Race Sim Central
Rec.Autos.Simulators Archive

OpenGl or D3D Patches in GPL?

6 posts by 6 people · 19 Feb 1999 - 25 Feb 1999

Adam 19 Feb 1999#451264
Has anybody discovered, or designed, an OpenGl or D3D patch for Grand Prix Legends? Adam
ymenard 19 Feb 1999#451265
Adam wrote You can find a beta OpenGL patch for Grand Prix Legends at Papyrus's site at http://www.papy.com/ -= Fran?ois Mnard <ymenard/Nas-Frank> -= NROS Nascar sanctioned Guide http://www.nros.com/ -= SimRacing Online http://www.simracing.com/ -= Official mentally retarded guy of r.a.s. -= May the Downforce be with you... "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."
Keit 19 Feb 1999#451266
> Has anybody discovered, or designed, an OpenGl or D3D patch for Grand Prix > Legends? Papyrus have an OpenGL beta patch, tested on STB Velocity 4400 card (Riva TNT chipset): http://www.papy.com/gpl/download.html Beware though: the patch works great with nvidia 0.48 based drivers, but the nvidia Detonator OpenGL driver does not work correctly with GPL-OpenGL patch. If you do not have a TNT based card, you may want to ask here again in the newsgroup if anyone has GPL working with your particular card. There is no D3D version of GPL at present, nor support for force feedback. Keith.
I have a creative labs tnt card. The detonator drivers work fine for me with gpl. >> Has anybody discovered, or designed, an OpenGl or D3D patch for Grand Prix >> Legends? >Papyrus have an OpenGL beta patch, tested on STB Velocity 4400 card (Riva TNT >chipset): >http://www.papy.com/gpl/download.html >Beware though: the patch works great with nvidia 0.48 based drivers, but the >nvidia Detonator OpenGL driver does not work correctly with GPL-OpenGL patch. If >you do not have a TNT based card, you may want to ask here again in the >newsgroup if anyone has GPL working with your particular card. There is no D3D >version of GPL at present, nor support for force feedback. >Keith.
Ross Hearne 25 Feb 1999#452569
Works fine with my Viper 550 except in***pit view where there is a small rectangular object which flashes rapidly in the mid LH side. Not present in other views. Still even with this its a hell of a lot better than in software mode!!! >Seems to work ok with the Diamond Viper 550 as well...

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