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Rec.Autos.Simulators Archive

GPL Inverted Drivers AI File Available

5 posts by 4 people · 21 Jan 1999 - 23 Jan 1999

I've described this here before (the trick to invert the GPL drivers file so the first drivers selected are the slowest, not the fastest) and now I've finally put both the explanation and the actual file up on my web pages. Go to: http://www.wizvax.net/jvincent/gpl-inverted-drivers.html "But in a way, fear is a big part of racing, because if there was nothing to be frightened of, and no limit, any fool could get into a motor car and racing would not exist as a sport." -- Jim Clark
mike malone 22 Jan 1999#446538
Be aware that this technique is not without implications for the AI since if you advance session past Practice and thus have a semi-random starting grid, the slower drivers will tend to be at the start of the grid. This simply isn't a very good thing at tracks like Zandvoort and Monaco. If/when there is a GPL patch this shortcoming will be addressed.
Arto Wikla 22 Jan 1999#446539
[about inverting the order of AI drivers in the .ini-file:] As far as I've seen, this inverting doesn't have any effect to the starting grid. When you have the inverted file, and you select 19 opponenets, the familiar names, Jim Clark etc., anyhow, will take the first places in the grid. They just qualify best in the 'practice'... Arto
Quoted text (15 lines)> Be aware that this technique is not without implications for the AI since > if you advance session past Practice and thus have a semi-random starting > grid, the slower drivers will tend to be at the start of the grid. This > simply isn't a very good thing at tracks like Zandvoort and Monaco. > If/when there is a GPL patch this shortcoming will be addressed. > > I've described this here before (the trick to invert the GPL > > drivers file so the first drivers selected are the slowest, not the > > fastest) and now I've finally put both the explanation and the actual > > file up on my web pages. Go to: > > http://www.wizvax.net/jvincent/gpl-inverted-drivers.html
There isn't much point in inverting the driver.ini file if you are going to race against 19 drivers. To those of us with slower machines, who have to race with 6 or so opponents to keep the frame rate up, it means that Clark, Hill, et al. stay home, and we are pitted against the slowest. (Not only is my computer slow, but so am I.) Bill Yowell Remove "NOSPAM" to reply
Quoted text (11 lines)>[about inverting the order of AI drivers in the .ini-file:] >>Be aware that this technique is not without implications for the AI since >>if you advance session past Practice and thus have a semi-random starting >>grid, the slower drivers will tend to be at the start of the grid. This >>simply isn't a very good thing at tracks like Zandvoort and Monaco. >As far as I've seen, this inverting doesn't have any effect to the >starting grid. When you have the inverted file, and you select 19 >opponenets, the familiar names, Jim Clark etc., anyhow, will take the >first places in the grid. They just qualify best in the 'practice'...
What he's saying is that this occurs if you decide to skip practice and go directly to the race. I guess that's a choice you have to weigh. I rarely do that, so its not a problem for me. As a compromise, you could accelerate time in the practice, so it only takes a few minutes, but the fast guys would still qualify and grid up front. "But in a way, fear is a big part of racing, because if there was nothing to be frightened of, and no limit, any fool could get into a motor car and racing would not exist as a sport." -- Jim Clark

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