(clip)
IMO, it's as good as any TM wheel I've tried. Unless you want to
spring for a TSW or ECCI, PC wheels don't get much better. I think
it's pretty good.
Without a doubt, the best FF effects I've seen are in a game
called Motorhead. It really pulls you into the game. The
Viper demo leaves out some effects, but is does something
that nothing else (as far as I know) does - model oversteer/
understeer. It does take a while to get used to, and to
figure out what it's telling you. Give it some more
time and you'll be a bit more impressed.
Try turning the wheel in your real car to the side, and see
how close it comes to re-centering. I understand the point
you are making, but it's really more realistic than if it
perfectly re-centered. Also, try using the wheel for another
week or two, as the belt system tends to smooth out after
some use.
BTW, you can adjust the ramping of the spring forces so
that it is more progressive from center to the stops. I'm
guessing you have the bottom slider in the joystick properties
set to 100%.
(clip)
(clip)
I wish they would seperate the pedal axes. The pedals
already have separate pots and wiring, and apparently,
seperate axes should be possible with just a new driver
release. With enough demand, maybe it will happen.
--
------------------------------------------------------
IMPACT Motorsports
http://www.impactmotorsports.com/pd.html
------------------------------------------------------
> I'm not a full time driving sim kind of guy. I don't like
> all the real estate it takes up at my computer desk.
I have my T2 wheel attached to a TV tray. When I'm
surfing, I just move the TV tray to the side. Of
course, it stands in front of my monitor 95% of the
time, 'cause you only need to surf to get the lastest
patches :)
I know a regular (non-FF) wheel has enhanced my
enjoyment of all racing sims.
--
--------
Jason Monds
(Please remove 'no extra spork' when replying)
Quoted text (11 lines)
> >Give it some more > >time and you'll be a bit more impressed. > Too late, I already shipped it back. I just kept thinking to myself "Two > hundred bucks? I paid two hundred bucks for this?", that's canadian $. I > think that I'm getting too carried away too fast. What I need is a good > digital joystick, I'm not a full time driving sim kind of guy. I don't like > all the real estate it takes up at my computer desk. And frankly I feel a bit > silly with all of this equipment to play a computer game. > I'll go shopping for a stick tomorrow.> Also, the brake and throttle for this system are on the same axis. Which means
> that fully depressing both, for example, is the same as doing nothing. I was
> hoping to be able to have one foot on the brake, clutch in, and rev the engine
> at the start of the race. Can't do that. Throttle is Y up, brake is Y down,
> if you work both, you get the average. Maybe all racing systems are like this,
> I don't know.
Not all systems are like this.
This is exactly the feeling I had about them. They do "jump" in the
beginning, and then the resistance becomes so much smaller you
unintentionally floor it. Might improve with more driving, though (getting
used to it and also more seldom letting go of the pedal completely). TM's
T2, Mad Catz and all the Mad Catz lookalikes seem to have about the same
reasonable pedals. TM's wheel is the best I've tried, then comes Act
Labs(talking just about the wheel here, not pedals) then the springy sucky
Mad Catz and the other crap. Don't quite know where to put FF wheels yet,
only tried Saitek in NFS3, felt pretty good.
I fortunately got to test this at a store. Right now I'm looking for a
good non-FF wheel with no pots and an USB connection. TM's upcoming
digital wheel might be the answer.
I was hoping to buy quality cheap (Act Labs), but alas, that was not to happen.
--
Anssi Lehtinen
ROTFL. Better not suggest a Hyperstimulator then, especially not a fully body kitted
Ferrari type one anyway!
--
Byron Forbes
Captain of Team Lightning Bolt
http://members.tripod.com/~HOSHUMUNGUS
and
http://www.frontiernet.net/~godsoe/bolt/home.htm
Quoted text (13 lines)
> >Give it some more > >time and you'll be a bit more impressed. > Too late, I already shipped it back. I just kept thinking to myself "Two > hundred bucks? I paid two hundred bucks for this?", that's canadian $. I > think that I'm getting too carried away too fast. What I need is a good > digital joystick, I'm not a full time driving sim kind of guy. I don't like > all the real estate it takes up at my computer desk. And frankly I feel a bit > silly with all of this equipment to play a computer game. > I'll go shopping for a stick tomorrow. > glenI agree with everything Glen wrote about the Force RS.
I have both the MS FF and ACTLAB Force RS (the latter not for very much
longer). Prior to these, I was using a Thrustmaster GP1. My impressions,
after many hours with both (primarily using GPL and a bit of F1RS).
MS
- very nice easy to use mount (solid and easy to remove), small foot print,
smooth pedals, pedal base is a bit light (sometimes it moves)
- well placed buttons (not paddles) for shifting behind the wheel
- smooth response (no pots, I can set the DINPUT.DLL null zone to 0 without
problem)
- wheel has slight looseness dead center (not bad, but not as smooth as a
bungie sprung wheel)
- reasonable force feedback effects (on F1RS, NFS3, TOCA)
- works with DOS games (GP2, Nascar2)
- separate axis for brake and gas pedals
- needs to connect to joystick/midi port on sound card
ACTLAB
- nice heavy base for pedals, however, there's a lot of friction making it
very difficult to modulate
- for non-FF games, self centering spring force doesn't work in some
games!!! (including GPL) - as a result, must overcome significant motor
friction to unwind the wheel (more friction than MS wheel)
- single axis for brake and gas (pressing both pedals is the same as not
pressing either)
- nice simulated leather wheel, flimsy, poorly placed shifter paddle (paddle
is at 9 and 3 o'clock, while wheel spokes are at 10 and 2, making it
difficult shift and press spoke buttons from one hand position on wheel)
- very strong and smooth force feedback effects (better that MS wheel)
- takes a lot of deskspace and clamps are not as easy to use as MS wheel
- doesn't work with DOS games
- connects to serial port
Overall, I found the MS wheel much better - eager to see a comparison with
the upcoming Thrustmaster and Logitech force wheels. Areas where they might
be better than the MS wheel are: smoothness in non-FF games (MS is
reasonably smooth), and better FF effects, USB port support, heavier pedal
base.
Norm
>>Hmm, that's like a guy complaining about using the mouse in Quake2, and
>>then
>>realizing that he actually doesn't like playing Quake at all... ;^)
>I still love GPL, I just wasn't impressed with the controller. I found that I
>had a lot better control, especially throttle/brake, using the joystick. I'm
>using an MS precision pro now and my lap times are coming down.
>I still stand by what I said. Somewhat sticky pedals. FF mechanism gets in
>the way of smooth control. That's what I found. It also takes up a lot more
>space than my joystick.
>glen
>I agree with everything Glen wrote about the Force RS.
I'm glad I canceled my order then :-)
After I canceled my ForceRS order, I called both Logitech and TM to ask
about their FF wheels. Logitech told me that their wheel was shipping
within the next 2 weeks, while TM would give no date. Apparently the
TM wheel has packaging problems. Both wheels claim DOS support
(I asked reps at both companies. Um then again I asked Actlabs too)
and both wheels use the Serial port I believe.
--
Header address intentionally scrambled to ward off the spamming hordes.
cisko [AT] ix [DOT] netcom [DOT] com
% After I canceled my ForceRS order, I called both Logitech and TM to ask
% about their FF wheels. Logitech told me that their wheel was shipping
% within the next 2 weeks, while TM would give no date. Apparently the
% TM wheel has packaging problems. Both wheels claim DOS support
% (I asked reps at both companies. Um then again I asked Actlabs too)
% and both wheels use the Serial port I believe.
I understand (it is unofficial) that TM should have some units in
BestBuy and CompUSA around Thanksgiving. Also the TM should offer
both serial or USB. Suggested retail is $179.95, available outside
North America as Formula Force GT (Bernie was asking too much for
the #1).
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
>I understand (it is unofficial) that TM should have some units in
>BestBuy and CompUSA around Thanksgiving. Also the TM should offer
>both serial or USB. Suggested retail is $179.95, available outside
>North America as Formula Force GT (Bernie was asking too much for
>the #1).
Cool! I was ready to try the MS FF but I can wait til thanksgiving to check
the TM wheel. Do you have any unofficial info on DOS support. Like N2
or ICR2 from a DOS (not reboot and not exiting to DOS) box within W98?
Thanks
--
Header address intentionally scrambled to ward off the spamming hordes.
cisko [AT] ix [DOT] netcom [DOT] com
>Greg,
>At this rate, you'll be old and grey (presuming you are not this way now) by
>the time you settle on the world's best wheel ;-)
Actually I won't be waiting for that long. I'll give it til Xmas at the
latest.
--
Header address intentionally scrambled to ward off the spamming hordes.
cisko [AT] ix [DOT] netcom [DOT] com
Quoted text (22 lines)
>Path: >> I'm glad I canceled my order then :-) >oooooooooooooooh dear. >> >Overall, I found the MS wheel much better - eager to see a comparison with >Really ? Can you tell me why ? >I compared 6 wheels at the ECTS and I thought the Actlabs was WAAAAAAY >ahead of the rest, the feedback is a hell of a lot more powerful and >subtle too. The wheel is a lot sturdier and more comfy (its the only >one that doesnt feel plasticy - is that a word ??). >IMO the MS wheel was the second best and was way better than all the >rest (except for the Force RS obviously). And I thought the Logitech >wheel was easily the worst. >Anyone ? >Scotty>And I thought the Logitech
>wheel was easily the worst.
To quote you. "Really ? Can you tell me why ?"
--
Header address intentionally scrambled to ward off the spamming hordes.
cisko [AT] ix [DOT] netcom [DOT] com
Quoted text (8 lines)
>> Logitech Force Feedback Wheel >> Nirvana. No other answer. Great wheel, >BOOOO HISSSSSSS ! *grin* >Horrid Red colour !!! Looks about as authentic as holding a dinner >plate ! *laugh*Most (notice the word "most") programs that will run in a Windows DOS
box should be able to access the Thrustmaster Force Feeback wheel. I
hope to get a list of games that will not work with the TM FF wheel
inside a DOS box. When I do get it I will post it here.
There does not appear to be any native/pure DOS support.
% >I understand (it is unofficial) that TM should have some units in
% >BestBuy and CompUSA around Thanksgiving. Also the TM should offer
% >both serial or USB. Suggested retail is $179.95, available outside
% >North America as Formula Force GT (Bernie was asking too much for
% >the #1).
% Cool! I was ready to try the MS FF but I can wait til thanksgiving to check
% the TM wheel. Do you have any unofficial info on DOS support. Like N2
% or ICR2 from a DOS (not reboot and not exiting to DOS) box within W98?
% Thanks
% --
% Header address intentionally scrambled to ward off the spamming hordes.
% cisko [AT] ix [DOT] netcom [DOT] com
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
GP2, Yes. Nascar2, NO.
-Larry
> - works with DOS games (GP2, Nascar2)


































