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Problems running GPL accelerated on Matrox G200

6 posts by 6 people · 30 Dec 1998 - 29 Jan 1999

Sean 30 Dec 1998#442436
Despite having DL the patch/fix for the G200 card, the game splash screen loads, then dumps me back in windoze (95). I run a PII-300, 64mb Ram, AGP Matrox G200 8mb, latest matrox drivers, DX6 Anybody else with a G200 got this thing to hardware accel ?
KCDC 30 Dec 1998#442437
I had exactly the same problem with my Matrox G200 and the beta drivers that were supposed to patch GPL. Some people said that you had to have the screen in 800x640. That didn't help for me. I did find an 8M Hercules Thriller fixed it completely though! Kevin Caldwell >Despite having DL the patch/fix for the G200 card, the game splash screen >loads, then dumps me back in windoze (95). >I run a PII-300, 64mb Ram, AGP Matrox G200 8mb, latest matrox drivers, DX6 >Anybody else with a G200 got this thing to hardware accel ?
Jason Monds 31 Dec 1998#442619
Try setting your desktop to 640x480 16bit colour and run GPL in 640x480. Mine does work, but I use my Monster3D2 12mb :) Jason. > Despite having DL the patch/fix for the G200 card, the game splash screen > loads, then dumps me back in windoze (95). > I run a PII-300, 64mb Ram, AGP Matrox G200 8mb, latest matrox drivers, DX6 > Anybody else with a G200 got this thing to hardware accel ? -- Jason Monds theCLAPPER in Kali "My other car is a Ferrari" (Remove 'no spork' when replying)
Mark Sadle 04 Jan 1999#443328
>Despite having DL the patch/fix for the G200 card, the game splash screen >loads, then dumps me back in windoze (95). >I run a PII-300, 64mb Ram, AGP Matrox G200 8mb, latest matrox drivers, DX6 >Anybody else with a G200 got this thing to hardware accel ? SNAP ! I had the same problem, and have not been able to fix it. (It works in software emu mode of course, just not so quickly) I'm slightly dubious about DX6, but have not tried going back to DX5.2. I also tried the OpenGL driver, which is quite amusing, you get about 0.3 fps, ie. one frame you are in the pits, a couple of frames on the start/finish straight and then the next frame you are on top of the guard rail. :-) I have given up trying to get it to work. Cheers, Mark
Quoted text (11 lines)>>Despite having DL the patch/fix for the G200 card, the game splash screen >>loads, then dumps me back in windoze (95). >>I run a PII-300, 64mb Ram, AGP Matrox G200 8mb, latest matrox drivers, DX6 >>Anybody else with a G200 got this thing to hardware accel ? >SNAP ! >I had the same problem, and have not been able to fix it. >(It works in software emu mode of course, just not so quickly)
I got it working, back when it first came out. Didn't have to do anything special other than drop my desktop to 16-bit color. Maybe try downgrading your G200 driver to the version that was current when the G200 GPL patch came out. Maybe 4.21? The news archives at www.matroxusers.com should have the info. The driving line is badly garbled. The readme says to turn it off; I just can't play GPL without it. I went back to playing on my Voodoo 1 and waiting for version 2 of the patch. Since no version 2 appears to be forthcoming, the only hope for G200 owners is that Matrox improves their ICD enough to run the OpenGL patch. (I wouldn't hold my breath. Even nVidia, whose ICD is pretty good, still haven't done the optimizations needed to get the mirrors right.) -- spamgard(tm): To email me, put "geek" in your Subject line.
markkin 29 Jan 1999#447697
I have exactlty the same problem on my G200 K6-2 300MHz setup with win 95. Never managed to cure it. Mark
Quoted text (21 lines)> Try setting your desktop to 640x480 16bit colour and run GPL in 640x480. > Mine does work, but I use my Monster3D2 12mb :) > Jason. > > Despite having DL the patch/fix for the G200 card, the game splash screen > > loads, then dumps me back in windoze (95). > > I run a PII-300, 64mb Ram, AGP Matrox G200 8mb, latest matrox drivers, DX6 > > Anybody else with a G200 got this thing to hardware accel ? > -- > Jason Monds > theCLAPPER in Kali > "My other car is a Ferrari" > (Remove 'no spork' when replying)

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