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Rec.Autos.Simulators Archive

TOCA 2 - NO!

12 posts by 7 people · 03 Feb 1999 - 05 Feb 1999

Paul Jager 03 Feb 1999#448426
Just started playing the TOCA 2 demo - what a disappointment. The graphics (like CM) are just too cartoony (I've been spoilt with GPL), increasing damage to the car makes little difference to its driving capabilities, and those spin outs are just too much. Granted I've only been playing the demo - please someone tell me that I am premature in my conclusions and the full version is going to be better? Please!! PJ
When the demo just came out I read some good stuff about it, but after doing at most three races with the demo..... well I haven't seen it since. If anyone has hints on how to make it feel better, please respond. // Johan
Quoted text (8 lines)> Just started playing the TOCA 2 demo - what a disappointment. The graphics > (like CM) are just too cartoony (I've been spoilt with GPL), increasing > damage to the car makes little difference to its driving capabilities, and > those spin outs are just too much. > Granted I've only been playing the demo - please someone tell me that I am > premature in my conclusions and the full version is going to be better? > Please!! > PJ
U2 03 Feb 1999#448428
I noticed that Codemasters has pulled the demo from its web site. Now it's "coming soon". I never was able to run the demo, so maybe they are trying to fix the installation problems. After TOCA1, I certainly won't buy TOCA2 unless I am happy with demo. Chuck
ymenard 04 Feb 1999#448537
Say that when your watching the replay of TV1 at Monaco going into Mirabeau on lap 1 with twenty other AI with you in 1024x768 with all the graphics on in OpenGL, Glide or Rendition. Yeah those graphics suck <vbg> Heck some people just don't like the way they made the graphics, while others (like me) feel that the "pastel" palette is the best looking of any game they saw and that they look REALISTIC. Yes _realistic_ ! Look at the clouds at Spa. Now compared them to the NFS or Ubisoft's clouds. Enough said. Some people are mad at the clouds, and sub-par graphics... Err what?? People are spoiled by the "Animated background, sun-glare and XYZ other eye-candy stuff". I don't care about 3d spectators. NAME me a title that has 3d spectators ? Track are hyper-realistic, something that no other racing software can compare. Yeah step backwards <VBG> OF COURSE !!!! -= Fran?ois Mnard <ymenard/Nas-Frank> -= NROS Nascar sanctioned Guide http://www.nros.com/ -= SimRacing Online http://www.simracing.com/ -= Official mentally retarded guy of r.a.s. -= May the Downforce be with you... "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."
"Animated background, sun-glare and XYZ other eye-candy YOu know what I find amusing about lens flare effects? You dont get lens flare unless you look through a camera. I personally dont drive around looking through a camera, so it doesn;t add to the realism, but it is pretty. TOCA2's sun glare is more realistic. daxe -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- http://www.newsfeeds.com/ The Largest Usenet Servers in the World! -----------== Over 66,000 Groups, Plus a Dedicated Binaries Server ==----------
ymenard 04 Feb 1999#448539
Daxe Rexford and I wrote Hehe well it's the good old r.a.s. lens flare thread ;-) It was told numbers of time that lens flare is about non-existent in racing, mostly because the visors that helmets have are all anti-glare. Windshield also have this feature. So that's why I say eye-candy. I quite liked the Toca2 glare also.. alot better than the Ubisoft's sun glare. It's very professionally done, if we can say this ;) So it's another "Hey this looks good why not add it ?" feature in most of the current 3d-game craze. But I agree it looks good, but unnecessary ;-D -= Fran?ois Mnard <ymenard/Nas-Frank> -= NROS Nascar sanctioned Guide http://www.nros.com/ -= SimRacing Online http://www.simracing.com/ -= Official mentally retarded guy of r.a.s. -= May the Downforce be with you... "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."
>Hehe well it's the good old r.a.s. lens flare thread ;-) I'm relatively new to r.a.s. so I guess I missed it first time around :) Lens flare is 100% non existent in racing (and everywhere else) unless you are looking through a lens. That's why it's called LENS flare. There's plenty of glare, but not flare. Or maybe that was the point? I'd better shut up before I say something stupid or offensive. daxe -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- http://www.newsfeeds.com/ The Largest Usenet Servers in the World! -----------== Over 66,000 Groups, Plus a Dedicated Binaries Server ==----------
snip > It was told numbers of time that lens flare is about non-existent in racing, > mostly because the visors that helmets have are all anti-glare. Windshield > also have this feature. So that's why I say eye-candy. I quite liked the > Toca2 glare also.. alot better than the Ubisoft's sun glare. It's very > professionally done, if we can say this ;) Man, your hatred towards UbiSoft starts to get silly! The lensflare in F1RS was unprofessionally done? It's silly to include lensflare in sims, but to me it looked as realistic in F1RS1/2 as in any other racing sim. Well, realistic as in watching a race through a camera lense... l8er ronny Maybe you should just put this in your sig, so you mention it every time you post something: "I hate UbiSoft, anything they ever released, anything they will ever release!!" ;^) -- Your mouse has moved. Windows must be restarted for the change to take effect. Reboot now? |\ _,,,---,,_ I want to die like my Grandfather, ZZZzz /,`.-'`' -. ;-;;,_ in his sleep. |,4- ) )-,_. ,\ ( `'-' Not like the people in his car, '---''(_/--' `-'\_) screaming their heads off!
Alan 05 Feb 1999#448683
er, doesn't the windscreen act as a lens? and the driver's visor also? I agree totally that this silly effect is ridiculously overdone in every game that uses it (except GPL?), but it does exist when driving/riding in real life. Every morning I ride my motorbike towards the sun, and there is a point where I crest a hill and quite often I get a flash of "lens flare". Perhaps it would more correctly be called "visor flare" or "sunglasses flare" but I think it is what the game makers are aiming for. There definitely seems to be a "flash" as the sun passes across my eyes' horizon - I don't think this is just glare - I think my visor and/or sunnies are acting like a lens. Or am I totally misinterpreting the effect? Cheers Alan.
ymenard 05 Feb 1999#448684
Ronald Stoehr wrote No I just said that I like more the way the Toca2 lens flare is done compared to F1RS/MGPRS2. It's just a different way to tilt the axis while in rotation. I didn't tought about that in the way I hate Ubisoft... just a coincidence. argh ;-) That could be a good idea, but don't you think my *.sig is already enough long ;-) Oh and you ever checked the website I posted once about the m***problems happening to the Ubisoft employees around the world ? It's in French, but I'll still post it, with a translator website after for people to translate into English : [link lost in import] [link lost in import] -= Fran?ois Mnard <ymenard/Nas-Frank> -= NROS Nascar sanctioned Guide http://www.nros.com/ -= SimRacing Online http://www.simracing.com/ -= Official mentally retarded guy of r.a.s. -= May the Downforce be with you... "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."
ymenard 05 Feb 1999#448685
Daxe Rexford wrote Hehe no problem.. it's just that this thread poped often in the past, with even some physic demonstration of refractation, etc.. :) Oh yes it was the same point... just re-saying it I was doing. It could happen in real life, but a normal racing windshield has an anti-glare as well as the helmet also. There is some cheap helmets and windshields that don't have such effect, but no professional racecar team would buy this. -= Fran?ois Mnard <ymenard/Nas-Frank> -= NROS Nascar sanctioned Guide http://www.nros.com/ -= SimRacing Online http://www.simracing.com/ -= Official mentally retarded guy of r.a.s. -= May the Downforce be with you... "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."
>er, doesn't the windscreen act as a lens? >and the driver's visor also? Yes and no. The lens flare I am referring to takes the form of transparent round effects, optical effects produced by the light bouncing around inside the lens. A windshield or visor would produce a diffuse glare, but not the same type of effect as lens flare. Not the same thing. I am not referring to glare, which TOCA2 does a really nice job of and which is quite realistic. I just made an example of lens flare and put it here: http://greenday.ntu.edu/daxe/lensflare.jpg It's only 22K so checking the image should be quick. But is it round or a sequence of round reflections? Is it a different shape? I wear eyeglasses every waking moment and I have since I was 5 years old. There is no CAMERA lens flare happening. I think we are talking about the same thing with different descriptions, that's why I made the image as an example of what I am talking about. dx -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==---------- http://www.newsfeeds.com/ The Largest Usenet Servers in the World! -----------== Over 66,000 Groups, Plus a Dedicated Binaries Server ==----------

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