Race Sim Central
Rec.Autos.Simulators Archive

Force feedback in F1C

2 posts by 2 people · 07 Feb 2004 22:10 UTC - 08 Feb 2004 00:39 UTC

Gary Beard 07 Feb 2004 22:10 UTC#43730
Can anyone tell me what I am doing wrong in setting up my MOMO for F1C? I don't get any force feedback in F1C other than some oscillations. But, I get decent force feedback when I run the ETCC mod. I made sure all the FF settings were the same in F1C as they are in the ETCC mod, but I don't get anywhere near the FF in F1C as I do in ETCC. I'd post all my settings, but I've changed them so many times I can't tell you where they are exactly at the moment. I know I have the slider in the sim down between -60 and -90 somewhere and all the axis' are set to 50 with a deadspot between 0 and 2. I think in the Wingman Profiler I have sensitivity at 100, deadzone at 0 and range at 100. Overall effects is currently at 130%, enable centering spring is checked and set to 0. For some reason I see that use special steering wheel settings is also checked. Any help would be greatly appreciated. -- Thanks, Gary Beard
"Gary Beard" <[email hidden]> wrote in news:[email hidden]: > I think in the Wingman Profiler I have sensitivity at 100, Try setting all the axis in your logi controller to 50% as well. The way it was explained to me...is.. 50% is full linear. The further away from 50%, the more one part of the Wheel's spectrum gets priority. I forget which way is which, but for discussion's sake. If you go to 100% then the wheel will be very dead near the center and very twitchy when cranked to the max. Go to near zero and the center area is overly sensitive but the full lock turning does very little. I'd be willing to bet the ETCC installer adjusts your player ini file and the FF settings there. Try making a copy of your plaer ini file and cut and paste all the FF info from the etcc ini to your other player.ini file. dave henrie

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