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Rec.Autos.Simulators Archive

gpl sales success?

10 posts by 9 people · 20 Feb 1999 - 23 Feb 1999

DBiniews 20 Feb 1999#451544
does anyone out there have any knowledge as to how gpl has sold generally? i know that it has sold well among people on this group, but is papyrus happy with gpl's sales so far? i think its one of the greatest games i have ever played and would like to see papyrus make more. (mercedes and auto-unions come to mind) any info is appreciated. dan b
Mike Hatel 21 Feb 1999#451738
I think it's doing fairly badly. It's pretty much halved in price in the shops I visit regularly. Let's face it, the target audience were playing it from mid-98 onwards and were already good at it by the time the full version hit the shelves ('cos we had to handle that crappy Lotus setup :) ). Everyone else is just intimidated by it. That's a sweeping generalisation - kudos to the newcomers who are persevering with it. It's a very satisfying game to play. Mike
% I think it's doing fairly badly. % It's pretty much halved in price in the shops I visit regularly. % Let's face it, the target audience were playing it from mid-98 onwards and % were already good at it by the time the full version hit the shelves ('cos % we had to handle that crappy Lotus setup :) ). % Everyone else is just intimidated by it. % That's a sweeping generalisation - kudos to the newcomers who are % persevering with it. It's a very satisfying game to play. Very few computer games stay full price for long (unless they are "best sellers"). It's par for the course for game software to get discounted months after release. The market is over-saturated and this is just part of the game marking business. -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
I never got round to sending off for the... whatever it's called... the big manual that was missing from my 1st copy. I've been toying with the idea of buying another copy just for that... and because I think GPL deserves the support. Maybe we should all put our money where our mouths are and try to ensure Hasbro don't see GPL as a bit of a lame duck? Ok, daft idea, but there's a serious point in there somewhere. Andrew McP
> does anyone out there have any knowledge as to how gpl has sold generally? i > know that it has sold well among people on this group, but is papyrus happy > with gpl's sales so far? i think its one of the greatest games i have ever > played and would like to see papyrus make more. (mercedes and auto-unions come > to mind) any info is appreciated. dan b Interesting point. Everyone I talk to about gpl is a sim racing nut like me. I was willing to spend the time to learn how to drive a f1 car. I wonder just how many casual users purchased it,knowing how hard of a sim it was. After all,GPL wasn't even named auto racing sim of the year. Joel Willstein
Michael 22 Feb 1999#451955
I heard they had sold <20K copies in the UK which unfortunately wasn't too good. I don't know about the rest of Europe and the US. Compared to NFS3 that's pretty low, but I think Sierra will look on a lot of the development for GPL, i.e. the physics, AI and graphics engine as R&D costs, and look forward to making big sales on NASCAR and Indy car games. - Michael
David Ewing 22 Feb 1999#451957
> After all,GPL wasn't even named auto racing sim of the year. By whom? It actually did win quite a few awards. Off the top of my head - it was the racing game of the year at gamecenter.com and was the only sim (racing or flying) or sports-related game to be nominated for game of the year. It also was the sports game of the year at the Hartford Courant. Dave Ewing
Michael 23 Feb 1999#452172
Me too, but unfortunately EA have just picked up the global licence to F1:-( One just has to hope it is not exclusive. - Michael

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