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GPL HELP - Game hangs using 3dfx2

12 posts by 8 people · 15 Feb 1999 - 17 Feb 1999

Smud 15 Feb 1999#450286
Hi, I know this one has been asked a couple of times here but I think I missed something. GPL freezes in-game while I still hear the engine roaring. It seems that the GPL.EXE File freezes while the PAPY-Window seems to ge O.K. - well - I use a Miro Voodoo2 - I tried the old and new drivers - used the GLIDE Ver 2.53 in the GPL directory - I even deinstalled GPL and the Miro Drivers using the Soft-Deinst.-Tool from Win98 and the CLEAR.EXE from Miro - also I scanned the registry via REGEDIT for keyords like 3dfx and miro and voodoo2 and erased everything - still, after reinstalling the miro and gpl I have the same problem - changing the Miro-board-frequenzy below the default of 90 didnt help either (it seems that the miro will work only at 90hz on my system) - I did not have any problems with the miro-voodoo2 EVER (and i do game alot ;-) ) - now can someone pleeeease give me detailed information how I might solve the problem ? Thanx in advance -- Gruss -Smudo ***** Besuche [link lost in import] http://www.fourmusic.com ***** und abonniere den Newsletter (Mail gesandt von Smudos Welt)
Mortado 15 Feb 1999#450287
On Mon, 15 Feb 1999 20:45:06 +0100, "Michael Schmidt (Smudo)"
Quoted text (17 lines)>Hi, >I know this one has been asked a couple of times here but I think I missed >something. GPL freezes in-game while I still hear the engine roaring. It >seems that the GPL.EXE File freezes while the PAPY-Window seems to ge O.K. - >well - I use a Miro Voodoo2 - I tried the old and new drivers - used the >GLIDE Ver 2.53 in the GPL directory - I even deinstalled GPL and the Miro >Drivers using the Soft-Deinst.-Tool from Win98 and the CLEAR.EXE from Miro - >also I scanned the registry via REGEDIT for keyords like 3dfx and miro and >voodoo2 and erased everything - still, after reinstalling the miro and gpl I >have the same problem - changing the Miro-board-frequenzy below the default >of 90 didnt help either (it seems that the miro will work only at 90hz on >my system) - I did not have any problems with the miro-voodoo2 EVER (and i >do game alot ;-) ) - now can someone pleeeease give me detailed information >how I might solve the problem ? >Thanx in advance
Most Voodoo 2 boards are overclocked by the manufacturers. try decreasing the clock speed of the card to 90 MHz or below. Chris
Mikko M?kel 15 Feb 1999#450288
I have same problem with my Diamond monster 2 12mb. This freezing happends when i run my voodoo 2 over 95 mhz, so 90-95 seems ok. Other glide games my card handle even 100 mhz but not GPL. I think it is heat prob. MM
atschoo 15 Feb 1999#450289
try getting a fan or two for your voodoo2. i have a diamond monster2 12mb and i had the exact same problem with GPL. that is untill i got a fan for it. try www.3dfxcool.com tell them who sent you please. >Hi, >I know this one has been asked a couple of times here but I think I missed >something. GPL freezes in-game while I still
Smud 16 Feb 1999#450505
Hi, decreasing the clock speed of the card to 90 MHz or below. thanx for your reply - as I wrote earlier, I actually tried downclocking the Miro-Vodoo2 - no change - why is it that all the other games work ok with the card and theres only trouble with GPL ? -- Gruss -Smudo ***** Besuche http://www.smudo.com http://www.fourmusic.com ***** und abonniere den Newsletter (Mail gesandt von Smudos Welt)
Jo 16 Feb 1999#450506
try voodoo 1 compatibility in the hiscore or game screen this solved my problems which looked like the banshee problem. Joachim
Try using glide 2.53 in windows/system directory too. >Hi, >I know this one has been asked a couple of times here but I think I missed >something. GPL freezes in-game while I still hear the engine roaring. It >seems that the GPL.EXE File freezes while the PAPY-Window seems to ge O.K. - >well - I use a Miro Voodoo2 - I tried the old and new drivers - used the >GLIDE Ver 2.53 in the GPL directory -
Smud 16 Feb 1999#450508
Hi, no change - I will re-install Win98 and WONT use any new direct-x drivers - Ill get back and tell you guys what happened - in fact it seems to be a direct-x problem - after GPL being crashed and closing all GPL related running programms via the task-manager, the direct-x-Diagnose program wont run either - -- Gruss -Smudo ***** Besuche http://www.smudo.com http://www.fourmusic.com ***** und abonniere den Newsletter (Mail gesandt von Smudos Welt)
On Mon, 15 Feb 1999 20:45:06 +0100, "Michael Schmidt (Smudo)"
Quoted text (13 lines)>I know this one has been asked a couple of times here but I think I missed >something. GPL freezes in-game while I still hear the engine roaring. It >seems that the GPL.EXE File freezes while the PAPY-Window seems to ge O.K. - >well - I use a Miro Voodoo2 - I tried the old and new drivers - used the >GLIDE Ver 2.53 in the GPL directory - I even deinstalled GPL and the Miro >Drivers using the Soft-Deinst.-Tool from Win98 and the CLEAR.EXE from Miro - >also I scanned the registry via REGEDIT for keyords like 3dfx and miro and >voodoo2 and erased everything - still, after reinstalling the miro and gpl I >have the same problem - changing the Miro-board-frequenzy below the default >of 90 didnt help either (it seems that the miro will work only at 90hz on >my system) - I did not have any problems with the miro-voodoo2 EVER (and i >do game alot ;-) ) - now can someone pleeeease give me detailed information >how I might solve the problem ?
Using 3Dfx reference drivers from www.3dfx.com might help. When you're able to play Unreal or Quake2 for hours, it's unlikely to be a temperature problem. I do have random lockups every now and then too, with the same symptoms (screen freezes, sound and race goes on) - once in two weeks or so, and I play GPL a lot. For me it seems to be a timing problem or so, because the computer doesn't really hang - you can shut down GPL via Ctrl-Alt-Del and restart it. bye Daniel -- Daniel Lichtenberger, Vienna/Austria "Which came first, the chicken or the egg? I egged the chicken then I ate his leg"
Smud 17 Feb 1999#450765
Check this out folks, this is an excerpt from a readmefile of a zip package that features a new graphic driver for gpl togetther with 3dfx-banshee-cards (diamond, miro, creative, ...) - it actually seems to be written to do something else than the general gpl-hangs-while-engine-sound-is-still-roaring but it did help with my MiroVoodoo2-hanging-problem (where glide 2.35 in both Windos/system and GPL-directory did not help without this new driver) and Im even able to play GPL in 1024x768 on a P2/333 with about 20fps average. Unfortunately Im unable to remember the url from which I downloaded it - but the zip is just 32Kb long so whoever is interested can send an email to me - I will mail it back -------------- Being simply ***ed to GPL, a Banshee card owner, and a halfway decent computer programmer I decided that the responses I was getting from both 3Dfx and Sierra technical support weren't getting the job done for me. I wanted the problem fixed so I took matters into my own hands. The result is a file that intercepts calls made by the GPL rasterizer into the 3Dfx Glide DLL. This allows me to change parameters into Glide and alter return values from Glide to accomplish various tasks that make the problem go away. First and foremost the current Banshee drivers don't seem to like switching resolutions. You've probably noticed that the problem starts when you go from the pits to the race track. What is really happening is that GPL runs the menus at the resolution of 640 x 480, however it allows you to configure the resolution when in full screen driving & replay mode. To get from one to the other GPL has to switch video modes. For whatever reasons (bad hardware, bad drivers, etc.) the Banshee gets off track and textures start to get messed up. That is the base of the problem, to fix it I ignore the resolution that GPL wants and instead plug in my own. The game now runs at a single resolution and without the texture corruption. Sounds great, but what are the drawbacks? - An extra layer of indirection in each overriden GPL Glide call, this has been minimized starting with version 1.0.0.3 - Menus don't scale. If they did we wouldn't have this problem. All menus will occupy the top corner of the screen instead of the entire screen. I think the above is a small price to pay for playing GPL the way it was meant to be played. As a bonus feature I've added the ability to control how mirrors are updated in the in-car view. This is a simple matter of not passing a function call onto Glide. Now you can completely turn off the mirrors and when you do you'll notice an immediate increase in performance. If you like the mirrors, but want a little extra performance you can select a refresh frequency. Mirrors will then be updated every Xth time instead of everytime. The larger X, the more choppy the mirrors are, but the greater the performance increase. This is a variation on what Papyrus does in their OpenGL rasterizer. Now all 3Dfx users (including Voodoo 1/2 users) can benefit from the same functionality. (George M. Smiley) -- Gruss -Smudo ***** Besuche [link lost in import] http://www.fourmusic.com ***** und abonniere den Newsletter (Mail gesandt von Smudos Welt)
On Wed, 17 Feb 1999 02:35:44 +0100, "Michael Schmidt (Smudo)"
Quoted text (11 lines)>this is an excerpt from a readmefile of a zip package that features a new >graphic driver for gpl togetther with 3dfx-banshee-cards (diamond, miro, >creative, ...) - it actually seems to be written to do something else than >the general gpl-hangs-while-engine-sound-is-still-roaring but it did help >with my MiroVoodoo2-hanging-problem (where glide 2.35 in both Windos/system >and GPL-directory did not help without this new driver) and Im even able to >play GPL in 1024x768 on a P2/333 with about 20fps average. Unfortunately Im >unable to remember the url from which I downloaded it - but the zip is just >32Kb long so whoever is interested can send an email to me - I will mail it >back >[snip]
You can find it at http://www.grandprix2.com/gpl/patches/glide2x.zip Great tool, also for Voodoo owners, because you can save CPU power by refreshing the rear mirrors only every second or third frame. It gave me an fps increase of ~ 10-20%, great deal. Daniel -- Daniel Lichtenberger, Vienna/Austria "If I ate spinach I'd be called spinach D"

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