http://Game-over.net/review/november/viper/index.html Viper
Racing at 67%. They rate Need For Speed 3 at 90% and GPL at 86%.
And http://www.simracingnews.com rates Viper at 3.5 stars.
Not sure why I posted this, guess I just wondered what exactly is so bad
about Viper that people are rating it so poorly. <shrug>
People arn't rating it poorly, reviewers are. Reviewers who often use
phrases like "its no GPL" and "Its not arcade or complete simulation and we
here really really hate anything inbetween". It isn't going to drive like a
grand prix car from 1969 ppl!!! And i want to know if the reviewers own a
viper to compare it to or what. Frankly i think they are trying to review
something which they think is arcade, but is simulation and are therefor
comfusing themselves. Me, i think is a great game! Game-over.net gave NFS3
a 90%? well i guess we know what kind of game they like <ppffftttttt!!!!!>
Quoted text (7 lines)
>http://Game-over.net/review/november/viper/index.html rates Viper >Racing at 67%. They rate Need For Speed 3 at 90% and GPL at 86%. >And http://www.simracingnews.com rates Viper at 3.5 stars. >Not sure why I posted this, guess I just wondered what exactly is so bad >about Viper that people are rating it so poorly. <shrug>I find the best thing to do with any review is read the text to determine
whether it might meet your desires/req'ts of a game. Rather than just looking
at a final numerical summary which is a subjective evaluation of whether it
met the particular reviewer's criteria. If the reviewer did his job, you
should be able to do so. If not, why get worked up about it? Most of the
reviews are worth what we pay for them.
These people wouldn't know fluid movement if a pail of water hit em' in
the face...
Viper is a fine, fine game, and it's release is well anticipated...
I know of few other racing sim on the market that goes thru the trouble
of:
1. Showing realistic levels of smoke coming up from the skid
marks as they are laid down on the track.
2. Makes a reasonable effort to show realistic damage.
3. Makes a darned good effort at showing body leans, and
other forces.
4. Has sound effects that are in sync with, and relate too, what
the car is actually going thru.
I could go on forever...
It's not quite perfect SIM quality, but it sure is a hell of a lot
better than NFS3, which is pure arcade inside and out.
Viper will most certainly be in my shopping cart come the 23rd.
-Larry
> http://Game-over.net/review/november/viper/index.html rates Viper
> Racing at 67%. They rate Need For Speed 3 at 90% and GPL at 86%.
Quoted text (7 lines)
> http://Game-over.net/review/november/viper/index.html rates Viper > Racing at 67%. They rate Need For Speed 3 at 90% and GPL at 86%. > And http://www.simracingnews.com rates Viper at 3.5 stars. > Not sure why I posted this, guess I just wondered what exactly is so bad > about Viper that people are rating it so poorly. <shrug>I also totally agree, I have the two demos, the NFSIII and Viper Racing and
I just keep playing Viper on and on. I like the real 3d space also. it will
definitely be on my list of things to by on the 23rd also. I asked this in
an earlier post but does anyone know if VR will have a build so we can make
our own tracks ?
Andre
Quoted text (14 lines)
>I could go on forever... >It's not quite perfect SIM quality, but it sure is a hell of a lot >better than NFS3, which is pure arcade inside and out. >Viper will most certainly be in my shopping cart come the 23rd. >-Larry >> http://Game-over.net/review/november/viper/index.html rates Viper >> Racing at 67%. They rate Need For Speed 3 at 90% and GPL at 86%.Quoted text (18 lines)
>These people wouldn't know fluid movement if a pail of water hit em' in >the face... >Viper is a fine, fine game, and it's release is well anticipated... >I know of few other racing sim on the market that goes thru the trouble >of: >1. Showing realistic levels of smoke coming up from the skid > marks as they are laid down on the track. >2. Makes a reasonable effort to show realistic damage. >3. Makes a darned good effort at showing body leans, and > other forces. >4. Has sound effects that are in sync with, and relate too, what > the car is actually going thru.Quoted text (12 lines)
>It's not quite perfect SIM quality, but it sure is a hell of a lot >better than NFS3, which is pure arcade inside and out. >Viper will most certainly be in my shopping cart come the 23rd. >-Larry >> http://Game-over.net/review/november/viper/index.html rates Viper >> Racing at 67%. They rate Need For Speed 3 at 90% and GPL at 86%.He/she may still be a creditable reviewer but it is obvious that
he/she is a gamer and not a sim junkie. So what? You just need to
remember what is important to the reviewer when reading reviews.
People are bias...we need to understand this when attempting to glean
info from a review.
Mike
Quoted text (7 lines)
> He/she may still be a creditable reviewer but it is obvious that > he/she is a gamer and not a sim junkie. So what? You just need to > remember what is important to the reviewer when reading reviews. > People are bias...we need to understand this when attempting to glean > info from a review. > MikePhysics seem pretty well done, but (IMO) thet tracks are just too damn
circusy and silly to take seriously--deracts from the overall
experience for me.
3.5/5 sounds better than 66/100!!!
> Physics seem pretty well done, but (IMO) thet tracks are just too damn
> circusy and silly to take seriously--deracts from the overall
> experience for me.


































