Anybody ever built a wheel and pedal set using the guts out of optical mice?
Seems mice are precise enough, and cheap enough, to consider using. Home
built set-ups could be as good as the best then, and no dirty pots to worry
about.
I'm not an electronics guy, although I can hack together anything following
someone else's lead. Just wondering how much electronics and software
something like that would need. Any chance of going in through the USB port?
Lotsa questions, no answers!
Kevin Caldwell
Calgary, Canada
I built a wheel and pedal assembly from a track ball (It had large parts to
work with) for my Atari ST computer (when Atari was new and so was Grand
Prix 1) because the joysticks were not analog. A few years back I saw a
steering wheel setup that was just a wheel with a platform on the shaft to
set your mouse on and it would turn the mouse. The problem is if you want it
to return to center with as with a spring, the program wont know where
center is because there is no set value for positions of the wheel that an
analog or potentiometer wheel has. When a program starts or after you reset
your car after a crash the program assumes that you are at center even
though you might be to one side. The wheel controller would have to have a
way of figuring out what its position is and give that value to the game
(USB) port.
I dont know if USB will work with standard analog controllers or if it has
to be digital inputs.
Lutrell :-)
>Anybody ever built a wheel and pedal set using the guts out of optical mice?
port?
>Lotsa questions, no answers!
>Kevin Caldwell
>Calgary, Canada


































