Race Sim Central
Rec.Autos.Simulators Archive

GPL - 1.1 suggestion

10 posts by 10 people · 17 Mar 1999 - 23 Mar 1999

I don't type out messages till after the race has run. That way I can concentrate on having one of those good starts and not concentrate on typing. ;-)
Quoted text (7 lines)> If it's not too late, it would be nice to put some of the most common > used chat messages on configurable hotkeys. Things like "Pit Out", "My > Mistake", "No Problem", "Sorry - Warp", "Good Luck", "Thanks" and > "Careful at Start and Turn1 Please". You would only need a small set - > but it's very hard to find time to type these in a race. > Cheers, > Paul
-- ========================================= Mike Barlow of Barlow Racing? MikeBa on the TEN network. Member of R.O.R. 1999 http://w3.ime.net/~marknjess/noflame.html ========================================= Racing online with the help of...... Race Communications Association http://members.xoom.com/RCA/toc.html Holodyne Engineering Mystic Music mikeba.vcf < 1K Download
Paul Jone 18 Mar 1999#456568
If it's not too late, it would be nice to put some of the most common used chat messages on configurable hotkeys. Things like "Pit Out", "My Mistake", "No Problem", "Sorry - Warp", "Good Luck", "Thanks" and "Careful at Start and Turn1 Please". You would only need a small set - but it's very hard to find time to type these in a race. Cheers, Paul
Pickar 18 Mar 1999#456569
That would be good.. maybe mapped to the number keys for F?? keys James
Quoted text (7 lines)> If it's not too late, it would be nice to put some of the most common > used chat messages on configurable hotkeys. Things like "Pit Out", "My > Mistake", "No Problem", "Sorry - Warp", "Good Luck", "Thanks" and > "Careful at Start and Turn1 Please". You would only need a small set - > but it's very hard to find time to type these in a race. > Cheers, > Paul
Scott Vel 18 Mar 1999#456570
If you have a programmable joystick, you can map those text strings to a few buttons or hats. Works great. Scott says...
Or even better, use wave files for these standard messages. Then you don't even have to read and you can fully concentrate on driving. // Johan
Quoted text (7 lines)> If it's not too late, it would be nice to put some of the most common > used chat messages on configurable hotkeys. Things like "Pit Out", "My > Mistake", "No Problem", "Sorry - Warp", "Good Luck", "Thanks" and > "Careful at Start and Turn1 Please". You would only need a small set - > but it's very hard to find time to type these in a race. > Cheers, > Paul
David Ewing 18 Mar 1999#456572
Quoted text (12 lines)> That would be good.. maybe mapped to the number keys for F?? keys > James > > If it's not too late, it would be nice to put some of the most common > > used chat messages on configurable hotkeys. Things like "Pit Out", "My > > Mistake", "No Problem", "Sorry - Warp", "Good Luck", "Thanks" and > > "Careful at Start and Turn1 Please". You would only need a small set - > > but it's very hard to find time to type these in a race.
That's a great idea, but Papyrus should just provide the facility for programming any message you choose. I think a lot of drivers are already doing this with some of the more configurable joysticks/wheels. Dave Ewing
Jason Monds 18 Mar 1999#456573
At least I can try (and fail) to ignore text messages, but verbal messages could get in the way of tire squeal and such during a race. Of course options to turn off voice chat would be welcome in this case. Jason.
Quoted text (15 lines)> Or even better, use wave files for these standard messages. Then you > don't even have to read and you can fully concentrate on driving. > // Johan > > If it's not too late, it would be nice to put some of the most common > > used chat messages on configurable hotkeys. Things like "Pit Out", "My > > Mistake", "No Problem", "Sorry - Warp", "Good Luck", "Thanks" and > > "Careful at Start and Turn1 Please". You would only need a small set - > > but it's very hard to find time to type these in a race. > > Cheers, > > Paul
-- -------- Jason Monds "My other car is a Ferrari" http://members.home.net/gpl.mondsj/gpl - For my combined gas/brake setups (Please remove 'no extra spork' when replying)
On Thu, 18 Mar 1999 10:02:19 -0700, Jason Monds >At least I can try (and fail) to ignore text messages, but verbal messages >could get in the way of tire squeal and such during a race. >Of course options to turn off voice chat would be welcome in this case. >> Or even better, use wave files for these standard messages. Then you >> don't even have to read and you can fully concentrate on driving. What? Is voice-communication possible within GPL? I've heard that there is a tool available to talk during internet games. -- _____ /_______\ .\\ a t t h e a d I XT /~~~~ I 500\_____ 1977' Yamaha XT.Rex 500 Enduro \____/\__I_I http://matthead.home.pages.de/
G. Patric 22 Mar 1999#457277
Go to www.shadowfactor.com and download the Battle Comms beta. Its free unlimited use for 30 days and $25 to register. The racing teams can use a private channel of their own and the whole track would be on a global channel. The race host wouldn't also host the BC server, but another person in the race (or not) with a good connection to the net. I have been using it for 6 months in all my online flight sims. Works great, just need a decent headset ( I use the Andrea NC-65 ) and the voice is darn near telephone quality.
Quoted text (13 lines)>:On Thu, 18 Mar 1999 10:02:19 -0700, Jason Monds >: >:>At least I can try (and fail) to ignore text messages, but verbal messages >:>could get in the way of tire squeal and such during a race. >:>Of course options to turn off voice chat would be welcome in this case. >: >:>> Or even better, use wave files for these standard messages. Then you >:>> don't even have to read and you can fully concentrate on driving. >: >:What? Is voice-communication possible within GPL? >:I've heard that there is a tool available to talk during internet >:games.
G. Patricks
OldWol 23 Mar 1999#457504
i havent used battlefield comm ... so i dont know how good it is ... but i have been using roger wilco from www.resounding.com ... and find that it also works rather well ... you do have to tweak it to work with gpl ... but they have good support on their site about doing it ... the app runs along side you game and the sound comes out the speakers over the top of the game sound .... for that you need a full duplex sound card but im sure just about everyone here has one worth a look anyway

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy