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Rec.Autos.Simulators Archive

simple idea : FF Pedals

4 posts by 4 people · 05 Feb 1999 - 06 Feb 1999

ymenard 05 Feb 1999#448665
Why hasn't this been implemented yet ? Are Force Feedback software capable of doing so ? The way I understand it, it's just implementing duel FF axis, instead of only 1. With the USB it won't eat up cycles mostly. And I don't see any problems with the Hardware. As I said some time ago here, I won't get a FF wheel until it ships with FF pedals. It's just half the sensation people are having presently. -= Fran?ois Mnard <ymenard/Nas-Frank> -= NROS Nascar sanctioned Guide http://www.nros.com/ -= SimRacing Online http://www.simracing.com/ -= Official mentally retarded guy of r.a.s. -= May the Downforce be with you... "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."
Tony 05 Feb 1999#448666
>Why hasn't this been implemented yet ? >Are Force Feedback software capable of doing so ? The way I understand it, >it's just implementing duel FF axis, instead of only 1. With the USB it >won't eat up cycles mostly. And I don't see any problems with the Hardware. >As I said some time ago here, I won't get a FF wheel until it ships with FF >pedals. It's just half the sensation people are having presently. For me ... not until they make a two motion tilt base as well. TB
when color tv arrive, the father of a friend of a friend said, "i'm not buying a color tv until they bring out 3d tv." :) well, ff brake would be cool. you could get brake fade, pad wear, warped rotors, road feel. *very* cool. but i don't think there's much feedback for gas. interesting idea though. -ron

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