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Rec.Autos.Simulators Archive

Fixed GPL video lockup with DX6 and M3d2

2 posts by 2 people · 28 Dec 1998 - 28 Dec 1998

Lutrell 28 Dec 1998#442103
Thanks to other posts (and M. Carver) I think I fixed my screen lockups in GPL with Direct X6 and Monster 3D 2. Seems that DirectX6 (that is needed for new games) replaces the V2 glide files with new ones that have problems with GPL. I just downloaded the rkv2.exe (reference V2 driver files) file from here http://www.3dfx.com/software/RkV2.exe , unzipped it to a temp folder(dont install) and place the following files in the main GPL directory. glide2x.dll glide3x.dll glide2x.ovl Then GPL will use these files and other games will use the glide files in the Windows directory. Also with M3D 2 will crash if its set above 90Mhz. I have two 12MB M3d 2's in SLI with Stealth cooling fans and another fan to pull the air away. I have a temp gauge on the V2 chip that reads 115 F with GPL (10 deg. cooler than Unreal) but GPL still locks up when I set the M3d 2 above 90Mhz.So with M3D 2 the performance slide adjuster in the advanced menu should be set to 90Mhz, then select Apply, then OK and then restart W95/98. I found that if you dont restart the computer, then it will jump up to 95Mhz when you run GPL (weird). This worked for me so maybe its the fix until a new driver or patch is out. Lutrell :-)
Morta 28 Dec 1998#442104
On a side note, I found that I only had to have the older GLIDE2X.DLL file in my GPL directory to solve the problem on my Creative Voodoo 2 card running the DirectX 6 drivers. Cheers, Chris "Regrettable... I was hoping for a colleague, but at least we have another experimental subject..." -Mesa of Lost Women --Horrornews--Horrorchat--Reviews--General filth-- Mortado's Page of Filth http://www.nwlink.com/~mortado/

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