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Rec.Autos.Simulators Archive

Dual devices on ACM gamecard

15 posts by 7 people · 09 Jan 1999 - 13 Jan 1999

ric 09 Jan 1999#444435
Quoted text (13 lines)> My brother in law has an ACM gamecard that used to support 2 game > devices under Windows 95 which he used for multiplayer games and enabled > him to configure racing sims to use one game device and flight sims > another with out all the reconfiguration hassle. Now he has upgraded to > Windows 98 we can't get the card to support more that one game device at > a time. We have disabled the gameport on his sound card and have the ACM > card using both 0201 and 0209 memory addresses. When we run TMS Scope > (DOS utility) it shows that both gameports and attached devices are > working fine. We have tried everything that we can think of. He has a > PII 333MHz, 64Mb memory, on board standard game/midi port and sound > card.... > Please help. Thanks in advance, > Paul
Did you disable _both_ of the game ports? (eg soundcard/mb). Rick
Paul Jone 10 Jan 1999#444647
My brother in law has an ACM gamecard that used to support 2 game devices under Windows 95 which he used for multiplayer games and enabled him to configure racing sims to use one game device and flight sims another with out all the reconfiguration hassle. Now he has upgraded to Windows 98 we can't get the card to support more that one game device at a time. We have disabled the gameport on his sound card and have the ACM card using both 0201 and 0209 memory addresses. When we run TMS Scope (DOS utility) it shows that both gameports and attached devices are working fine. We have tried everything that we can think of. He has a PII 333MHz, 64Mb memory, on board standard game/midi port and sound card.... Please help. Thanks in advance, Paul
Derek Hig 10 Jan 1999#444648
On Sun, 10 Jan 1999 01:45:00 +0000, Paul Jones
Quoted text (13 lines)>My brother in law has an ACM gamecard that used to support 2 game >devices under Windows 95 which he used for multiplayer games and enabled >him to configure racing sims to use one game device and flight sims >another with out all the reconfiguration hassle. Now he has upgraded to >Windows 98 we can't get the card to support more that one game device at >a time. We have disabled the gameport on his sound card and have the ACM >card using both 0201 and 0209 memory addresses. When we run TMS Scope >(DOS utility) it shows that both gameports and attached devices are >working fine. We have tried everything that we can think of. He has a >PII 333MHz, 64Mb memory, on board standard game/midi port and sound >card.... >Please help. Thanks in advance, >Paul
As far as I know, the fact that you got both of the ports to work on the ACM gamecard was a fluke, as Win 95 didn't ever officially support both of them (yes, it has/had a driver for the card, but directx was not set up to recognise both ports) . I tried for a long time to do what you managed to do, but never succeeded. Derek Derek's***pit Links http://www.mindspring.com/~dhiggs/cockpits.html [address restored]
Paul Jone 10 Jan 1999#444649
> Did you disable _both_ of the game ports? (eg soundcard/mb). Sorry it was a bit misleading - there is only the one on his mb, and, yes, we disabled it. Cheers, Paul
DaveHenri 10 Jan 1999#444650
Wasn't there a small tsr on the Thrustmaster website that allowed use of the 2nd port? Check that out. I have a Joyswitch switch box (not the ch electronic product) and I just switch from a to b and then go to dx6 and choose either my trusty OLD TM pro stick or my once rebuilt T2 for driving. dave henrie >My brother in law has an ACM gamecard that used to support 2 game
The problem isn't the ACM Game Card or Windows 95/98. The problem is that most games do not support the 0209 address. If the games supported both 0209 and 0201, then you could hood two devices (i.e. wheel/pedals on one, joystick on the other) without going through configuration hassles and physically changing the connected device. ARE YOU LISTENING GAME DEVELOPERS?
Paul Jone 10 Jan 1999#444652
> The problem isn't the ACM Game Card or Windows 95/98. The problem is that > most games do not support the 0209 address. If the games supported both > 0209 and 0201, then you could hood two devices (i.e. wheel/pedals on one, > joystick on the other) without going through configuration hassles and > physically changing the connected device. ARE YOU LISTENING GAME > DEVELOPERS? Good point, but Windows 98 doesn't seem to recognise the 0209 address either, Cheers, Paul
Paul, You are incorrect. Windows 98 allocates 0201 to 0209 as the resource input/output range for *** devices (same as Windows 95 did). I have played around quite a bit with them...I have hooked a device up to the ACM card at 0201 and another device to the joystick port on my audio card using 0209. The device was recognized by Windows 98 on the audio card joystick port at 0209 while simultaneously recognizing the device on the ACM card at 0201 (In other words...no conflicts were reported by windows) As I said before...most games don't support 0209...Windows 95/98 does.
Paul Jone 10 Jan 1999#444654
What memory addresses do you use - this is what we want to do (well we'd prefer to use the two ACM ports) but the soundcard (in this case motherboard) port and an ACM port would do fine. Please give us a detailed breakdown, Thanks Paul
Quoted text (10 lines)> Paul, > You are incorrect. Windows 98 allocates 0201 to 0209 as the resource > input/output range for *** devices (same as Windows 95 did). I have > played around quite a bit with them...I have hooked a device up to the ACM > card at 0201 and another device to the joystick port on my audio card using > 0209. The device was recognized by Windows 98 on the audio card joystick > port at 0209 while simultaneously recognizing the device on the ACM card at > 0201 (In other words...no conflicts were reported by windows) As I said > before...most games don't support 0209...Windows 95/98 does.
Paul Jone 10 Jan 1999#444655
Thanks Michael, we'll try this one out, Paul
Quoted text (26 lines)> I don't know if this will help with Windows, but here is the URL for > Race Patch. It allows the use of the 2nd port on the ACM for racing > games. > ftp://208.129.210.78/pub/library/utils/raceptch.exe > % My brother in law has an ACM gamecard that used to support 2 game > % devices under Windows 95 which he used for multiplayer games and enabled > % him to configure racing sims to use one game device and flight sims > % another with out all the reconfiguration hassle. Now he has upgraded to > % Windows 98 we can't get the card to support more that one game device at > % a time. We have disabled the gameport on his sound card and have the ACM > % card using both 0201 and 0209 memory addresses. When we run TMS Scope > % (DOS utility) it shows that both gameports and attached devices are > % working fine. We have tried everything that we can think of. He has a > % PII 333MHz, 64Mb memory, on board standard game/midi port and sound > % card.... > % Please help. Thanks in advance, > % Paul > -- > **************************** Michael E. Carver ************************* > Upside out, or inside down...False alarm the only game in town. > =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
I don't know if this will help with Windows, but here is the URL for Race Patch. It allows the use of the 2nd port on the ACM for racing games. ftp://208.129.210.78/pub/library/utils/raceptch.exe % My brother in law has an ACM gamecard that used to support 2 game % devices under Windows 95 which he used for multiplayer games and enabled % him to configure racing sims to use one game device and flight sims % another with out all the reconfiguration hassle. Now he has upgraded to % Windows 98 we can't get the card to support more that one game device at % a time. We have disabled the gameport on his sound card and have the ACM % card using both 0201 and 0209 memory addresses. When we run TMS Scope % (DOS utility) it shows that both gameports and attached devices are % working fine. We have tried everything that we can think of. He has a % PII 333MHz, 64Mb memory, on board standard game/midi port and sound % card.... % Please help. Thanks in advance, % Paul -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Paul, I won't have time to write you a detailed explanation until this weekend. Keep in mind that even if you hook a controller to one ACM port at 0201 and another device to EITHER the second ACM port (at 0209) or the soundcard port at 0209; it is a big waste of time because 99 percent of the games don't support 0209...However, I have figured out a way to hook a device to the ACM card at 0201 and another device to the soundcard at 0201 and AVOID the Windows resource conflict. You can then easily choose which controller to use without having to constantly hook-up and unhook devices. Let me know if you would rather have these details.
Paul Jone 12 Jan 1999#445010
Please can we have both? (greedy). He has several games that support dual devices, though you're right, not enough games support dual joysticks. Thanks for all your time and trouble, Cheers, Paul
Quoted text (11 lines)> Paul, > I won't have time to write you a detailed explanation until this weekend. > Keep in mind that even if you hook a controller to one ACM port at 0201 and > another device to EITHER the second ACM port (at 0209) or the soundcard port > at 0209; it is a big waste of time because 99 percent of the games don't > support 0209...However, I have figured out a way to hook a device to the ACM > card at 0201 and another device to the soundcard at 0201 and AVOID the > Windows resource conflict. You can then easily choose which controller to > use without having to constantly hook-up and unhook devices. Let me know if > you would rather have these details.
% Paul, % I won't have time to write you a detailed explanation until this weekend. % Keep in mind that even if you hook a controller to one ACM port at 0201 and % another device to EITHER the second ACM port (at 0209) or the soundcard port % at 0209; it is a big waste of time because 99 percent of the games don't % support 0209...However, I have figured out a way to hook a device to the ACM % card at 0201 and another device to the soundcard at 0201 and AVOID the % Windows resource conflict. You can then easily choose which controller to % use without having to constantly hook-up and unhook devices. Let me know if % you would rather have these details. This sounds like a neat trick. Please post how you accomplished this. -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Sunny Chow 13 Jan 1999#445167
Yes please, if you could email me the details I would be most grateful. I have unplugged my ACM card but it looks likely I might need it agian sometime soon Thanks! Sunny Chow >Paul, >I won't have time to write you a detailed explanation until this weekend. >Keep in mind that even if you hook a controller to one ACM port at 0201 and >another device to EITHER the second ACM port (at 0209) or the soundcard port >at 0209; it is a big waste of time because 99 percent of the games don't >support 0209...However, I have figured out a way to hook a device to the ACM >card at 0201 and another device to the soundcard at 0201 and AVOID the >Windows resource conflict. You can then easily choose which controller to >use without having to constantly hook-up and unhook devices. Let me know if >you would rather have these details.

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