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Rec.Autos.Simulators Archive

Home wheel building

4 posts by 4 people · 25 Jan 1999 - 26 Jan 1999

Wonder if anyone there knows of a web-page about home building of wheels. I currently have an F1 sim compact - can't really afford a new one but I'm not that happy with it. What I'd really like to do is to be able to put new electronics on the wheel to allow seperate throttle/brake controls and to stop the pot settings "drifting" (I often find driving games start to "pull" to one side or the other) and also, have to recallibrate regularly. (The worst about this is that I have to recal. with foot "nearly to the floor" because this is the only way I can be sure I'm getting 100% throttle rather than 95% - but this is really unreliable because it means that where 50% throttle is moves with each cal.) This behaviour drives me insane - especially with games like Colin McRae rally where the car might actually lose acceleration or pull to one side as a result of damage. -- Richard G. Clegg Only the mind is waving Dept. of Mathematics (Network Control group) Uni. of York. www: http://manor.york.ac.uk/top.html
john moore 25 Jan 1999#447076
try http://www.oz.net/~wottenad/frames.htm JM
Quoted text (21 lines)> Wonder if anyone there knows of a web-page about home building of > wheels. I currently have an F1 sim compact - can't really afford a new > one but I'm not that happy with it. What I'd really like to do is to be > able to put new electronics on the wheel to allow seperate > throttle/brake controls and to stop the pot settings "drifting" (I often > find driving games start to "pull" to one side or the other) and also, > have to recallibrate regularly. (The worst about this is that I have to > recal. with foot "nearly to the floor" because this is the only way I > can be sure I'm getting 100% throttle rather than 95% - but this is > really unreliable because it means that where 50% throttle is moves with > each cal.) > This behaviour drives me insane - especially with games like > Colin McRae rally where the car might actually lose acceleration or > pull to one side as a result of damage. > -- > Richard G. Clegg Only the mind is waving > Dept. of Mathematics (Network Control group) Uni. of York. > www: http://manor.york.ac.uk/top.html
% Wonder if anyone there knows of a web-page about home building of % wheels. I currently have an F1 sim compact - can't really afford a new % one but I'm not that happy with it. What I'd really like to do is to be % able to put new electronics on the wheel to allow seperate % throttle/brake controls and to stop the pot settings "drifting" (I often % find driving games start to "pull" to one side or the other) and also, % have to recallibrate regularly. (The worst about this is that I have to % recal. with foot "nearly to the floor" because this is the only way I % can be sure I'm getting 100% throttle rather than 95% - but this is % really unreliable because it means that where 50% throttle is moves with % each cal.) SimRacing Online has provided the SimCommunity yet another great service by providing Wally's World with server space. Wally's World is one of the best "How To" sites for making your own wheel and should provide you with some insight. http://www.simracing.com/wallys_world/index.html You will also find some good information at Lew's Wheels. http://www.monmouth.com/~lw4750/home.htm -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Lutrell 26 Jan 1999#447230
The Lews wheels link you gave did not give the side menu so here is another link to it http://www.monmouth.com/~lw4750/ Lutrell :-)
Quoted text (8 lines)>You will also find some good information at Lew's Wheels. >http://www.monmouth.com/~lw4750/home.htm >-- >**************************** Michael E. Carver ************************* > Upside out, or inside down...False alarm the only game in town. >=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

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