Race Sim Central
Rec.Autos.Simulators Archive

GPL - 'sound feedback'!

1 post by 1 person · 26 Oct 1998 - 26 Oct 1998

Dave Hawnt 26 Oct 1998#430611
GPL - sound (audio) improvement/feedback Something I been messing with might be of interest to you..... I normally run four speakers on my PC, I have two speakers (under my desk) connected to the speaker output from my SB32, and two rear speakers behind my swivel chair running off a special 30/30 watt PC audio amplifier fitted in a drive bay (with mini graphic EQ), which is fed from the line output of the SB32. Ok, that's the 'basic set-up' (hehehe), As suggested in Steve Smiths GPL book, the SB32 has an 'advanced' option in its set-up..... for '3D enhanced' sound, I checked this box and it did improve the sound..... check it out if you have that option. Right, now we get down to the 'good stuff', I have just added a 5th speaker! I took a single wire feed from each of the +'ve wires from the rear speakers, ran them to the 5th speaker, a 6" roll edge bass chassis speaker I had in my junk box, attached this to the 'flat bottom' underside of my swivel chair! (no, not to my bottom, but close ;-) Hey, fantastic..... you can 'feel' the vibration of the engine, the brakes and all sorts of effects like riding over gravel, kerbs or grass etc. It gives a lot of 'feel' feedback so crucial with a sim, through the seat of your pants...... probably not as good as a 'force feedback' system, but it helps a lot! Its pretty cool when playing music discs as well, and Unreal.....is, well 'unreal'! Dave Hawnt (J.Jammer) UK ....."If you finish second, you are the first of the losers!" |^^^^^^^^^^^^^^^^^^^^^\ | ||\____ | J.Jammer Racing - UK || ||'',''''|''''''''\___, | GPL - Team Lotus .. | ||__|''__|___|| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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