Race Sim Central
Rec.Autos.Simulators Archive

TOCA 2 Demo Thoughts- (PSX, some PC Relevance).

1 post by 1 person · 26 Nov 1998 - 26 Nov 1998

Zonky 26 Nov 1998#436690
Well, the demo consits of one track (Silverstone, International Config) & and a choice between a Prodrive Honda, or a Van Diemen Formula Ford. (Duckhams.... and all the F. Fords are Van Diemen...***? :) (who doesn't want to be cool like Jenson, and drive a You are limited to 2 lap races, and the opponents seem to be of fair ability. I can't say what level ( novice, intermidiate or pro) they are set to, as it's not shown. Improvements over TOCA: Most noticeable is the fixed International Track. if you're not familar with the circuit IRL, it's basically leaves the GP circuit at Becketts, and continues across to join at a hiarpin at abbey. In the original TOCA, incorrectly, the circuit went through the left right flick at abbey, before going under farm bridge. Now, correctly, it goes straight through. Setup options: Similar to CMR's interpretation. They consits of a Suspension Setting on each wheel of between "soft" and "hard", with about 20 intermiediate settings. Additinally, there is a brake bias setting (not changable during play) and a "downforce" setting. I'm a bit confused on the last part- while it does not appear in F Ford, as obviously, they are wingless, to the best of my knowledge, the wings in the btcc are homolagted parts, and are not actually changeable- for different downforce configs. There are also options to set the gear settings for all 6 gears (5 in F Ford.) Strangely, even at 5th gears highest setting, i was bouncing off the rev limiter by the time i was getting out of luffield, to copse. Graphics: Well, PSX over the original TOCA are imporved. For PC, well, based on my demo at ECTS, the graphics are light years ahead on the PC over the original. One other concern i had at the time, was the lack of open wheeler mdoelling. No bouncing of wheels on each other ;) Unfortunately that's been fixed? Why do i say unfortuntly? well.... they've modelled the closeness of the F Ford's all to well. It's absoulte chaos at times, which to those like me, who caught the F Ford Festival last month will appreciate ;) Racing: While the physics models seem at least basically realistc, i'm still limtied to my analgoue pads, as i've never sprung for a wheel for my PSX. the F Fords are quite twitchy- easy to snap into oversteer, while the btcc cars are a bit more forgiving- since they are front wheel drive, makes a bit more sense. Pretty good feel, though. What strikes me is how amazing the racing is in this. it's just as close as it gets. Non-stop, and the damage you can receive is much more comprehensive on the car strucure than before. Damage- well... it's hard to say if it's implemented in the demo. I suspect it is not: it doesn't seem to get any harder, or slower.- it is promised in the full game, however. hmmm it's hard to streess just how great a raicng game this is- It's sue not a heavy simualtion ah la GPL- but it does have the best racing simualtion i've every played in my life. The raicng is hard, fast furious, and never relenting. I'm completely overwhelemed. The only question is whether or not i can wait till Feburary for the PC release, or go out tomorrow and buy a PSX Copy... and maybe a wheel... Dilemas.... Bottom Line: It's a killer racing sim. All about racing. PS: Changable weather too. Started off on a wet grid at Silverstone, rained stopped... track begun to dry a little...

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy