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Rec.Autos.Simulators Archive

GPL Multiplayer - How to pause the game after quali?

6 posts by 6 people · 30 Dec 1998 - 01 Jan 1999

Dirk Wagne 30 Dec 1998#442419
Hi, how can you pause a multiplayer LAN-game after qualification in GPL? In single player mode you can press a pause-button, but in multiplayer games there is none. Driving a full-length race with an one hour qualification will mean you're sitting in front of the monitor of possibly 3,5 hours. Of course you can stop driving your quali 15 minutes before it ends and have a cigarette or a coffe, but a break-button would be much nicer... . Does anybody know? Greetings, Dirk
ymenard 30 Dec 1998#442420
Dirk Wagner wrote I quite like your idea.. Another idea would be a Red Flag on the track like we find in Nascar racing 99. That would be a nice addition with also an option to increase the # of laps for endurance racing. A trick for your idea is to let a car on the track when the practice ends. It won't switch until everybody is back to the main race menu, so that could be enough. I can easily stand a 3+ hour race on the NROS, but I can understand some can't. Somehow a pause between practice and race (a warm-up session of 10mins maybe ?) could be added. Probably not until GPL2 if this ever become reality ;-) - Fran?ois Mnard <ymenard> Good race at the Brickyard! - Official Mentally retarded guy of r.a.s. - Excuse me for my English (I'm French speaking) - NROS Nascar sanctioned Guide <NAS-Frank> http://www.nros.com/ - "People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."--
KCDC 30 Dec 1998#442421
Actually, this car-on-track-delaying-the-start thing seems to be a VROC urban myth. Having a car on the track actually doesn't delay the start - he gets vaporized at the appropriate time. It just seems to give all the people *** around the pits something to take their pre-start adrenaline out by complaining about it before the start. It may not be very useful to go out on the track with seconds on the clock, or after it expires, and blissfully drive past all the waving flags. But in my experience, it makes absolutely no difference in when the race starts. I was in a VROC race the other day, when my car would not de-materialize from the pits. I was not in it, but there it sat, with 2 people typing complaints at me. When the time came, the race started. I've seen this several times with cars circulating on the track too. Doesn't answer the original question, for which I don't believe there is an easy solution at the moment. Kevin Caldwell
Quoted text (7 lines)>Dirk Wagner wrote >>how can you pause a multiplayer LAN-game after qualification in GPL? In >>single player mode you can press a pause-button, but in multiplayer games >>there is none. >A trick for your idea is to let a car on the track when the practice ends. >It won't switch until everybody is back to the main race menu, so that
could
Quoted text (8 lines)>be enough. >- Fran?ois Mnard <ymenard> Good race at the Brickyard! >- Official Mentally retarded guy of r.a.s. >- Excuse me for my English (I'm French speaking) >- NROS Nascar sanctioned Guide <NAS-Frank> http://www.nros.com/ >- "People think it must be fun to be a super genius, but they don't realise >how hard it is to put up with all the idiots in the world."--
No, it will still switch after the requisite amount of time. Cheers! John
Mark 31 Dec 1998#442603
On Wed, 30 Dec 1998 12:51:46 +0100, "Dirk Wagner"
Quoted text (14 lines)>Hi, >how can you pause a multiplayer LAN-game after qualification in GPL? In >single player mode you can press a pause-button, but in multiplayer games >there is none. Driving a full-length race with an one hour qualification >will mean you're sitting in front of the monitor of possibly 3,5 hours. Of >course you can stop driving your quali 15 minutes before it ends and have a >cigarette or a coffe, but a break-button would be much nicer... . >Does anybody know? >Greetings, >Dirk
There are no pauses in multi GPL. Altho I suppose I might agree with one being implemented for the host only, I still recall all the havoc this caused in multi GP2 (where anybody could pause the sim -- or unpause it -- at any time, at least in serial-link mode). If you'll think of yourself in the middle of a 4-wheel drift while on a hotlap, I think you understand why Papy didn't implement pauses for multi. Rgds, Mark R.
You are quite right, actually I've noticed that it is now much less frequent to see people complaining for others to get off the track than it was just a few weeks ago. As one of the early VROC hosts myself who used to ask people to exit their cars, our excuse was we just didn't know any better, it made sense that when everyone was out of their cars the race started, so it was kind of like a superstition, it wasn't until people starting doing scientific testing to prove this one way or the other that we realized we should quit sacrificing ***s to the volcano. Kind of like the way pressing the Elevator button twice makes it arrive much faster :-) Now frequently I am one of those out there shaking out the car with full race fuel load after the checkered has waved on the practice session. Seeyas on the track. --John (Joao) Silva >Actually, this car-on-track-delaying-the-start thing seems to be a VROC >urban myth.

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