Race Sim Central
Rec.Autos.Simulators Archive

GPL Online Bug

2 posts by 2 people · 01 Dec 1998 - 01 Dec 1998

When I host races, several cars end up with a car number of "0". It doesn't seem to be limited to any particular chassis (last night at Monza, I had an Eagle, two Lotus', a Ferrari, and a Brabham - all with the number "0". The cars themselves had no car numbers on them. It didn't appear to have any relationship to the order of joining, but I think I remember it happening after the first guy discoed. -- ========================================================= John Simmons - Redneck Techno-Biker (Zerex12) http://www.members.home.net/jms1/index.html John Simmons - Barbarian Diecast Collector http://members.home.net/jsimm/diecast_index.html If you want to send me email, go to either of the URL's shown above & click "Send Me Mail" in the contents frame. =========================================================
% When I host races, several cars end up with a car number of "0". It % doesn't seem to be limited to any particular chassis (last night at % Monza, I had an Eagle, two Lotus', a Ferrari, and a Brabham - all with % the number "0". The cars themselves had no car numbers on them. % It didn't appear to have any relationship to the order of joining, but I % think I remember it happening after the first guy discoed. I have some theories, but that's all I've got.... The next thing that starts happening after #0's given to entries, is no lap times collected during practice. I think that GPL has a "stack" for containing this information and the more people connect/disconnect eventually the stack fills up and there is no more room to assign new numbers or lap times. If you notice, if a player disconnects and reconnects, GPL "remembers" their car number and their practice times. I highly suggest resetting GPL after each race when hosting online to help avoid the above problems. When I do this, I rarely see these happening (unless there is a large number of people connecting, disconnecting and the total number of people who have joined at one time is much greater than 20). Again, just a theory. -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

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