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Rec.Autos.Simulators Archive

Lack of Daytona Tracks?

4 posts by 4 people · 19 Feb 1999 - 20 Feb 1999

Adam 19 Feb 1999#451202
Has anybody else noticed that we don't see the Daytona track being used in many racing games any more. It was used in 'Daytona USA', in the arcade, but that's about it... Why don't the rest of them (ICR2, NCR1/2/3) have it? Adam
>Has anybody else noticed that we don't see the Daytona track being used in >many racing games any more. It was used in 'Daytona USA', in the arcade Really man??? Sorry I didnt recognize the Track with the bridge over the backstretch with the slot machine on it. Also the Mountain in Turn 3 kinda threw me off. Sega owns the exclusive rights to Daytona from the track itsself.......which is one reason why we never see this track. Also, neither IRL or CART run at Daytona which is why we would never see the track in those games if there WEREN'T exclusive rights by Sega. Personally, i beleive SEGA has the rights to it, but only uses the name, cuz that AINT Daytona.......that and the only racing theyve seen is from Days of Thunder.......which the guys at EA also watched to get an idea on car physics......lol. JT
ymenard 19 Feb 1999#451204
Adam wrote Hmm first of all it would be quite non-sense to have Daytona with Icr2 ;) SEGA of America has an exclusive license for the Daytona International Speedway name and likeness. Exclusive means that if some other company wants to buy a license for the likeness and/or name, they need to talk with the DIS authorities -and- Sega also (I think). And since Sega made one of the most successful arcade game ever with Daytona USA (they only decided to use the name, not the likeness) they want to keep the monopoly of it. The license is very expensive (in the multi-million$ I heard and would speculate) also. It's often not really a good economical idea to try to get a likeness or name license because of the high-price of it and the revenues you will get after compare to if it wouldn't be in the software. -= Fran?ois Mnard <ymenard/Nas-Frank> -= NROS Nascar sanctioned Guide http://www.nros.com/ -= SimRacing Online http://www.simracing.com/ -= Official mentally retarded guy of r.a.s. -= May the Downforce be with you... "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."
Kirk Lane 20 Feb 1999#451415
It's the same with Indy now: they've got a good game going with it, and they aren't letting it go....so the only way to get indy is to get the old ICR1 Indy track pack and hope to find enough convertors for what you want -- Kirk Lane ICQ: 28171652 >Adam wrote >>Has anybody else noticed that we don't see the Daytona track being used in >>many racing games any more. It was used in 'Daytona USA', in the arcade, >but >>that's about it... >>Why don't the rest of them (ICR2, NCR1/2/3) have it? >Hmm first of all it would be quite non-sense to have Daytona with Icr2 ;) >SEGA of America has an exclusive license for the Daytona International >Speedway name and likeness. Exclusive means that if some other company >wants to buy a license for the likeness and/or name, they need to talk with >the DIS authorities -and- Sega also (I think). And since Sega made one of >the most successful arcade game ever with Daytona USA (they only decided to >use the name, not the likeness) they want to keep the monopoly of it. >The license is very expensive (in the multi-million$ I heard and would >speculate) also. It's often not really a good economical idea to try to get >a likeness or name license because of the high-price of it and the revenues >you will get after compare to if it wouldn't be in the software. >-= Fran?ois Mnard <ymenard/Nas-Frank> >-= NROS Nascar sanctioned Guide http://www.nros.com/ >-= SimRacing Online http://www.simracing.com/ >-= Official mentally retarded guy of r.a.s. >-= May the Downforce be with you... >"People think it must be fun to be a super genius, but they don't realise >how hard it is to put up with all the idiots in the world."

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