (14 lines)>off the road for once. >Jesse >|% I wish people wouldn't flame me cause I like a game, that is just dumb, >but >|% they do it, they go, why the heck (edited) do you like this game, and I >give >|% a reason why I do, and they go, "well the grass is unrealistic", and I'm >|% saying, why would I drive in the grass when the asphalt is faster and
has
Quoted text (22 lines)>a >|% higher lateral friction coefficient (wow spelling is bad) than grass. I >|% personally feel the grass is ok, just a little catchy at some places. >When >|<snip> >| >|Well you shouldn't be "flamed" for your statements, but after the stink >|about the grass in F1RS, one would think that sim creators would know >|that we don't appreciate sticky grass. While ICR2, GP2, may not have >|grass down to the blade, they certainly didn't make it act like a sand >|trap. Speaking of such, if they can get grass down right in a golf sim, >|why can't they get it right in a race sim? Besides, real racers get on >|the grass all the time, so if we are going to simulate real racing, try >|to get the grass right.... >| >|I guess the grass isn't always greener on the other side.... >| >|-- >|**************************** Michael E. Carver ************************* >| Upside out, or inside down...False alarm the only game in town. >|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Remco Moedt 18 Mar 1999#456651
Hi Wosco, >I guess all I can say is that golf is almost a complete game about grass and >rolling resistance on it. Racing is about asphalt and racing on it, so I >would think that getting it right would be a higher priority. I know the >grass is not the greatest but I kinda like people being punished for running >off the road for once. I believe racing is about surface and racing on it. Since SCGT also models rain, you _might_ expect a better simulation of grass. I hope I am wrong, but I am afraid the rain physics is just eye candy with less grip, instead of dynamicaly modelling a wet track. Remco
Wosco 18 Mar 1999#456652
I see what you are saying and what is just the hilarious thing is that in a post a few weeks ago, we were talking about rain, and they were saying that GPL just needed simple rain, lower grip, visual effect yet others (including me) said that dynamic rain would be needed with a dynamic weather system and puddles at places on the track and flow of water etc, yet people said that it was unnecessary and that it just has to be a simple less grip and visual effects type of thing. Just thought it was funny that now that we get the less grip alternative, people start criticizing it, even though a dynamic system would be great, its not a necessity. Jesse |Hi Wosco, | | |>I guess all I can say is that golf is almost a complete game about grass and |>rolling resistance on it. Racing is about asphalt and racing on it, so I |>would think that getting it right would be a higher priority. I know the |>grass is not the greatest but I kinda like people being punished for running
Quoted text (9 lines)|>off the road for once. | |I believe racing is about surface and racing on it. Since SCGT also |models rain, you _might_ expect a better simulation of grass. I hope I |am wrong, but I am afraid the rain physics is just eye candy with less |grip, instead of dynamicaly modelling a wet track. | |Remco |
If you want a penalty for putting a wheel off the track, then sticky grass is the last thing you want. Peeling your car off a barrier after hitting it at 150mph is a slightly larger penalty than having a sudden spill of superglue under you. If this is supposed to be a *sim* then this type of modeling of trackside physics makes a joke of it. I think this type of nonsense is even too arcadey for an arcade game!
Quoted text (7 lines)> I guess all I can say is that golf is almost a complete game about grass and > rolling resistance on it. Racing is about asphalt and racing on it, so I > would think that getting it right would be a higher priority. I know the > grass is not the greatest but I kinda like people being punished for running > off the road for once. > Jesse

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