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Rec.Autos.Simulators Archive

F1RS: after all the driver updates & patches, the game still freezes!!!help.

2 posts by 2 people · 11 Nov 1998 - 11 Nov 1998

Hi, My config is win98, Direct X 6.0, Diamond Voodoo2 (latest drivers), SBLive (latest drivers), AGPi740 8megs, 64megsRAM, P-II-300, MS Sidewinder Gamepad. As for the game, I installed the largest 3dfx full install, updated with the 1.09 official patch, and also updated the 3d sound. When I play the game, it freezes in the middle of a race. Help????
On Wed, 11 Nov 1998 23:46:51 +0800, Fuji Sartono
Quoted text (12 lines)>Hi, >My config is win98, Direct X 6.0, Diamond Voodoo2 (latest drivers), >SBLive (latest drivers), AGPi740 8megs, 64megsRAM, P-II-300, MS >Sidewinder Gamepad. >As for the game, I installed the largest 3dfx full install, updated with >the 1.09 official patch, and also updated the 3d sound. >When I play the game, it freezes in the middle of a race. >Help????
I have a very similar setup, except I use an OEM viper330agp with my Voodoo2 and a CL PCI64 soundcard. I experienced frequent lock-ups with the patched version as well as with the demo of the newer version. When it froze, pressing the details button indicated an error with one of the wav*.dll files. Based on prior usenet responses, I decided to edit snd_cpa.ini and change the line that looks something like: DEFAULT=WAVX2 to something like: DEFAULT=WAVPW (You only change x2 to pw in the existing line) I found my sound was not nearly as good, but the game no longer crashed. As a better sounding alternative, you can download the newer demo and copy WAVd3bvr.dll from the newer demo into the same directory as your other snd_cpa.ini and Change the line: DEFAULT=WAVX2 -->WAVd3 That resulted in better sound, and also got rid of the lockups. As always, there are NO guarantees. But, it did work for me. Brent

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