Race Sim Central
Rec.Autos.Simulators Archive

MGPRS2- sound to quiet

5 posts by 3 people · 05 Mar 1999 - 06 Mar 1999

Lutrell 05 Mar 1999#454307
When I play MGPRS2 the sound is so quiet I have to turn up the speakers all the way. It worked OK before so I thought maybe its the new patch v105 for MGPRS2. It seems to turn down the WAV volume in W98. Any ideas? P2-350 W98, DirectX 6.1 SB Live Lutrell :-) DSR 74 [link lost in import]
Lutrell 05 Mar 1999#454308
Thanks, I will try that but I think the volumes are all set high already. BTW- best not to send attachments on the news group, It takes too long to read the posts.S end them to the authors e-mail. Lutrell :-) DSR 74 http://insideracingtechnology.com/dsr.htm
Quoted text (11 lines)>Hi, >In the RS2 subdirectory "editors" there's a program called "customsnd.exe". >Use this program to change the volume of the engine and gearchanging sounds. >Therefor you have to open the file "bnk_0.bnm" which is in the directory >rs2\datab\resson. You can also replace the sounds with new, better sounds. >I've attached the sounds which I think are the best. Enjoy! >Questions? Mail me. >Greetings, John
I've also thought the sounds were anemic. I've run the sound editor, but the copy I have is in French! I took French in high school, so I can understand most of the menus. But I don't see any sound files in bnk_0.bnm with the same names as your wav files. Can you give me a step-by-step description on how to incorporate your files? Either that, or tell me the filenames of the sounds I need to crank up the volume on? I don't read enough French to understand the descriptions. Thanx, Mighty
Brian 06 Mar 1999#454463
If you've installed the last patch (v1.05), then the sound editor will now have English text. The sounds that are normally replaced in any of the downloads are: Sound Filename Description (from sound editor) ============================================== lower gear debray12.wav "box noise when going into lower gear" - downshift Accel V10eq1.wav "acceleration noise=engine noise [looping]" Flame flam16a.wav "Sparkles" - upshift Brian
Quoted text (8 lines)>I've also thought the sounds were anemic. I've run the sound editor, but >the copy I have is in French! I took French in high school, so I can >understand most of the menus. But I don't see any sound files in >bnk_0.bnm with the same names as your wav files. >Can you give me a step-by-step description on how to incorporate your >files? Either that, or tell me the filenames of the sounds I need to >crank up the volume on? I don't read enough French to understand the >descriptions.
Lutrell 06 Mar 1999#454464
Thanks, I tried changing the volume settings on these and I still have to press the Windows key to set my Wav sound volume back up after the game starts and then turn my speakers up nearly all the way. I also have in the MGPRS2 sound setting, the engine sound all the way up and the other sounds nearly all the way down to hear the engine loud enough. Its sound OK after I do this ,but its a real pain and when I go back to Windows it blasting loud. Lutrell :-]
Quoted text (24 lines)>If you've installed the last patch (v1.05), then the sound editor will now >have English text. >The sounds that are normally replaced in any of the downloads are: >Sound Filename Description (from sound editor) >============================================== >lower gear debray12.wav "box noise when going into lower gear" - downshift >Accel V10eq1.wav "acceleration noise=engine noise [looping]" >Flame flam16a.wav "Sparkles" - upshift >Brian >>I've also thought the sounds were anemic. I've run the sound editor, but >>the copy I have is in French! I took French in high school, so I can >>understand most of the menus. But I don't see any sound files in >>bnk_0.bnm with the same names as your wav files. >>Can you give me a step-by-step description on how to incorporate your >>files? Either that, or tell me the filenames of the sounds I need to >>crank up the volume on? I don't read enough French to understand the >>descriptions.

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