Race Sim Central
Rec.Autos.Simulators Archive

N1999 Performance

11 posts by 6 people · 21 Nov 1998 - 23 Nov 1998

UNC879wi 21 Nov 1998#435671
My System: Pii-333mhz, 128mb Ram, 21" Viewsonic monitor TM NPro Wheel/Pedals Thriller 8mb PCI - V2200 Rendition Creative Labs VooDoo2 12mb PCI - 3dfx Installed the game with the Win95/3dfx install option. Under 3dfx: Game runs flawlessly. All graphics "on" - fence set to "auto" to test framerate. Min/Max FPS set at 30/30 39 opponents (all being drawn ahead) w/2 drawn behind w/3 heard All tracks with me at rear of field give me 30fps constantly...no flutter. Under Rendition: Game again runs flawlessly. Same graphics settings. The people in the stands are much more brighter with Rendition but the less bright 3dfx stands looks better to me. Summary: I am a diehard Rendition junkie and I have to admit that I like the look of the 3dfx version better. I will continue to test them both and see if that holds up. Andrew B. San Diego
Larry 22 Nov 1998#435806
How are you measuring the frame rate? I can't find a setting for this... -Larry > All tracks with me at rear of field give me 30fps constantly...no flutter.
The readme gives specific instructions for turning the frame rate counter on. It only works in the dos executables. Open your Nr99prf file with notepad. You should see the keyword framerate with a REM in front of it. Remove the REM, and make sure there is no space in front of the word framerate. It will then show your framerate in the upper left corner if your running a dos executable. -- Don Burnette Palmetto Racing Dburn on Ten AOLL Iroc Administrator >How are you measuring the frame rate? >I can't find a setting for this... >-Larry >> All tracks with me at rear of field give me 30fps constantly...no flutter.
Larry 22 Nov 1998#435808
Thanks for the info. Too bad I can't use it. I have the MSFFW and N2 can't see it properly in DOS mode :( -Larry > The readme gives specific instructions for turning the frame rate counter > on. It only works in the dos executables. > Open your Nr99prf file with notepad. You should see the keyword framerate > with a REM in front of it. Remove the REM, and make sure there is no space > in front of the word framerate. It will then show your framerate in the > upper left corner if your running a dos executable.
Greg Cisko 22 Nov 1998#435809
Set the objects to AUTO and set the MAX/MIN framerate is appropriate. Then when you run the game you know that you are below whatever framerate you set when the objects disappear. -- Header address intentionally scrambled to ward off the spamming hordes. cisko [AT] ix [DOT] netcom [DOT] com >How are you measuring the frame rate? >I can't find a setting for this... >-Larry >> All tracks with me at rear of field give me 30fps constantly...no flutter.
Eric Ruh 23 Nov 1998#436004
... or read the README.TXT file and you'll learn exactly how to enable the framerate display. ER
Quoted text (23 lines)> Set the objects to AUTO and set the MAX/MIN framerate is > appropriate. Then when you run the game you know that you > are below whatever framerate you set when the objects > disappear. > -- > Header address intentionally scrambled to ward off the spamming hordes. > cisko [AT] ix [DOT] netcom [DOT] com > >How are you measuring the frame rate? > >I can't find a setting for this... > >-Larry > >> All tracks with me at rear of field give me 30fps constantly...no > flutter.
Larry 23 Nov 1998#436005
I missed it. Excuuuuuusssse me. -Larry > ... or read the README.TXT file and you'll learn exactly how to enable the > framerate display.
Greg Cisko 23 Nov 1998#436006
>... or read the README.TXT file and you'll learn exactly how to enable the >framerate display. Or... If you read that part you will find that this so called framerate counter doesn't work with a 3dfx card which is what I am using. What exactly is your point anyway? -- Header address intentionally scrambled to ward off the spamming hordes. cisko [AT] ix [DOT] netcom [DOT] com >ER >> Set the objects to AUTO and set the MAX/MIN framerate is >> appropriate. Then when you run the game you know that you >> are below whatever framerate you set when the objects >> disappear. >> -- >> Header address intentionally scrambled to ward off the spamming hordes. >> cisko [AT] ix [DOT] netcom [DOT] com >> >How are you measuring the frame rate? >> >I can't find a setting for this... >> >-Larry >> >> All tracks with me at rear of field give me 30fps constantly...no >> flutter.
>... or read the README.TXT file and you'll learn exactly how to enable the >framerate display. This only works in dos, and doesn't work in 3dfx at all...(at least that's they way I read it)
Eric Ruh 23 Nov 1998#436008
<sigh> ... try to be helpful and they snap at ya :P My point? Hmm... well, I really didn't have one beyond that. You asked how to "enable this feature." I simply pointed you to the only place in N1999 where you can enable a framerate display. Now I remember why I stopped frequenting this newsgroup... ER
Quoted text (37 lines)> Or... If you read that part you will find that this so called framerate > counter doesn't work with a 3dfx card which is what I am using. > What exactly is your point anyway? > -- > Header address intentionally scrambled to ward off the spamming hordes. > cisko [AT] ix [DOT] netcom [DOT] com > >ER > >> Set the objects to AUTO and set the MAX/MIN framerate is > >> appropriate. Then when you run the game you know that you > >> are below whatever framerate you set when the objects > >> disappear. > >> -- > >> Header address intentionally scrambled to ward off the spamming hordes. > >> cisko [AT] ix [DOT] netcom [DOT] com > >> >How are you measuring the frame rate? > >> >I can't find a setting for this... > >> >-Larry > >> >> All tracks with me at rear of field give me 30fps constantly...no > >> flutter.
Greg Cisko 23 Nov 1998#436009
><sigh> ... try to be helpful and they snap at ya :P My point? Hmm... well, I >really didn't have one beyond that. You asked how to "enable this feature." I I never asked how to enable that feature. I read the readme and found that the framerate counter is not available with my 3dfx card. So the only option is to set graphics to AUTO and see what is drawn and what is not. It is a common framerate measuring device in N2. Well maybe you shouldn't take this stuff so personal and serious. OTOH, perhaps you don't have the makeup to frequent this NG. Sheesh. -- Header address intentionally scrambled to ward off the spamming hordes. cisko [AT] ix [DOT] netcom [DOT] com

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