Race Sim Central
Rec.Autos.Simulators Archive

GPL performance survey...

4 posts by 4 people · 12 Nov 1998 - 18 Nov 1998

(I've posted this before, got some very usefull replys but now I can't find the post so here it is again). I'm curious how everyone elses GPL is running on their system/s. I'd like to know if what I'm getting is good for my PC and what configurations other people are running. If you can post here what config/s you're running and what results you're getting then I (and everyone else... I'm sure) will appreciate it. Let me be the 1st. This is my system: -PII 300 -512 Kb cache -64 Mb RAM -Hercules Thiller 3D 8Mb (and voodoo1, but I am running GPL thopugh the Thriller) -SB16 -T2 wheel Game environment: -19 opponents, - race at Kilamaly track (probably misspeled), Sth. Africa -I drive a Ferrari, -Number of opponents heard is on default (I think it's 4) -modified core.ini to have a 20Mb replay file Graphic options: Normally, I have all the graphics switched on (and the detail bias in the middle) and the game is playabe, but the framerate is at about 20/21 at the start of the race (back of the grid). Then it jums to about 25/28 as soon as you start moving but drops to about 20/22 at the 1st corner. Then it clims to 36fps but drops frequently below 30fps for the 1st lap. Then, depending on the traffic around me, it stays at 33+ fps but may drop to about 26/28 if there is too much happening. Anyway, now I'm trying to keep the framerate at 30+ as much as possible without dropping too many visuals. This is what I found optimal on my system by having everything on and then switching these things off: -detail slider on about 35/40% -antialising off -specular lighting off -dynamic lighting off -driver textures off -arms off -beveled tyres off -skid marks off -mirrors on cars and tracvk only Resuts with this configuration: -at the end of the grid at the start of a race= 26/27fps -once the cars start moving = 32-36fps -1st corner (in traffic) = 26/27 fps -2nd corner (in traffic) = 28/30 fps -rest of the race =36fps (sometimes the framerate might drop a little bit but always stays above 30fps) I'm resonably happy with this (I'd love to have 30fps at ALL times :-) and the quality of my visuals but again, I'd love to see what the rest of you're getting. ps. on a slightly different note, it's a shame that Papy didn't "copy" their graphic options/config from ICR2 and N2 where you could specify a "minimum framerate" and what "textures" (graphic options) will drop out when the framerate gets that low ("auto" option). ie (using GPL as example) you'd set the min.frames on 30 and set things like skids, all the lighting options, beveled tyres and maybe some textures on "auto" and it would switch all these things off before your fps would drop below 30. As soon as the fps goes above 30, all the "auto" options would come back on. That was ingenious :-) Best regards, David Mocnay
Quoted text (8 lines)> (I've posted this before, got some very usefull replys but now I can't find > the post so here it is again). > I'm curious how everyone elses GPL is running on their system/s. I'd like to > know if what I'm getting is good for my PC and what configurations other > people are running. If you can post here what config/s you're running and what > results you're getting then I (and everyone else... I'm sure) will appreciate > it.
AMD-K6-266 (o'clocked to 291), 48meg SDRAM, Pure3D 6meg Voodoo1 (running at 60)... Works a treat at 640x480, fps gets too low at 800x600 in traffic. All view textures are on, only car textures in mirrors. Detail bias set just under halfway. Pretty much sits on 36fps barrier entire time at training. Normally race with 9 other opponents, and fps don't drop below 20, except at start.
user nam 12 Nov 1998#433983
300A Celeron (---> 450mhz), 2 V2 12meg cards, 128meg PC100 ram. 19 Cars, all graphics options maxxed out (including mirrors), 10 sounds. Mid to high 20's fps on the grid or driving through pits at start of practice. Rock solid 36fps everywhere else, even with several cars in close proximity. -Mike
Quoted text (73 lines)> (I've posted this before, got some very usefull replys but now I can't find > the post so here it is again). > I'm curious how everyone elses GPL is running on their system/s. I'd like to > know if what I'm getting is good for my PC and what configurations other > people are running. If you can post here what config/s you're running and what > results you're getting then I (and everyone else... I'm sure) will appreciate > it. > Let me be the 1st. This is my system: > -PII 300 > -512 Kb cache > -64 Mb RAM > -Hercules Thiller 3D 8Mb (and voodoo1, but I am running GPL thopugh the > Thriller) > -SB16 > -T2 wheel > Game environment: > -19 opponents, > - race at Kilamaly track (probably misspeled), Sth. Africa > -I drive a Ferrari, > -Number of opponents heard is on default (I think it's 4) > -modified core.ini to have a 20Mb replay file > Graphic options: > Normally, I have all the graphics switched on (and the detail bias in the > middle) and the game is playabe, but the framerate is at about 20/21 at the > start of the race (back of the grid). Then it jums to about 25/28 as soon as > you start moving but drops to about 20/22 at the 1st corner. Then it clims to > 36fps but drops frequently below 30fps for the 1st lap. Then, depending on the > traffic around me, it stays at 33+ fps but may drop to about 26/28 if there is > too much happening. > Anyway, now I'm trying to keep the framerate at 30+ as much as possible > without dropping too many visuals. This is what I found optimal on my system > by having everything on and then switching these things off: > -detail slider on about 35/40% > -antialising off > -specular lighting off > -dynamic lighting off > -driver textures off > -arms off > -beveled tyres off > -skid marks off > -mirrors on cars and tracvk only > Resuts with this configuration: > -at the end of the grid at the start of a race= 26/27fps > -once the cars start moving = 32-36fps > -1st corner (in traffic) = 26/27 fps > -2nd corner (in traffic) = 28/30 fps > -rest of the race =36fps (sometimes the framerate might drop a little bit but > always stays above 30fps) > I'm resonably happy with this (I'd love to have 30fps at ALL times :-) and the > quality of my visuals but again, I'd love to see what the rest of you're > getting. > ps. on a slightly different note, it's a shame that Papy didn't "copy" their > graphic options/config from ICR2 and N2 where you could specify a "minimum > framerate" and what "textures" (graphic options) will drop out when the > framerate gets that low ("auto" option). ie (using GPL as example) you'd set > the min.frames on 30 and set things like skids, all the lighting options, > beveled tyres and maybe some textures on "auto" and it would switch all these > things off before your fps would drop below 30. As soon as the fps goes above > 30, all the "auto" options would come back on. That was ingenious :-) > Best regards, > David Mocnay
J 18 Nov 1998#435104
P200 non-MMX Canopus Voodoo 1 80 MB 800 x 600 (no FPS-change in 640x480) details: all (a nice landscape improves my driving style) detail bias: minumium most textures off effects mostly off in training: 15-20 fps could be better, but driveable. When going for race, I have to upgrade Jens --------------------------------------------- Remove "NOSPAM" before using my email-address

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy