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Multiple sound in N2003

12 posts by 5 people · 02 Feb 2004 10:46 UTC - 05 Feb 2004 19:50 UTC

Jussi 02 Feb 2004 10:46 UTC#43948
Hi there, Does anyone know is it possible to use different sound in Nascar 2003 and its mods or are the sounds always the same in different mods? Do I always have to copy the sounds to the sound directory when I want to use different sounds? Thanks
"Jussi" <[email hidden]> wrote in news:bvl9mj$bf2$[email hidden]:
Quoted text (10 lines)> Hi there, > > Does anyone know is it possible to use different sound in Nascar 2003 and > its mods or are the sounds always the same in different mods? > > Do I always have to copy the sounds to the sound directory when I want to > use different sounds? > > Thanks >
John Simmons, yes our very own John Simmons, has a utility called player picker. If you installed the tptcc mod with the player picker option checked, then you can launch nr2k3 with PP and get the proper sounds. I don't know if the PWF mods install that way also, but you should be able to manually create the same thing with those mods. http://www.paddedwall.org/d3pp/ dave henrie
I use two sound directories and two batch files to rename the sound directories before I start N2k3. I could do it in one batch file, but then I'd have to give it a parameter or know which sound directory is the current one at the moment. You could also do it with one sound directory and just rename the files in that directory, but that might take a few milliseconds longer <g> It's one mouseclick before the sim starts. Achim
> > Hi there, > > > > Does anyone know is it possible to use different sound in Nascar 2003and > > its mods or are the sounds always the same in different mods? > > > > Do I always have to copy the sounds to the sound directory when I wantto > > use different sounds? > > > > Thanks > > > John Simmons, yes our very own John Simmons, has a utility calledplayer > picker. If you installed the tptcc mod with the player picker optionchecked, > then you can launch nr2k3 with PP and get the proper sounds. I don't know > if the PWF mods install that way also, but you should be able to manually > create the same thing with those mods. > http://www.paddedwall.org/d3pp/ > > dave henrie Thanks, I'll check this program if it can manage PWF mods also. -jussi-
"Joachim Trensz" <[email hidden]> kirjoitti viestiss� news:bvlmfo$tuukp$[email hidden]...
Quoted text (12 lines)> I use two sound directories and two batch files to rename the sound > directories before I start N2k3. > > I could do it in one batch file, but then I'd have to give it a > parameter or know which sound directory is the current one at the moment. > > You could also do it with one sound directory and just rename the files > in that directory, but that might take a few milliseconds longer <g> > > It's one mouseclick before the sim starts. > > Achim
Thats a good idea :) I try if I can make batch files like that. I'm not sure if I can manage that but I try. -jussi-
Achim, This is very interesting, could you post some specifics? Or possibly just post the code inside your .bat files? Thanks, Shock "Joachim Trensz" <[email hidden]> wrote in message news:bvlmfo$tuukp$[email hidden]...
Quoted text (12 lines)> I use two sound directories and two batch files to rename the sound > directories before I start N2k3. > > I could do it in one batch file, but then I'd have to give it a > parameter or know which sound directory is the current one at the moment. > > You could also do it with one sound directory and just rename the files > in that directory, but that might take a few milliseconds longer <g> > > It's one mouseclick before the sim starts. > > Achim
Shock wrote: > Achim, > > This is very interesting, could you post some specifics? > Or possibly just post the code inside your .bat files? I always have an active 'sound' directory, and depending on whether I am on TA or GT sound, an inactive one which is either called 'soundgt' (which contains the GT sounds when I'm currently using the TA sounds) or 'soundta' (which contains the TA sounds when I'm currently using the GT sounds). The batch files switch from one config to the other without error checking ('if exist'), because if I already am on the sound I want to switch to, ren simply returns an error without doing anything. This is what I use in WinME. Go to TA: ren sound soundgt ren soundta sound Go to GT: ren sound soundta ren soundgt sound The batch files reside in N2k3's root directory, with a link to my Desktop. If you're new to this, back everything up before you try it. Achim
"Joachim Trensz" <[email hidden]> kirjoitti viestiss� news:bvnor5$ub7o2$[email hidden]...
Quoted text (31 lines)> Shock wrote: > > > Achim, > > > > This is very interesting, could you post some specifics? > > Or possibly just post the code inside your .bat files? > > I always have an active 'sound' directory, and depending on whether I am > on TA or GT sound, an inactive one which is either called 'soundgt' > (which contains the GT sounds when I'm currently using the TA sounds) or > 'soundta' (which contains the TA sounds when I'm currently using the GT > sounds). > > The batch files switch from one config to the other without error > checking ('if exist'), because if I already am on the sound I want to > switch to, ren simply returns an error without doing anything. > > This is what I use in WinME. > > Go to TA: > > ren sound soundgt > ren soundta sound > > > Go to GT: > > ren sound soundta > ren soundgt sound > > The batch files reside in N2k3's root directory, with a link to my
Desktop. > > If you're new to this, back everything up before you try it. > > Achim Thanks Achim. -jussi-
Thanks man. I understand. Shock "Joachim Trensz" <[email hidden]> wrote in message news:bvnor5$ub7o2$[email hidden]...
Quoted text (31 lines)> Shock wrote: > > > Achim, > > > > This is very interesting, could you post some specifics? > > Or possibly just post the code inside your .bat files? > > I always have an active 'sound' directory, and depending on whether I am > on TA or GT sound, an inactive one which is either called 'soundgt' > (which contains the GT sounds when I'm currently using the TA sounds) or > 'soundta' (which contains the TA sounds when I'm currently using the GT > sounds). > > The batch files switch from one config to the other without error > checking ('if exist'), because if I already am on the sound I want to > switch to, ren simply returns an error without doing anything. > > This is what I use in WinME. > > Go to TA: > > ren sound soundgt > ren soundta sound > > > Go to GT: > > ren sound soundta > ren soundgt sound > > The batch files reside in N2k3's root directory, with a link to my
Desktop. > > If you're new to this, back everything up before you try it. > > Achim
Funny you wrote this Achim! I been twiddling with a bat file, that I made that will ask ya on onset to press t or c, and will not change the file folder names if it didnt exist already, meaning that if I was copying sound to soundTA, if sound TA exists it quits, and tells you already in TA mode. Why? Well because after 2 day of playing with the batch files like you had, I lost the TPT sounds LOL of course I gave up on it, I still do it manually now. but Bat's can do if's & goto's ... I wish John S would make the sound switcher stand alone, because I like to switch the sounds like as I prepare for the 'evenings racing', not necessarily "just as I launch the game" because I usually forget and still hit my "quicklaunch" Icon.... LOL Joachim Trensz wrote:
Quoted text (36 lines)> Shock wrote: > >> Achim, >> >> This is very interesting, could you post some specifics? >> Or possibly just post the code inside your .bat files? > > I always have an active 'sound' directory, and depending on whether I > am on TA or GT sound, an inactive one which is either called 'soundgt' > (which contains the GT sounds when I'm currently using the TA sounds) > or 'soundta' (which contains the TA sounds when I'm currently using > the GT sounds). > > The batch files switch from one config to the other without error > checking ('if exist'), because if I already am on the sound I want to > switch to, ren simply returns an error without doing anything. > > This is what I use in WinME. > > Go to TA: > > ren sound soundgt > ren soundta sound > > > Go to GT: > > ren sound soundta > ren soundgt sound > > The batch files reside in N2k3's root directory, with a link to my > Desktop. > > If you're new to this, back everything up before you try it. > > Achim
Sting32 wrote:
Quoted text (16 lines)> Funny you wrote this Achim! > > I been twiddling with a bat file, that I made that will ask ya on onset to > press t or c, and will not change the file folder names if it didnt exist > already, meaning that if I was copying sound to soundTA, if sound TA exists > it quits, and tells you already in TA mode. > > Why? Well because after 2 day of playing with the batch files like you had, > I lost the TPT sounds LOL > > of course I gave up on it, I still do it manually now. > > but Bat's can do if's & goto's ... I wish John S would make the sound > switcher stand alone, because I like to switch the sounds like as I prepare > for the 'evenings racing', not necessarily "just as I launch the game" > because I usually forget and still hit my "quicklaunch" Icon.... LOL
How did you lose the TPT sounds :) When I read this thread I thought about writing a more complex batch file, but thinking about it I realized that the fastest way for day-to-day use are indeed these little batchfiles I'm using. Achim
I think I was hurrying (you know late for league) and when error already exists showed up, I didnt pay attention. So then I had pushed the tptcc into the cups sounds folder I had created LOL... what I hate is with everyone cheating? I get onto a server for league and find I have the tptcc sounds, for a turck race... I (not allowed to reconnect) get sounds... Sux, and no you cant change while the game is loaded... So I am wishing I had taken more serioulsy the Visual Basic class I took for IS degree purposes, so I could make an app that shows in the tray, showing which sounds are ready to be used... wondering how I would do it? Simple make a folder called soundt when the cup files are in "sound" and soundc, when tpt is ready. then just monitor is soundc exist or soundt? could ad more you know... Ah well Ill do it right after I learn enough physics to make Clear Aluminium. :P Joachim Trensz wrote:
Quoted text (27 lines)> Sting32 wrote: >> Funny you wrote this Achim! >> >> I been twiddling with a bat file, that I made that will ask ya on >> onset to press t or c, and will not change the file folder names if >> it didnt exist already, meaning that if I was copying sound to >> soundTA, if sound TA exists it quits, and tells you already in TA >> mode. >> >> Why? Well because after 2 day of playing with the batch files like >> you had, I lost the TPT sounds LOL >> >> of course I gave up on it, I still do it manually now. >> >> but Bat's can do if's & goto's ... I wish John S would make the >> sound switcher stand alone, because I like to switch the sounds like >> as I prepare for the 'evenings racing', not necessarily "just as I >> launch the game" because I usually forget and still hit my >> "quicklaunch" Icon.... LOL > > How did you lose the TPT sounds :) > > When I read this thread I thought about writing a more complex batch > file, but thinking about it I realized that the fastest way for > day-to-day use are indeed these little batchfiles I'm using. > > Achim

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