Right you are! I have been saying along that a patch to manually
adjust the AI wou help the sim tremendously.
When you hae Jim Clark's computer character qualifying seven
seconds faster at Kyalami than they actually did in 1967 you cannot
tell me the is "true to form"
I thenk the "intelligent AI" is b**sh*t -------- and any reasonable
person affiiated with Papyrus or a sim player knows it.
I think it is time to cut the ***---------------- hite c\back some
of the workers they let go when this sem was released, and correct the
GLARING problems that exist.
It wouldn't take much ----------- just a true effort on their part
in the sake of public relations ------------------
LETS SEE WHAT THE DO ------------------------ I WILL BET THEY DO
NOTHING. WHY SHOULD THEY ----------- THEY HAVE OUR MONEY --------
THEY CAN ESSENTIALLY TELL US TO TAKE A HIKE --------------- which is
what I will do with future sims they release.
If they don't care any more than that -------------- then they
haven't earned my business ------ and never will again.
I understand that the issue came up about manual adjust of the AI in
the development stage ----------- but obviously the EGO maniacs won
out saying "these are the best in the world"
-----------------------B S ------------------------------
this is not real life and definitely not 1967 ------------- I am glad
those ego maniacs don;t work for me ----------- they would last five
minuets with my company -------------------- LACK OF COMMON SENSE
would do them in!
DOUG
> When you hae Jim Clark's computer character qualifying seven
> seconds faster at Kyalami than they actually did in 1967 you cannot
> tell me the is "true to form"
Doug, Mika, LTMEMORY, whatever your name is,
This has been explained numerous times.
The 1967 Kyalami race as the season opener was run with either pre-67
cars, or 67 cars very early in their development cycle which hadn't been
dialed in yet.
The GPL cars are representative of late 67 GP cars. Had the Kylami race
been run at the end of the 67 season rather than the beginning, the times
would indeed have been faster than they were. About as fast as we run in
GPL.
Trips
Does anyone know how to create a kill-file in Netscape Communicator?
Thanks.
Michael.
Quoted text (9 lines)
> Right you are! I have been saying along that a patch to manually > adjust the AI wou help the sim tremendously. > When you hae Jim Clark's computer character qualifying seven > seconds faster at Kyalami than they actually did in 1967 you cannot > tell me the is "true to form" > I thenk the "intelligent AI" is b**sh*t -------- and any reasonable > person affiiated with Papyrus or a sim player knows it.Me too...I'm having to select "Sender" from the tabs, delete the offending
roaches, and then reload the ng just to pretend there's peace on this
planet.
...even then, I occasionally have to deal with the copied replies. >8>|
--
Marc J. Nelson
SimRacing Online - http://www.simracing.com/
* Switch confused.net with concentric.net to reply...Confused-yet? *
Your people should probably knock off the dancing and get back to work.
What a perfect typo! Or is it?
Pinebox
I don't think they think we're stupid.
This thread, however, could change all that pretty quickly.
>I don't think they think we're stupid.
>This thread, however, could change all that pretty quickly.
Heh :-)
I don't see how the title relates to the subject. More of an eyecatcher. But
the diatribe I consider to have some merit. I've written before, under a
similar thread (hmmm, perhaps raised by the same person?), that many game
designers strike me as, no surprise, protective, opinionated, yes arrogant.
Gee, any similarity to net denizens? Hey, they're human, in a creative
endeavor, conceiving something which has lots of directions and tradeoffs.
But yes, I do see some as being overly restrictive on what they consider to be
the "right" way to play. Sure, part has to do with resource tradeoffs. But
I've seen designers more than once report on how they don't want players to
cheat, ie play it their way. Me, if someone wants to "cheat", why should I
begrudge them that? As to GPL, yes, I wish it had a lot of the gameplay
elements that ICR2 has. Gameplay-wise, GPL strikes me as a throwback to
"Indianapolis 500: The Simulation". In this particular regard, I do not
consider it a good thing.
Thank you.
You are right about the title - I forgot to change it after changing
just about all the text - woops.
Dunno why that earns me some people's killfiles though? Nor why they
are so egotistical as to to think anyone else gives a shit who they
read and don't read.
All I am saying is it should be possible to override the AI speed if
you so choose.
Alan
>All I am saying is it should be possible to override the AI speed if
>you so choose.
Well, that's not quite ALL you said in your first post. If it had been, you
wouldn't have joined so many kill files. Be responsible about HOW you
communicate, instead of resorting to a (my opinion follows) whiny diatribe.
Pinebox
Quoted text (7 lines)
>> When you hae Jim Clark's computer character qualifying seven >> seconds faster at Kyalami than they actually did in 1967 you cannot >> tell me the is "true to form" >Doug, Mika, LTMEMORY, whatever your name is, >This has been explained numerous times.race of 1967 (Kyalami)
You're right. At Kyalami, Clark drove the Lotus/BRM 43 of late 1966. At
Monaco, he drove the earlier Lotus/Climax 33, and the Lotus/Ford 49 wasn't
introduced until the next race at Zandvoort. Clark did drive the Lotus/Ford
49 at Kyalami in 1968 though, and qualified 7.4 seconds quicker than he had
done the year before. However, by then the circuit had been changed, and I
don't know whether the Kyalami in GPL is the 4094 m layout that was used
only once, in 1967, or the 4104 m layout that was used from 1968 and for 17
years.
---
Jon Petersson (http://jon.svenskabio.com)
Allez Jacques! Hyv? Mika! Vai Pedro! Go Damon! Forza Giancarlo!
Then GP2 is unrealistic too, as Senna and Ratzenberger don't drive at
all.
I think you'll find that most games are modelled as of the end of the
particular season.
Cheers!
--
Graeme Nash
You know what to do with "don't_spam_me"...
http://www.karisma1.demon.co.uk/
ICQ# 11257824
"Everything was going fine until my car came off"


































