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Rec.Autos.Simulators Archive

BUMP RUBBERS by Steve Blank -------------

6 posts by 4 people · 24 Nov 1998 - 25 Nov 1998

Thanks for your explaination here about what is truly a confusing subject (not to mention least understood) I tip my hat to you for taking the time to go into detail as to how it works and the physics involved DOUG
SteveBla 24 Nov 1998#436252
>Thanks for your explaination here about what is truly a confusing >subject (not to mention least understood) >I tip my hat to you for taking the time to go into detail as to how >it works and the physics involved Thanks, Doug. Hope I made sense. When you get into it, you realize the difficulty GPL's developers must have had in determining the setup interface, and how it relates to the underlying physics. For instance, once you set ride height, it remains set even if you go back and change spring rates. In reality, spring rates determine sag, or negative travel, and would require a subsequent readjustment of ride height. No worries about this in GPL. I'd love to get a look at the guts of this game. Cheers, Steve B.
Trips 24 Nov 1998#436253
Quoted text (12 lines)> >Thanks for your explaination here about what is truly a confusing > >subject (not to mention least understood) > >I tip my hat to you for taking the time to go into detail as to how > >it works and the physics involved > Thanks, Doug. Hope I made sense. When you get into it, you realize the > difficulty GPL's developers must have had in determining the setup interface, > and how it relates to the underlying physics. For instance, once you set ride > height, it remains set even if you go back and change spring rates. In > reality, spring rates determine sag, or negative travel, and would require a > subsequent readjustment of ride height. No worries about this in GPL. I'd > love to get a look at the guts of this game.
I'd love to get a straight answer about how bump *** length relates to ride height. How exactly does one determine how much suspension travel is available before hitting the bump ***s? Trips
SteveBla 25 Nov 1998#436486
Good question. Not an easy one to answer, though. GPL (the Lotus, anyway) has at least 5 inches of positive wheel (not shock) travel (see my post on low riding and bump rubbing). Even at max ride height and spring rate , there are a few inches of sag, or negative travel left in the suspension. Go flying over a hill and you'll see it extend. At ride heights below 5 inches, you have to either stiffen spring rates and/or fit longer bump ***s (supplemental *** springs, actually - they're not "stops") to keep from bottoming. How much of each depends on the track and your preferences as to ride/handling qualities. Since we don't know the suspension geometry, we don't know how much shock shaft we're working with; thus the quandry. I'd say if you run the full 2.5 inches of bump ***s, they'll come into play pretty early, but gradually so, in the travel, allowing you to run softer springs for a more progressive rate. Opinions, anyone? Steve B.
Recently, I changed my setup at Spa from a ride height of 1 to 1.25 and the difference was dramatic as you travelled down the start/finish straight ie the car was bouncing much less and was far more controlable at 1.25. This tends to indicate to me that the car is riding on the bump ***s at the minimum ride height. This is also suggested by Doug Arnao in his interview with Randy Magruder at Digisports. However, as you all probably know, it is possible to have ride height set to 1.00 and bump ***s to 2.50 so once again I am at a loss. I might go and see if I can see a difference in handling between bumps of 1.00 and 2.50 at very low ride heights. Or maybe I'll just go and read the manual right thru this time :)
Quoted text (19 lines)> >How exactly does one determine how much suspension > >travel is available before hitting the bump ***s? > Good question. Not an easy one to answer, though. GPL (the Lotus, anyway) has > at least 5 inches of positive wheel (not shock) travel (see my post on low > riding and bump rubbing). Even at max ride height and spring rate , there are > a few inches of sag, or negative travel left in the suspension. Go flying over > a hill and you'll see it extend. At ride heights below 5 inches, you have to > either stiffen spring rates and/or fit longer bump ***s (supplemental *** > springs, actually - they're not "stops") to keep from bottoming. How much of > each depends on the track and your preferences as to ride/handling qualities. > Since we don't know the suspension geometry, we don't know how much shock shaft > we're working with; thus the quandry. I'd say if you run the full 2.5 inches > of bump ***s, they'll come into play pretty early, but gradually so, in the > travel, allowing you to run softer springs for a more progressive rate. > Opinions, anyone? > Steve B.
-- Byron Forbes Captain of Team Lightning Bolt http://members.tripod.com/~HOSHUMUNGUS and [link lost in import: /~godsoe/bolt/home.htm]
SteveBla 25 Nov 1998#436488
<Recently, I changed my setup at Spa from a ride height of 1 to 1.25 and the difference was dramatic as you travelled down the start/finish straight ie the car was bouncing much less and was far more controlable at 1.25. This tends to indicate to me that the car is riding on the bump ***s at the Minimum ride height.> You are on the br's at 1 inch ride height, and also at 1.25 inches; they're just not compressed as far, giving a lower initial spring rate and more compliance. You could accomplish a similar result by leaving the ride height low and reducing the spring rates, while keeping or even lengthening the br's. (assuming they're not maxed already) While that bump just out of La Source argues for more than minimal ride height, Eau Rouge is the crunch point at Spa. Your speed through there will determine max spring/br requirements for the track. < I might go and see if I can see a difference in handling between bumps of 1.00 and 2.50 at very low ride heights.> And you'll find it. The more you rely on longer br's vs. stiffer springs for a given ride height, the more progressive your effective spring rate will be, as it's a combination of both the steel and *** "springs". < Or maybe I'll just go and read the manual right thru this time :)> Read the manual? Heaven forbid! It's against the universal "guy" code! It's not in there anyway :-). Extended high-speed dips like Eau Rouge require a high maximum applied spring rate, either through stiffer coil rates , longer br's, or greater ride height, while quicker jolts might be dealt with through higher bump damping, which is more time-sensitive. Unfortunately, there is no single best answer for everyone. GPL is quite realistic in that EVERY setup is a compromise. You always want more, but end up settling for what you can live with. Therein lies the art, no? Steve B. Steve Blankenship remove "nospam" from address for email

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