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Strange Colin McRae Rally problems

10 posts by 9 people · 25 Nov 1998 - 06 Dec 1998

D. Elli 25 Nov 1998#436430
After anxiously waiting for a few months for the demo to be available, I recently downloaded the demo of Colin McRae Rally for the PC. When I am presented with the view out the front window of the car, I can hear all the sound effects fine, the voices and countdown start ok, and I can see the speedometer display and skid marks(?) on the road surface. However every thing else is just a white screen. There are is no scenery at all or any view of the road. I have tried all available combinations of settings in the option menus and also switching resolutions and colour depths on my desktop. I have read the README file and followed all instructions for installation and video card selection. I even tried selecting other display drivers with no luck. I am running a PII 300Mhz with 96Mb of SDRAM, a Sound Blaster Gold AWE64, an ATI All-in-Wonder-Pro 8Mb AGP (Rage Pro chipset), and a DEC DE100 EtherWorks LC NIC. The ATI driver is version 4.11.2453 Lonsdale-B37F) and DirectX 6.0 is installed and functioning ok. I have several other "picky" games installed that run fine, and there are no hardware conflicts of any type. I have tried every thing I can think of, even downloading and installing the patch from the Codemasters web site even though I don't think it was meant for the demo. If any one has any ideas or needs more information, please contact me. Dave
Hi I found that 'downgrading' from DirectX 6.0 to DirectX 5.0 works.... I read somewhere that the problem sohould be fixed in DirectX 6.1 (whenever that will be available) I had the same problem but don't anymore ..... this game really roxx.
U2 26 Nov 1998#436670
I too am having problems with the demo. My screen is blotchy with areas that obviously contain info but are blank. I'll let you know if I can figure it out. Good luck.
Cowly 26 Nov 1998#436671
If I used my 3DFX cards with glide 2.54 most of the screen was white, with the Riva TNT it was fine. I went back to Glide 2.53 and then the 3DFX worked fine. All of these were with DX6.0. As suggested by someone else you are best trying some older drivers for the time being.
Quoted text (26 lines)>After anxiously waiting for a few months for the demo to be available, I >recently downloaded the demo of Colin McRae Rally for the PC. >When I am presented with the view out the front window of the car, I can >hear all the sound effects fine, the voices and countdown start ok, and >I can see the speedometer display and skid marks(?) on the road surface. >However every thing else is just a white screen. There are is no scenery >at all or any view of the road. I have tried all available combinations >of settings in the option menus and also switching resolutions and >colour depths on my desktop. I have read the README file and followed >all instructions for installation and video card selection. I even tried >selecting other display drivers with no luck. >I am running a PII 300Mhz with 96Mb of SDRAM, a Sound Blaster Gold >AWE64, an ATI All-in-Wonder-Pro 8Mb AGP (Rage Pro chipset), and a DEC >DE100 EtherWorks LC NIC. >The ATI driver is version 4.11.2453 Lonsdale-B37F) and DirectX 6.0 is >installed and functioning ok. I have several other "picky" games >installed that run fine, and there are no hardware conflicts of any >type. I have tried every thing I can think of, even downloading and >installing the patch from the Codemasters web site even though I don't >think it was meant for the demo. If any one has any ideas or needs more >information, please contact me. >Dave
Mr. Atom 27 Nov 1998#436871
Same thing here. Also happened in Viper Racing. As soon as I loaded the newer drivers 2.54, there was a white mist over everything as if the whole scene was covered in fog white polygons. Marc >If I used my 3DFX cards with glide 2.54 most of the screen was white, with >the Riva TNT it was fine. I went back to Glide 2.53 and then the 3DFX worked >fine. All of these were with DX6.0. As suggested by someone else you are >best trying some older drivers for the time being.
U2 30 Nov 1998#437450
I did load the DirectX 6 drivers and now can run the sim but I can't get it to use a steering wheel.
I also have problems with running Colin McRae. At first the program worked fine and suddenly it wont work well any longer. Big problems with the graphics. I tried several modes in the graphic settings without any success. Downgrading from DirectX6 to DirectX5 didnt help. Im running an 200MMX with 64 MB mem and a Monster 3D card. Andre U21 heeft geschreven in bericht
JohnyWalke 03 Dec 1998#438023
I have a P 133 with a miroHISCORE 3dFX (Voodo Graphics) and Collin McRae didnt work, I see it with orange polynoms.... Is it de glide? Are you sure? Cant it be broken?
Esa Paulast 04 Dec 1998#438163
> I have a P 133 with a miroHISCORE 3dFX (Voodo Graphics) and Collin McRae > didnt work, I see it with orange polynoms.... > Is it de glide? Are you sure? Cant it be broken? For the strange colors in CMR did help when I checked the checkbox named "Color key" in my Apocalypse's setups. Now I do not remember what it really means, but may be that you have a similar checkbox in your Voodoo setups?? Well... maybe not, hope that someone can give you a better hint to solve your problem. Anyway, I was in the opinion that you _can_ make CMR to work in a 133 MHz machine, but I do _not_ believe it is any driveable anyway... If you get it working, tell here how is it?! Esa
Rob Adla 06 Dec 1998#438515
I could be way off track here with this comment, but you have selected Device 1 in SETTINGS / GRAPHICS / ADVANCED / Display Device, haven't you?! -- Rob. >I have a P 133 with a miroHISCORE 3dFX (Voodo Graphics) and Collin McRae >didnt work, I see it with orange polynoms.... >Is it de glide? Are you sure? Cant it be broken?

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