Race Sim Central
Rec.Autos.Simulators Archive

GPL: My humble wish list

8 posts by 8 people · 12 Nov 1998 - 18 Nov 1998

Well, I don't think I've had a more satisfying feeling in racing sims that lowering my time a few secs in GPL. I managed to drop from 1:45s to low 1:42s in a BRM advanced trainer at Monza. Yahoo! I think I'm finally beginning to understand what ramp angles/clutches and diff angles mean. Nah, probably not. :> Now if only someone could tell me if 1:42 is sorely lacking or if it's time to move up to a BRM GP1 car. Hoping Papy comes out with the following in a patch: 1. Variable weather. I don't mean animated rain drops or anything, but why is Monza always sunny for example? Didn't weather extremes (overcast/cold-sunny/warm) affect these old cars? 2. Overhead replay cam. Been in every Papy sim I know of. Why is it missing now? 3. Able to load/save/delete replays from within the replay screen. Annoying to have to go back to the main menu to load/delete replays. 4. A comment section in race setups ala N2. BTW, what are most people using as an input driver - the DirectInput or Generic driver? I'm using the DirectInput driver with the Linearity slider set about 3/4s of the way to the right using a TSW wheel. Wonder if changing the driver makes much of a diff. Bill.
<some good ideas snipped> % 3)It would be nice if at 0:00 on the practice clock, it would just click over % to the starting grid without waiting for people to pit. If you didn't have % enough time to complete a qualifying lap, that's your fault people shouldn't % have to sit there and wait. And if you drive into the pit, it's easy to think % you're off the track when actually you're not. At least make this an option in % multiplayer. In reality this does happen. It is not instantly, but eventually the clock will automatically head to race time, even with cars on the track. I think the delay is to give everyone a chance to check their race setups just one more time for joining the grid. Be patient and it happens. This happened last night on an unattended host, and a beta tester also backed this up. -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Jason Monds 12 Nov 1998#433931
I like this idea... People with cable-modems could host during the day, while we're at work, to give everyone a good server to join. > 2)It would also be nice if we could automate hosting. Maybe a host.ini file > that would contain the list of tracks you'd like to rotate, length of practice > for each track, type of race, novice, pro etc. This way, we could see full > time servers pop up. Like quake has full time servers. Right now, the host > has to be there to select tracks and move things along. Unattended hosting > would be great, there would be a lot more servers around. -- -------- Jason Monds (Please remove 'no extra spork' when replying)
: Hoping Papy comes out with the following in a patch: : 3. Able to load/save/delete replays from within the replay screen. : Annoying to have to go back to the main menu to load/delete replays. What I would like is, after saving a complete race, run a utility (standalone or part of GPL) that plays a 2+ hour racing "show", complete with commentary; intelligent use of camera angles, switching camera angles once in a while and occasionally putting focus on the lead driver; "instant replays", showcasing some cool manuevers once in a while for a few seconds and then returns back to the race; and commercials. :) Commercials include adverti***ts of old games, e.g. Indy 500 !!, recent games, e.g. GPL -- advertise a game which you already have ;), and upcoming, and "vaporware" games, e.g. Nascar 3, "Grand Prix Legends 7", "Indy Car Racing 13", "Drag Strip Racing 2", and everyone's favorite, "Pit Stop Challenge 2: Under 12 Seconds." :) George
>Hoping Papy comes out with the following in a patch: >1. Variable weather. I don't mean animated rain drops or anything, >but why is Monza always sunny for example? Didn't weather extremes >(overcast/cold-sunny/warm) affect these old cars? I don't miss that one as much as other people seem to do. I second that one. BTW, the cam is already there. You can select it as the driver's perspective (pretty useless for driving, though:) when you tweak one of the ini-files. The only reason for leaving it out I can think of is that it allows looking behind the scenery at times. Yes, why not. If you compare "generic" and "DI" calibration, you'll see that generic shows a much wider range of steps between full right and full left. With a quality wheel such as your TSW, this should translate into more precise steering. -- Wolfgang Preiss \ E-mail copies of replies to this posting are welcome.
Trips 14 Nov 1998#434252
Quoted text (15 lines)> <some good ideas snipped> > % 3)It would be nice if at 0:00 on the practice clock, it would just click over > % to the starting grid without waiting for people to pit. If you didn't have > % enough time to complete a qualifying lap, that's your fault people shouldn't > % have to sit there and wait. And if you drive into the pit, it's easy to think > % you're off the track when actually you're not. At least make this an option in > % multiplayer. > In reality this does happen. It is not instantly, but eventually the > clock will automatically head to race time, even with cars on the track. > I think the delay is to give everyone a chance to check their race > setups just one more time for joining the grid. Be patient and it > happens. This happened last night on an unattended host, and a beta > tester also backed this up.
If I'm not mistaken, the reason for the delay is because F1 rules were that any cars still on the track when the practice session time ended were allowed to complete the lap they were on. Trips
Geoff Sta 16 Nov 1998#434581
Quoted text (21 lines)>> <some good ideas snipped> >> % 3)It would be nice if at 0:00 on the practice clock, it would just click over >> % to the starting grid without waiting for people to pit. If you didn't have >> % enough time to complete a qualifying lap, that's your fault people shouldn't >> % have to sit there and wait. And if you drive into the pit, it's easy to think >> % you're off the track when actually you're not. At least make this an option in >> % multiplayer. >> In reality this does happen. It is not instantly, but eventually the >> clock will automatically head to race time, even with cars on the track. >> I think the delay is to give everyone a chance to check their race >> setups just one more time for joining the grid. Be patient and it >> happens. This happened last night on an unattended host, and a beta >> tester also backed this up. >If I'm not mistaken, the reason for the delay is because F1 rules were that any cars >still on the track when the practice session time ended were allowed to complete the >lap they were on. >Trips
I agree but it would seem the amount of time to wait is limited to the lap time for the last grid position since, after that the person on the track could not improve their position. I mention this because it si something the server could do without knowledge of any car's best time, or start of lap time. Not sure if it is curently this way but maybe in a patch??? Start a count down based of the slowest current qualifying position. Geoff Stahl
Jeff Male 18 Nov 1998#435025
Quoted text (8 lines)> I'll add a few. > 2)It would also be nice if we could automate hosting. Maybe a host.ini file > that would contain the list of tracks you'd like to rotate, length of practice > for each track, type of race, novice, pro etc. This way, we could see full > time servers pop up. Like quake has full time servers. Right now, the host > has to be there to select tracks and move things along. Unattended hosting > would be great, there would be a lot more servers around.
A friend of mine has already said the he would think of putting one in at his ISP if it could host itself like quake because they already have a few quake servers.

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