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Rec.Autos.Simulators Archive

Banshee problems with GPL

4 posts by 4 people · 10 Dec 1998 - 12 Dec 1998

Eric Ruh 10 Dec 1998#439232
Anybody else experiencing graphics glitches in GPL with a Banshee? One place it shows up all te time is at Rouen, just after rounding the first two right handers... sky texture is messed up. Also, at Monaco the stone wall on the right just after exiting the tunnel is usually hosed. More problems usually develop after switching from the car to pit screen (I only drive in-car... haven't inspected other views for errors yet). I have a Guillemot Phoenix with the latest bios and 3DFX's release reference drivers. The problem I'm experiencing appears to be an overheating problem, but I doubt that is the cause. My motherboard temp is always around 87F-89F, and only drops to 84F with the case off. Two case fans installed plus power supply fan is reversed. I've had the same problems happen at all resolutions with all features on or off. Overclocking the Banshee aggravates the problem (again, this hints towards overheating) but underclocking doesn't cure it either. I'm beginning to think it's simply a video driver issue. Any thoughts? Anybody else have this problem? Here's my system: Abit BH-6 (FL bios) 128M PC-100 SDRAM Celeron 266 (usually overclocked to 448... lower speeds did not affect this graphics issue) Guillemot Phoenix AGP (latest bios & reference drivers) AGP apperture set to 256 All caching disabled AGP set at 2/3 bus speed Another reason I think it's a driver issue is that I cannot select above 800x600 in GLQuake II... using the latest minigl which correctly identifies the card as a Banshee... offers higher resolutions but reverts to software if I select higher than 800x600. I can live without Quake II, but this GPL conflict is getting annoying. I gets so bad that I have to exit and restart the game =( I hope someone can help! Eric Ruhl Relativity on TEN
Hi Eric, I have also a Phoenix banshee (pci-version) and have the same problems, I sometimes see a purple block at the tail of the AI-cars, the sky goes crazy, or I get strange lines across the track. The strange thing is that this happens quite random, sometimes everything works perfect, another time everything is terrible. I think that the problem is the temp. If it it was a driver problem it would appear always (the driver doesnot change during playing the game, the only thing that changes is the temp.) I have no additional fan, but I will buy one today, hopes this solves the problem. My system: PII-450 Banshee PCI 16 mb 64 mb
Quoted text (35 lines)> Anybody else experiencing graphics glitches in GPL with a Banshee? One > place it shows up all te time is at Rouen, just after rounding the first > two right handers... sky texture is messed up. Also, at Monaco the > stone wall on the right just after exiting the tunnel is usually hosed. > More problems usually develop after switching from the car to pit screen > (I only drive in-car... haven't inspected other views for errors yet). > I have a Guillemot Phoenix with the latest bios and 3DFX's release > reference drivers. The problem I'm experiencing appears to be an > overheating problem, but I doubt that is the cause. My motherboard temp > is always around 87F-89F, and only drops to 84F with the case off. Two > case fans installed plus power supply fan is reversed. I've had the > same problems happen at all resolutions with all features on or off. > Overclocking the Banshee aggravates the problem (again, this hints > towards overheating) but underclocking doesn't cure it either. I'm > beginning to think it's simply a video driver issue. Any thoughts? > Anybody else have this problem? Here's my system: > Abit BH-6 (FL bios) > 128M PC-100 SDRAM > Celeron 266 (usually overclocked to 448... lower speeds did not affect > this graphics issue) > Guillemot Phoenix AGP (latest bios & reference drivers) > AGP apperture set to 256 > All caching disabled > AGP set at 2/3 bus speed > Another reason I think it's a driver issue is that I cannot select above > 800x600 in GLQuake II... using the latest minigl which correctly > identifies the card as a Banshee... offers higher resolutions but > reverts to software if I select higher than 800x600. I can live without > Quake II, but this GPL conflict is getting annoying. I gets so bad that > I have to exit and restart the game =( I hope someone can help! > Eric Ruhl > Relativity on TEN
Ian Wright 11 Dec 1998#439420
I have a PCI Phoenix Banshee, turning off windows wallpaper solved the problem (?????) I know I tested it. Also I have Guillemot's RC4 drivers, and never had the GPL problem before installing them. Quake 2 - you have got the latest OpenGL patches for banshee cards and others? (from 3dfx.com) when you run "OGLinst.exe" it searches your hard drive for quake2 and other games and updates them... otherwise I can't help cos my quake 2 never gave me probs.
Yea I also had same problem and taking off the wallpaper fixed everything. >> Anybody else experiencing graphics glitches in GPL with a Banshee? >I have a PCI Phoenix Banshee, turning off windows wallpaper solved the >problem (?????) I know I tested it. Also I have Guillemot's RC4 drivers, and >never had the GPL problem before installing them. >Quake 2 - you have got the latest OpenGL patches for banshee cards and >others? (from 3dfx.com) when you run "OGLinst.exe" it searches your hard >drive for quake2 and other games and updates them... otherwise I can't help >cos my quake 2 never gave me probs.

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