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Rec.Autos.Simulators Archive

GPL: Directx 6 frustration

11 posts by 7 people · 04 Nov 1998 - 15 Nov 1998

Paul Jone 04 Nov 1998#432409
I'm running DX6 with Creative V2. Works fine. The DX6 was installed with MGPRS2 and the V2 drivers were got from the Creative site. I got the V2 drivers from the creative site, courtesy Michael Carver: "Here is the URL for the reference drivers I am using: http://www.3dfx.com/docs/v2_ref_drivers95/v2_ref_drivers95.html While the above may say "95", the screen before it <http://www.3dfx.com/docs/v2_drivers_oem/v2_drivers_oem.html says Win95/98." Paul
Quoted text (21 lines)> Okay, I figured out why GPL is crashing. I have directx 6. > I have this Voodoo2 card but I have to turn 3d acceleration off to keep the > software from crashing in the pre-game menus. Using the 3dfx driver I made it > into a game once and it was beautiful. But I could only make it into the game > once in about a dozen tries. 3D acceleration isn't the problem, it's the 2D > menu crashing that is the problem. But I have to turn 3D Accel off as a > workaround. AAARRGHH!! > So I'm limited to software mode until or unless they come out with a DX6 patch. > Or, is there a way to uninstall DX6 and reinstall DX5? > Oh, and I tried the OpenGL drivers but I get a GPF after the initial splash > screen. > Also, it would be nice if there was a seperate driver select utility instead of > having to uninstall/reinstall when you can't get into the game due to driver > problems. > glen
As has been stated earlier, it's not DX6 or the Creative drivers, it's the beta 3Dfx DX6 drivers that are the problem. Iain >I'm running DX6 with Creative V2. Works fine. The DX6 was installed with MGPRS2 and >the V2 drivers were got from the Creative site. I got the V2 drivers from the
Quoted text (14 lines)>creative site, courtesy Michael Carver: >"Here is the URL for the reference drivers I am using: >http://www.3dfx.com/docs/v2_ref_drivers95/v2_ref_drivers95.html >While the above may say "95", the screen before it ><http://www.3dfx.com/docs/v2_drivers_oem/v2_drivers_oem.html> says >Win95/98." >Paul >> Okay, I figured out why GPL is crashing. I have directx 6. >> I have this Voodoo2 card but I have to turn 3d acceleration off to keep
the >> software from crashing in the pre-game menus. Using the 3dfx driver I made it >> into a game once and it was beautiful. But I could only make it into the game >> once in about a dozen tries. 3D acceleration isn't the problem, it's the 2D >> menu crashing that is the problem. But I have to turn 3D Accel off as a >> workaround. AAARRGHH!! >> So I'm limited to software mode until or unless they come out with a DX6 patch. >> Or, is there a way to uninstall DX6 and reinstall DX5? >> Oh, and I tried the OpenGL drivers but I get a GPF after the initial splash >> screen. >> Also, it would be nice if there was a seperate driver select utility instead of >> having to uninstall/reinstall when you can't get into the game due to driver >> problems. >> glen
Larry 06 Nov 1998#432895
FWIW, this is becomming a common story with the Voodoo-2. Monster Truck Madness II also crashes in the menu system... -Larry > I have this Voodoo2 card but I have to turn 3d acceleration off to keep the > software from crashing in the pre-game menus. Using the 3dfx driver I made it > into a game once and it was beautiful. But I could only make it into the game > once in about a dozen tries. 3D acceleration isn't the problem, it's the 2D > menu crashing that is the problem. But I have to turn 3D Accel off as a > workaround. AAARRGHH!!
Dave Hawnt 07 Nov 1998#433086
Quoted text (15 lines)> FWIW, this is becomming a common story with the Voodoo-2. > Monster Truck Madness II also crashes in the menu system... > -Larry > > I have this Voodoo2 card but I have to turn 3d acceleration off to keep the > > software from crashing in the pre-game menus. Using the 3dfx driver I made it > > into a game once and it was beautiful. But I could only make it into the game > > once in about a dozen tries. 3D acceleration isn't the problem, it's the 2D > > menu crashing that is the problem. But I have to turn 3D Accel off as a > > workaround. AAARRGHH!!
Make sure you have 'tripple buffering' OFF in the 3DFX set-up menu, it worked for me! I also use Direct X6, no problem. Dave Hawnt UK
Larry 07 Nov 1998#433087
I've tried _everything_ to get the MII to work in MTM2. No joy. I've tried the original drivers, the 203 update, 3 different format-up clean installs, everything. MTM2 will _not_ run under Win98 with the MII card. The funny thing is, it comes with the Monster II card!!! How's that for irony :) I'm going to try the 3dfx generic reference drivers next to see what happens. -Larry
Quoted text (18 lines)> > FWIW, this is becomming a common story with the Voodoo-2. > > Monster Truck Madness II also crashes in the menu system... > > -Larry > > > I have this Voodoo2 card but I have to turn 3d acceleration off to > > > keep the software from crashing in the pre-game menus. Using the 3dfx > > > driver I made it into a game once and it was beautiful. But I could > > > only make it into the game once in about a dozen tries. 3D > > > acceleration isn't the problem, it's the 2D menu crashing that is the > > > problem. But I have to turn 3D Accel off as a workaround. AAARRGHH!! > Make sure you have 'tripple buffering' OFF in the 3DFX set-up menu, it > worked for me! I also use Direct X6, no problem. Dave Hawnt UK
Yes it will. It does for me without crashes and it looks great. Win 98 & Monster II. Your problem is not with the card (unless it's defective) or the OS. Look someplace else. daxe
YUBS 10 Nov 1998#433617
Wow! MTM2 is worth 3 formats and installs? hmmmmmmm -YUBS
Quoted text (36 lines)> I've tried _everything_ to get the MII to work in MTM2. No joy. I've > tried the original drivers, the 203 update, 3 different format-up clean > installs, everything. > MTM2 will _not_ run under Win98 with the MII card. The funny thing is, > it comes with the Monster II card!!! How's that for irony :) > I'm going to try the 3dfx generic reference drivers next to see what > happens. > -Larry > > > FWIW, this is becomming a common story with the Voodoo-2. > > > Monster Truck Madness II also crashes in the menu system... > > > -Larry > > > > I have this Voodoo2 card but I have to turn 3d acceleration off to > > > > keep the software from crashing in the pre-game menus. Using the 3dfx > > > > driver I made it into a game once and it was beautiful. But I could > > > > only make it into the game once in about a dozen tries. 3D > > > > acceleration isn't the problem, it's the 2D menu crashing that is the > > > > problem. But I have to turn 3D Accel off as a workaround. AAARRGHH!! > > Make sure you have 'tripple buffering' OFF in the 3DFX set-up menu, it > > worked for me! I also use Direct X6, no problem. Dave Hawnt UK
Larry 13 Nov 1998#434110
Not really, but I was having plenty of other problems with Windslows98 to warrant the effort :) I eventually found the cure. I quit installing 98, and went back to 95. All my Voodoo-2 stuff now works great. There are some _funky_ driver issues with Windows 98! -Larry
Larry 13 Nov 1998#434111
I have read so many accounts of the same exact problems I have in various newsgroups, that I just can't believe it's a bad card... Anyway, I solved my problem. It was the last straw, and I went back to Windows 95. Everything is fine again... Thanks for the input, though :) -Larry > Yes it will. It does for me without crashes and it looks great. Win 98 & > Monster II. Your problem is not with the card (unless it's defective) or > the OS. Look someplace else. > daxe
YUBS 15 Nov 1998#434489
OH man don't even talk to me about win 98!! I'll take 95 anyday. When 98 came out it was time for a new hd for me anyway so I decided to start fresh. I was all e***d since I got my brand spanking new 9.6gig hd, and with fat 32 I could slap it all into one big sucker. Ya that would be true but let's just say I'm not going to even try 98 again until they release that service pack. and whats with that "MultiMedia Update" geez... point is FAT 32 did some really whanky things to my data and I don't trust it anymore that I turst a serial killer... FAT table problems out the ying yang, data corruption, not to mention the incompatibilities with some software and disk tools (which can be REAL dangerous). Until they release the service pack, and I hear good things from those poor people running 98, then I'll try again. About the only thing you need 98 for is USB and I don't have any USB devices so why bother? Even if I did have some USB stuff, win 95b has USB support. You made the right descision to go "back"(which is really forward) to 95... win 98 was REALLY dissapointing... I'm sticking it out 'till NT 5 (or windows 2000 or whatever unoriginal name it will have by the time it comes out) -YUBS
Quoted text (13 lines)> Not really, but I was having plenty of other problems with Windslows98 > to warrant the effort :) > I eventually found the cure. I quit installing 98, and went back to 95. > All my Voodoo-2 stuff now works great. > There are some _funky_ driver issues with Windows 98! > -Larry > > Wow! MTM2 is worth 3 formats and installs? hmmmmmmm > > -YUBS
Just a thought: I use Linux for all my productivity work (office stuff, HTML/Web design, Java development) and have a win95 drive for games only (mostly driving sims). Nothing else gets on the win95 drive: it's exclusively for *** until we'll have native versions of Linux games. Anyhow, the point being made is: Don't even try mixing apps, games and those notorious MS DLL overwriters on the same system. It just won't work. "Upgrade" to 98?? Me? Never! ;-) Regards, Uwe -- Spam-proof e-mail: Uwe Schuerkamp <hoover at telemedia . de> http://www.telemedia.de/~hoover ////// Phone: +49-5241-80-10-66 Best of Scottish Folk: http://home.pages.de/~nsg >>> Blue Ribbon Campaign: Support Free Speech on the Internet <<<

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