Hi all,
I have tampered around with some nice sound-engeneering software and altered
some sounds for GPL, making the game (as I see it) even more realistic.
[link lost in import: /***er/nixfx.zip] 428KB
Louder Audience
Softer and different gear shift
More realistic skid sound
More realistic wind sound
...and a special add-on to the standard >hard_hit< sound...
Download the file
Unpack the sound.dat in your gpl\sound directory
Unpack the downloaded file into the above directory overwriting the old
files
Pack the sound.pck file
Get on the track and enjoy!
Thanks, I like the sounds - particularly the new skidding. The old one
was too high pitched and irritating. Yours is a lot better for my taste
althogh I had to bump the volume up a bit to be able to hear lockups
over my Ferrari engine when downshifting :).
Cheers,
Vitzthum.
Quoted text (19 lines)
> Hi all, > I have tampered around with some nice sound-engeneering software and altered > some sounds for GPL, making the game (as I see it) even more realistic. > [link lost in import: /***er/nixfx.zip] 428KB > Louder Audience > Softer and different gear shift > More realistic skid sound > More realistic wind sound > ...and a special add-on to the standard >hard_hit< sound... > Download the file > Unpack the sound.dat in your gpl\sound directory > Unpack the downloaded file into the above directory overwriting the old > files > Pack the sound.pck file > Get on the track and enjoy!Get this UPDATE. It's an .exe file, easy installation. The sounds are the
same as in the 'previous' version. New engine sounds coming up!!!!!
[link lost in import: /***er/nixfx.exe]
Coments and questions, or even requests:
Mea***er
Hi all,
first I'd like to asure all of you that this time it REALLY IS the final
version! At least for some time. I didn't mean to put so much time into this
project, but after the massive positive feedback I got from the very first
version I thought it would make sense to make it perfect.
Believe me, this is the best I could do. The sounds that come with the game
are not that much a playground for engeneering, so it is pretty limited what
can be done no matter how good your equipment is. But I'm sure you're gonna
like this!!!
The engine sounds are the hardest. They have some severe frequencies that
simply won't let you aply some of the many filters I could chose from, as by
adding x on one side, I got losses on the other, but in the end I managed to
get rid of the cheesy and add some bad evil things that will keep the
engine's character but add a whole lot of soul.
On the other hand, it could be that you don't like the new engine sounds at
all. Still a question of taste.
DOWNLOAD [link lost in import: /***er/nixfx2.exe]
It would be a nice move to drop me a line or two with a short comment. The
only way I can improve my work is to gain as much feedback as positive.
Thank you for your interest,
Mea***er
[link lost in import: /***er/nixfx2.exe]
No. These are simply more realistic sounds that replace the standard sounds.
The scratchiness won't go away, but it'll sound much better ;))
LOL. All new, better-sounding scratchiness. You'll marvel at the CD
quality clarity of our scratchy sounds... :)
On Sat, 31 Oct 1998 02:59:23 +0100, "Mea***er"
--
Rick Worrell
Sports *** Network
[link lost in import: /***.com]
Quoted text (10 lines)
>No. These are simply more realistic sounds that replace the standard sounds. >The scratchiness won't go away, but it'll sound much better ;)) >>Any idea whether this addresses some of the popping or scratchiness >>issues we had with some sound cards (like the Diamond Monster MX200)? >>I'll be getting them anyway, but I'm wondering if maybe I don't need >>to return my Monster after all. Thanks!Isn't there a basic incompatibility between GPL and the Monster sound card?
I kinda remeber a post about that not long ago...
[link lost in import: /***er/nixfx2.exe]
This is the latest, complete version!!!!! Easy to install, very good sounds!
Sorry for the dead link in the above post...it was a beta...


































