Has anyone tried this game yet?
I tried the demo and found it impossible to drive using the keyboard.
Has anyone had any experience with it?
(please remove the 'nospam' if you reply via e-mail)
Thanks for the honesty...and saving me the $$$.
Arthur
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alegardo at netcom dot ca
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Quoted text (43 lines)
> On Wed, 09 Dec 1998 23:59:53 GMT, > > Has anyone tried this game yet? > >I tried the demo and found it impossible to drive using the keyboard. > >Has anyone had any experience with it? > I tried a erm.. late beta copy of the full version. If the full version looks like > the errm.. late beta, it will suck mightily. Here are a few reasons why: > The biggest problem is that your car has NO momentum. > Imagine tearing down a straightaway at 130mph and you come to a *slight* > rise in the road. Your car will lose so much speed, it will force you to > downshift. It is as if any slight elevation change that you encounter, is > Mt. Everest. It is TERRIBLE in the extreme. Undriveable, IMO. > Another problem is the 'physics' of the whole thing. As you enter a corner, > you can feel the different levels of the 'physics' kinda kick in. Whoops, > he's over 75, let's slide the back out a little. He's near the apex now, > let's kick in the understeer effect. You can FEEL the stuff kick in. > It feels NOTHING like driving a sim (like GPL) and feels nothing like > driving a game like NFS3. It feels like crap, actually. > It is the absolute worst feeling racer I have played in years. I was > really disappointed, since I had planned to snap it up, but I'm glad > my friend let me try out his copy or I would have foolishly rushed > out and bought it. > BTW, we were using a PII-450, VoodooII with a > Thrustmaster T2. > If you want a *great* racer, get Viper Racing. If you want something > that is more arcade-like buy Powerslide (fun!) or NFS3 or DethKarz. > Stay far, far away from GT..... > Do not buy this game. You are warned.. :) > -- > ( rrevved is at mindspring dot com > ( post in haste, repent at your leisureI also found the demo completely undriveable. Couldn't figure out what must
be wrong, now from these posts I am relieved to find out it was indeed the
game (and not some prob with the install or worse, my system)
My question is, how could someone produce such slop as this and actually
release it? They HAD to test this thing first, couldn't they see it was
garbage? Or maybe they had never driven an automobile before... How could
they do this?
Quoted text (8 lines)
>On Wed, 09 Dec 1998 23:59:53 GMT, >> Has anyone tried this game yet? >>I tried the demo and found it impossible to drive using the keyboard. >>Has anyone had any experience with it?My question is, how could someone produce such slop as this and actually
They probably developed it, realised they weren't good enough at driving
games or lacked money and ended up with a dodgy product which they needed
some return on. ie. release it in a nice box without anyone having reviewed
it to catch out the keen buyer (thank god for EB's returns policy in the
UK). I suppose Empire are to blame for actually publishing such junk.
Dean
>They probably developed it, realised they weren't good enough at driving
>games or lacked money and ended up with a dodgy product which they needed
>some return on. ie. release it in a nice box without anyone having reviewed
>it to catch out the keen buyer (thank god for EB's returns policy in the
>UK). I suppose Empire are to blame for actually publishing such junk.
The sad part is how they probably changed the name (from
"Super Touring") so as to sucker people who thought they were buying
Gran Turismo for the PC.
Martin
Nigel Mansell RIP!
'Works rather better with an analogue controller, 'though digital control
can be modified (providing for greater or less sensitivity) through it's
game options.


































