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Rec.Autos.Simulators Archive

N3+Full fields=frame rates?

3 posts by 3 people · 19 Feb 1999 - 20 Feb 1999

The Chrisco 19 Feb 1999#451194
I run GPL with max opponents and all details on with my P2-450/banshee 1024x768 res. When all the other cars are visible my framerates fall to about 24. This is less than 20 cars, whats going to happen in N3 when trying to run almost 40 cars? I'm hoping that the car bodies in N3 will use less polygons, since GPL shows all the suspension and it also moves, also hopefully the've optimized the engine since GPL. Any ideas? russ
Adam Zerlin 19 Feb 1999#451195
Well I believe, not certain, that it will be the same because... 1.) You can't see the front suspension working while in in-car 2.) You also can't see much of anything else like an open wheeled car because its mostly covered by the body 3.) The car bodies are not as complex like in GPL. For instance...you can see the exhaust and the top of the engine as well as the front suspension, the rear suspension, and a whole lot more in GPL. So, less to draw equals faster frame rate Just a thought.. Adam Zerlin > I run GPL with max opponents and all details on with my P2-450/banshee >1024x768 res. When all the other cars are visible my framerates fall to >about 24. This is less than 20 cars, whats going to happen in N3 when trying >to run almost 40 cars? I'm hoping that the car bodies in N3 will use less >polygons, since GPL shows all the suspension and it also moves, also >hopefully the've optimized the engine since GPL. Any ideas? >russ
NanaKofi 20 Feb 1999#451401
Seems like no more than 7 cars in front of you....

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