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Rec.Autos.Simulators Archive

Does the OpenGL patch help Rendition users?

3 posts by 3 people · 27 Oct 1998 - 28 Oct 1998

Graeme Nash 27 Oct 1998#430917
Hi, I've read a lot about the new GPL OpenGL patch but I'm not really sure what it does. Is it just for TNT cards or will it help me and my 8MB Herc Thriller? (On a P200). Thanks for any help, -- Graeme Nash You know what to do with "don't_spam_me"... http://www.karisma1.demon.co.uk/ ICQ# 11257824 "My car appeared to disagree with my preference for living"
Morta 28 Oct 1998#431161
On Tue, 27 Oct 1998 22:12:11 +0000, Graeme Nash
Quoted text (7 lines)>Hi, >I've read a lot about the new GPL OpenGL patch but I'm not really sure >what it does. Is it just for TNT cards or will it help me and my 8MB >Herc Thriller? (On a P200). >Thanks for any help,
My system specs- No overclocking P200mmx Asus TXP4 64megs SDRAM Stealth 2 S220 Orchid R3D Ensoniq Audio PCI Windows 98 When the patch came out I tried running the OpenGL rasterizer. Since I only got 0.5 FPS using the Windows GL driver, I installed Rendition's latest beta OpenGL ICD. All of the menus had transparency issues, with previous screens flashing on and off. Knowing where the buttons were I went to the game. It looked better than 3Dfx and almost as good as Rendition but only ran at around 15 FPS at The Ring (640x480) in training mode. Apart from the frame rate, the only other problem was the menus flashing in the black areas while I was driving! If the only other choice for me was software rendering, I'd use it. I also tried running the driver with the beta 3Dfx OpenGL ICD but could not get GPL to launch at all. I say stick with your Hercules, Rendition is the way to go with this sim. Cheers, Chris
The fastest API possible for Rendition is RRedline. This is as close as you can get to a "native" API. No API is truly native, but RRedline is as close as you get (like Glide for 3dfx users). This should mean that Rendition cards would work better with RRedline than OpenGL. Last night I brought the OpenGL patch home from work and tested it on my Stealth II (rendition). It was a little bugged, but it brought out between 10 and 11 fps during practice... It look quite ok, though, it really did. So I guess the TNT users will be mightily happy with this. Should be interesting to see performance figures for this patch on a TNT... I think the only thing that will help you and your system is a faster CPU... The Thriller is just fine, both with your current cpu and your future PII... ---Asgeir---
Quoted text (16 lines)> Hi, > I've read a lot about the new GPL OpenGL patch but I'm not really sure > what it does. Is it just for TNT cards or will it help me and my 8MB > Herc Thriller? (On a P200). > Thanks for any help, > -- > Graeme Nash > You know what to do with "don't_spam_me"... > http://www.karisma1.demon.co.uk/ > ICQ# 11257824 > "My car appeared to disagree with my preference for living"

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