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Blocky, coarse graphics with TNT.... HELP!

3 posts by 3 people · 06 Mar 1999 - 07 Mar 1999

Jay 06 Mar 1999#454408
I've noticed a problem after installing a STB Velocity 4400 TNT card.... Games like ToCA and F1RS that use D3D seem to have very fuzzy, coarse text when you go any screen that displays graphics as well as text (IE, in F1RS during the intro before a race, when it displays the drivers/teams in the grid). I've also noticed VERY blocky textures surrounding the tires in F1RS as well! I'm running DX 6.1, have the Nvidia Detonator drivers and am running Win98 on a PII 266 with 64 meg of RAM. Anyone else experience this problem??? What did you do to solve/resolve it??? I've tried playing around with the D3D, Color and OpenGL settings in the display driver control panel, but even with best quality set (rather than best performance) it doesn't seem to make much difference. I also tried running the Nvidia .48 reference drivers but same story... Not sure if this was / is caused by the Detonator drivers, and perhaps once their loaded, they install or change something that using a different set of drivers doesn't fix or ???? I'm stumped! Anyone with suggestions or similar problems? I'd love to hear from ya! Thank you Jay J Remove * from e-mail address if you want to reply directly...
Brian 06 Mar 1999#454409
For MGPRS2 (sequel to F1RS), in the Display Properties->TNT Properties->Additional TNT Properties->Direct3D window, set "Automatically generate 0 mipmap levels" and ensure that "Allow mipmap dithering" is not checked. Also, I found that MGPRS2 looked a lot worse using the new Detonator drivers - the reference 0.48 drivers look much better. As well, I did not notice any framerate increase using the Detonator drivers. Brian
Quoted text (12 lines)>I've noticed a problem after installing a STB Velocity 4400 TNT card.... >Games like ToCA and F1RS that use D3D seem to have very fuzzy, coarse text >when you go any screen that displays graphics as well as text (IE, in F1RS >during the intro before a race, when it displays the drivers/teams in the >grid). >I've also noticed VERY blocky textures surrounding the tires in F1RS as >well! >I'm running DX 6.1, have the Nvidia Detonator drivers and am running Win98 >on a PII 266 with 64 meg of RAM.
Mark C Dod 07 Mar 1999#454603
Got the same problem with Superbike World Championship. Can;t say I have seen the problem elsewhere. I will install a copy of my registry from before I installed the Detonator drivers and let you know the result.
Quoted text (33 lines)> I've noticed a problem after installing a STB Velocity 4400 TNT card.... > Games like ToCA and F1RS that use D3D seem to have very fuzzy, coarse text > when you go any screen that displays graphics as well as text (IE, in F1RS > during the intro before a race, when it displays the drivers/teams in the > grid). > I've also noticed VERY blocky textures surrounding the tires in F1RS as > well! > I'm running DX 6.1, have the Nvidia Detonator drivers and am running Win98 > on a PII 266 with 64 meg of RAM. > Anyone else experience this problem??? What did you do to solve/resolve > it??? > I've tried playing around with the D3D, Color and OpenGL settings in the > display driver control panel, but even with best quality set (rather than > best performance) it doesn't seem to make much difference. > I also tried running the Nvidia .48 reference drivers but same story... Not > sure if this was / is caused by the Detonator drivers, and perhaps once > their loaded, they install or change something that using a different set of > drivers doesn't fix or ???? > I'm stumped! > Anyone with suggestions or similar problems? I'd love to hear from ya! > Thank you > Jay J > Remove * from e-mail address if you want to reply directly...

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