Has anyone run "Colin McRae Rally" successfully on a Diamond Monster 3D II?
Even after installing the patch from
Codemaster's web site, reinstalling Directx6 and my monster drivers, the
whole screen appears to have a white tinge to it...and
I can see all the indidivudal polygons on the screen! This makes the game
completely unplayable of course..
I don't have this problem with any other game (eg: Quake2, Unreal,
Half-Life), except I have seen it before on a demo of Sierra's
"Viper Racing". I got around it then by disabling fog effects.
Any tips or explanations would be appreciated.
Try turning the gamma down in 3dfx properties or your monitor. It might
help
Quoted text (12 lines)
>Has anyone run "Colin McRae Rally" successfully on a Diamond Monster 3D II? >Even after installing the patch from >Codemaster's web site, reinstalling Directx6 and my monster drivers, the >whole screen appears to have a white tinge to it...and >I can see all the indidivudal polygons on the screen! This makes the game >completely unplayable of course.. >I don't have this problem with any other game (eg: Quake2, Unreal, >Half-Life), except I have seen it before on a demo of Sierra's >"Viper Racing". I got around it then by disabling fog effects. >Any tips or explanations would be appreciated.I upgraded to the latest Diamond drivers in an attempt to solve my system
lockup problem) & got the white out, went back to the previous
(4.10.01.0201) driver supplied with the card and all was OK.
george
>Try turning the gamma down in 3dfx properties or your monitor. It might
>help
>>Has anyone run "Colin McRae Rally" successfully on a Diamond Monster 3D II?
Quoted text (11 lines)
>>Even after installing the patch from >>Codemaster's web site, reinstalling Directx6 and my monster drivers, the >>whole screen appears to have a white tinge to it...and >>I can see all the indidivudal polygons on the screen! This makes the game >>completely unplayable of course.. >>I don't have this problem with any other game (eg: Quake2, Unreal, >>Half-Life), except I have seen it before on a demo of Sierra's >>"Viper Racing". I got around it then by disabling fog effects. >>Any tips or explanations would be appreciated.Yeah, it seems that version .0205 is buggy somehow. After I installed it my
CMR got white too. DIdn't have the guts to go back to the former version,
though.
>I upgraded to the latest Diamond drivers in an attempt to solve my system
>lockup problem) & got the white out, went back to the previous
>(4.10.01.0201) driver supplied with the card and all was OK.
Yeah, I also have the same condition, so back to use M3d203.exe temporary
Quoted text (12 lines)
> Has anyone run "Colin McRae Rally" successfully on a Diamond Monster 3D II? > Even after installing the patch from > Codemaster's web site, reinstalling Directx6 and my monster drivers, the > whole screen appears to have a white tinge to it...and > I can see all the indidivudal polygons on the screen! This makes the game > completely unplayable of course.. > I don't have this problem with any other game (eg: Quake2, Unreal, > Half-Life), except I have seen it before on a demo of Sierra's > "Viper Racing". I got around it then by disabling fog effects. > Any tips or explanations would be appreciated.Yes If have the same problem . Getting back to the previous
4.10.01.0203 it was o.k.
On Tue, 29 Dec 1998 16:22:39 -0000, "bungle"
__________________________
Please remove 123 in my adress to reply.
Remco Freeze
the Netherlands
Quoted text (26 lines)
>I upgraded to the latest Diamond drivers in an attempt to solve my system >lockup problem) & got the white out, went back to the previous >(4.10.01.0201) driver supplied with the card and all was OK. >george >>Try turning the gamma down in 3dfx properties or your monitor. It might >>help >>>Has anyone run "Colin McRae Rally" successfully on a Diamond Monster 3D >II? >>>Even after installing the patch from >>>Codemaster's web site, reinstalling Directx6 and my monster drivers, the >>>whole screen appears to have a white tinge to it...and >>>I can see all the indidivudal polygons on the screen! This makes the game >>>completely unplayable of course.. >>>I don't have this problem with any other game (eg: Quake2, Unreal, >>>Half-Life), except I have seen it before on a demo of Sierra's >>>"Viper Racing". I got around it then by disabling fog effects. >>>Any tips or explanations would be appreciated.Use Diamond Monster driver for DirectX5, not DirectX6. Had the same problem
and by using DirectX5 driver the game runs ok.
Best luck
Per
The best way to cure this as i once had the problem is to install directx 6.1.
This works fine and so does all the other games no problem.
Hope this helps Andy.


































